Esempio n. 1
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        //2.[初始化part-3]-通过向canvas中添加一个FontSize大小的弹幕来获取在canvas中显示时的真是尺寸
        private void libInit(initCompleteHandler initCompleted)
        {
            BarrageUIBlock _testBarrage = new BarrageUIBlock();

            _testBarrage.Text       = "Hello,World!";
            _testBarrage.FontFamily = (FontFamily) new FontFamilyConverter().ConvertFromString("Microsoft YaHei");
            _testBarrage.Name       = "uni_testforheight";
            _testBarrage.FontSize   = barrage_FontSize;
            _testBarrage.FontWeight = FontWeights.Bold;

            _testBarrage.Loaded += delegate(object sender, RoutedEventArgs e)
            {
                calcRow(system_RenderCanvas.Height, _testBarrage.Name, _testBarrage.ActualHeight);
                if (system_enableAPCS)
                {
                    preventBarrageCover(initCompleted);
                }
                else
                {
                    initCompleted();
                }
            };

            system_RenderCanvas.Children.Add(_testBarrage);
            system_RenderCanvas.RegisterName(_testBarrage.Name, _testBarrage);
        }
Esempio n. 2
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        //3.[初始化part-3]-辅助函数
        private void calcRow(double _renderHeight, string _testTargetName, double _fontHeight)
        {
            //canvas中移除该元素
            BarrageUIBlock _testTargetBarrage = system_RenderCanvas.FindName(_testTargetName) as BarrageUIBlock;

            system_RenderCanvas.Children.Remove(_testTargetBarrage);
            system_RenderCanvas.UnregisterName(_testTargetName);

            _maxRow = (int)(_renderHeight / _fontHeight);

            _barrage_rowHeight = (int)_fontHeight;

            Console.WriteLine(_renderHeight);
            Console.WriteLine(_fontHeight);
            Console.WriteLine(_maxRow);
        }
Esempio n. 3
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        //1.生成弹幕
        public void createBarrage(string _content, int _targetRow, int _rowHeight, int _fontSize, int _duration, byte _R, byte _G, byte _B, bool _enableShadow)
        {
            BarrageUIBlock _singleBarrage = new BarrageUIBlock();

            _singleBarrage.Text       = _content;
            _singleBarrage.FontFamily = (FontFamily) new FontFamilyConverter().ConvertFromString("Microsoft YaHei");
            _singleBarrage.Name       = "uni_" + getRandomString(ra.Next(5, 8));
            _singleBarrage.FontSize   = _fontSize;
            _singleBarrage.SetValue(Canvas.TopProperty, (double)_targetRow * _rowHeight);
            _singleBarrage.Fill       = new SolidColorBrush(Color.FromRgb(_R, _G, _B));
            _singleBarrage.CacheMode  = new BitmapCache();
            _singleBarrage.FontWeight = FontWeights.Bold;

            if (_enableShadow == true)
            {
                DropShadowEffect _ef = new DropShadowEffect();

                _ef.RenderingBias = RenderingBias.Performance;
                _ef.Opacity       = (double)100;
                _ef.ShadowDepth   = (double)0;
                _ef.BlurRadius    = (double)11;

                if (_R == 0 && _G == 0 && _B == 0)
                {
                    _ef.Color = Color.FromRgb(255, 255, 255);
                }
                else
                {
                    _ef.Color = Color.FromRgb(0, 0, 0);
                }

                _singleBarrage.Effect = _ef;
            }

            _singleBarrage.Loaded += delegate(object sender, RoutedEventArgs e)
            {
                doAnimation(_singleBarrage.Name, _duration, _targetRow);//添加动画(弹幕移动)
            };
            system_RenderCanvas.Children.Add(_singleBarrage);
            system_RenderCanvas.RegisterName(_singleBarrage.Name, _singleBarrage);

            if (system_enableAPCS)
            {
                lockRow(_targetRow);//置为忙状态
            }
        }
Esempio n. 4
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        //2.添加动画(移动)效果
        private void doAnimation(string _targetUniqueName, int _duration, int _row)
        {
            BarrageUIBlock _targetBarrage = system_RenderCanvas.FindName(_targetUniqueName) as BarrageUIBlock;

            double          _barrageWidth    = _targetBarrage.ActualWidth;
            DoubleAnimation _doubleAnimation = new DoubleAnimation(system_RenderCanvas.Width, -_barrageWidth, new Duration(TimeSpan.FromMilliseconds(_duration)), FillBehavior.Stop);

            Storyboard _sb = new Storyboard();

            Storyboard.SetTarget(_doubleAnimation, _targetBarrage);
            Storyboard.SetTargetProperty(_doubleAnimation, new PropertyPath("(Canvas.Left)"));

            _sb.Completed += delegate(object sender, EventArgs e) {
                removeOutdateBarrage(_targetUniqueName, _row);
            };

            _sb.Children.Add(_doubleAnimation);
            _sb.Begin();
        }
Esempio n. 5
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        //3.移除canvas中已经显示完成的弹幕
        private void removeOutdateBarrage(string _targetUniqueName, int _row)
        {
            BarrageUIBlock ready2remove = system_RenderCanvas.FindName(_targetUniqueName) as BarrageUIBlock;

            if (ready2remove != null)
            {
                system_RenderCanvas.Children.Remove(ready2remove);
                system_RenderCanvas.UnregisterName(_targetUniqueName);
                ready2remove = null;

                if (system_enableAPCS)
                {
                    unlockRow(_row);
                }
            }
            else
            {
                Console.WriteLine("移除弹幕失败!");
            }
        }