public LevelEditorScreen() { cam = new Camera() { MinZoom = 0.01f, MaxZoom = 1.0f }; leftPanel = new GUIFrame(new RectTransform(new Vector2(0.07f, 0.8f), Frame.RectTransform) { MinSize = new Point(150, 0) }, style: "GUIFrameLeft"); var paddedLeftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), leftPanel.RectTransform, Anchor.CenterLeft) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { Stretch = true, RelativeSpacing = 0.01f }; paramsList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.3f), paddedLeftPanel.RectTransform)); paramsList.OnSelected += (GUIComponent component, object obj) => { selectedParams = obj as LevelGenerationParams; editorContainer.ClearChildren(); SortLevelObjectsList(selectedParams); new SerializableEntityEditor(editorContainer.Content.RectTransform, selectedParams, false, true, elementHeight: 20); return(true); }; ruinParamsList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.2f), paddedLeftPanel.RectTransform)); ruinParamsList.OnSelected += (GUIComponent component, object obj) => { var ruinGenerationParams = obj as RuinGenerationParams; editorContainer.ClearChildren(); new SerializableEntityEditor(editorContainer.Content.RectTransform, ruinGenerationParams, false, true, elementHeight: 20); return(true); }; new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedLeftPanel.RectTransform), "Create Level Object") { OnClicked = (btn, obj) => { Wizard.Instance.Create(); return(true); } }; lightingEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), TextManager.Get("LevelEditorLightingEnabled")); cursorLightEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), TextManager.Get("LevelEditorCursorLightEnabled")); new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedLeftPanel.RectTransform), TextManager.Get("LevelEditorReloadTextures")) { OnClicked = (btn, obj) => { Level.Loaded?.ReloadTextures(); return(true); } }; new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedLeftPanel.RectTransform), TextManager.Get("LevelEditorSaveAll")) { OnClicked = (btn, obj) => { SerializeAll(); return(true); } }; rightPanel = new GUIFrame(new RectTransform(new Vector2(0.25f, 1.0f), Frame.RectTransform, Anchor.TopRight) { MinSize = new Point(450, 0) }, style: "GUIFrameRight"); var paddedRightPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), rightPanel.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { Stretch = true, RelativeSpacing = 0.01f }; editorContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f), paddedRightPanel.RectTransform)); var seedContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), paddedRightPanel.RectTransform), isHorizontal: true); new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), seedContainer.RectTransform), TextManager.Get("LevelEditorLevelSeed")); seedBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), seedContainer.RectTransform), ToolBox.RandomSeed(8)); new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedRightPanel.RectTransform), TextManager.Get("LevelEditorGenerate")) { OnClicked = (btn, obj) => { Submarine.Unload(); GameMain.LightManager.ClearLights(); Level.CreateRandom(seedBox.Text, generationParams: selectedParams).Generate(mirror: false); GameMain.LightManager.AddLight(pointerLightSource); cam.Position = new Vector2(Level.Loaded.Size.X / 2, Level.Loaded.Size.Y / 2); foreach (GUITextBlock param in paramsList.Content.Children) { param.TextColor = param.UserData == selectedParams ? Color.LightGreen : param.Style.textColor; } seedBox.Deselect(); return(true); } }; bottomPanel = new GUIFrame(new RectTransform(new Vector2(0.75f, 0.2f), Frame.RectTransform, Anchor.BottomLeft) { MaxSize = new Point(GameMain.GraphicsWidth - rightPanel.Rect.Width, 1000) }, style: "GUIFrameBottom"); levelObjectList = new GUIListBox(new RectTransform(new Vector2(0.99f, 0.85f), bottomPanel.RectTransform, Anchor.Center)) { UseGridLayout = true }; levelObjectList.OnSelected += (GUIComponent component, object obj) => { selectedLevelObject = obj as LevelObjectPrefab; CreateLevelObjectEditor(selectedLevelObject); return(true); }; spriteEditDoneButton = new GUIButton(new RectTransform(new Point(200, 30), anchor: Anchor.BottomRight) { AbsoluteOffset = new Point(20, 20) }, TextManager.Get("LevelEditorSpriteEditDone")) { OnClicked = (btn, userdata) => { editingSprite = null; return(true); } }; topPanel = new GUIFrame(new RectTransform(new Point(400, 100), GUI.Canvas) { RelativeOffset = new Vector2(leftPanel.RectTransform.RelativeSize.X * 2, 0.0f) }, style: "GUIFrameTop"); }
public override void Update(float deltaTime) { if (CoroutineManager.IsCoroutineRunning("LevelTransition") || CoroutineManager.IsCoroutineRunning("SubmarineTransition") || gameOver) { return; } base.Update(deltaTime); Map?.Radiation?.UpdateRadiation(deltaTime); if (PlayerInput.SecondaryMouseButtonClicked() || PlayerInput.KeyHit(Microsoft.Xna.Framework.Input.Keys.Escape)) { ShowCampaignUI = false; if (GUIMessageBox.VisibleBox?.UserData is RoundSummary roundSummary && roundSummary.ContinueButton != null && roundSummary.ContinueButton.Visible) { GUIMessageBox.MessageBoxes.Remove(GUIMessageBox.VisibleBox); } } #if DEBUG if (PlayerInput.KeyHit(Microsoft.Xna.Framework.Input.Keys.R)) { if (GUIMessageBox.MessageBoxes.Any()) { GUIMessageBox.MessageBoxes.Remove(GUIMessageBox.MessageBoxes.Last()); } GUIFrame summaryFrame = GameMain.GameSession.RoundSummary.CreateSummaryFrame(GameMain.GameSession, "", null); GUIMessageBox.MessageBoxes.Add(summaryFrame); GameMain.GameSession.RoundSummary.ContinueButton.OnClicked = (_, __) => { GUIMessageBox.MessageBoxes.Remove(summaryFrame); return(true); }; } #endif if (ShowCampaignUI || ForceMapUI) { Character.DisableControls = true; } if (!GUI.DisableHUD && !GUI.DisableUpperHUD) { endRoundButton.UpdateManually(deltaTime); if (CoroutineManager.IsCoroutineRunning("LevelTransition") || ForceMapUI) { return; } } if (Level.Loaded.Type == LevelData.LevelType.Outpost) { KeepCharactersCloseToOutpost(deltaTime); if (wasDocked) { var connectedSubs = Submarine.MainSub.GetConnectedSubs(); bool isDocked = Level.Loaded.StartOutpost != null && connectedSubs.Contains(Level.Loaded.StartOutpost); if (!isDocked) { //undocked from outpost, need to choose a destination ForceMapUI = true; CampaignUI.SelectTab(InteractionType.Map); } } else { //wasn't initially docked (sub doesn't have a docking port?) // -> choose a destination when the sub is far enough from the start outpost if (!Submarine.MainSub.AtStartExit) { ForceMapUI = true; CampaignUI.SelectTab(InteractionType.Map); } } } else { var transitionType = GetAvailableTransition(out _, out Submarine leavingSub); if (transitionType == TransitionType.End) { EndCampaign(); } if (transitionType == TransitionType.ProgressToNextLocation && Level.Loaded.EndOutpost != null && Level.Loaded.EndOutpost.DockedTo.Contains(leavingSub)) { LoadNewLevel(); } else if (transitionType == TransitionType.ReturnToPreviousLocation && Level.Loaded.StartOutpost != null && Level.Loaded.StartOutpost.DockedTo.Contains(leavingSub)) { LoadNewLevel(); } else if (transitionType == TransitionType.None && CampaignUI.SelectedTab == InteractionType.Map) { ShowCampaignUI = false; } HintManager.OnAvailableTransition(transitionType); } if (!crewDead) { if (!CrewManager.GetCharacters().Any(c => !c.IsDead)) { crewDead = true; } } else { endTimer -= deltaTime; if (endTimer <= 0.0f) { GameOver(); } } }
private void CreateLevelObjectEditor(LevelObjectPrefab levelObjectPrefab) { editorContainer.ClearChildren(); var editor = new SerializableEntityEditor(editorContainer.Content.RectTransform, levelObjectPrefab, false, true, elementHeight: 20); if (selectedParams != null) { var commonnessContainer = new GUILayoutGroup(new RectTransform(new Point(editor.Rect.Width, 70)), isHorizontal: false, childAnchor: Anchor.TopCenter) { AbsoluteSpacing = 5, Stretch = true }; new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.4f), commonnessContainer.RectTransform), TextManager.GetWithVariable("LevelEditorLevelObjCommonness", "[leveltype]", selectedParams.Name), textAlignment: Alignment.Center); new GUINumberInput(new RectTransform(new Vector2(0.5f, 0.4f), commonnessContainer.RectTransform), GUINumberInput.NumberType.Float) { MinValueFloat = 0, MaxValueFloat = 100, FloatValue = levelObjectPrefab.GetCommonness(selectedParams.Name), OnValueChanged = (numberInput) => { levelObjectPrefab.OverrideCommonness[selectedParams.Name] = numberInput.FloatValue; } }; new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), commonnessContainer.RectTransform), style: null); editor.AddCustomContent(commonnessContainer, 1); } Sprite sprite = levelObjectPrefab.Sprites.FirstOrDefault() ?? levelObjectPrefab.DeformableSprite?.Sprite; if (sprite != null) { editor.AddCustomContent(new GUIButton(new RectTransform(new Point(editor.Rect.Width / 2, 20)), TextManager.Get("LevelEditorEditSprite")) { OnClicked = (btn, userdata) => { editingSprite = sprite; GameMain.SpriteEditorScreen.SelectSprite(editingSprite); return(true); } }, 1); } if (levelObjectPrefab.DeformableSprite != null) { var deformEditor = levelObjectPrefab.DeformableSprite.CreateEditor(editor, levelObjectPrefab.SpriteDeformations, levelObjectPrefab.Name); deformEditor.GetChild <GUIDropDown>().OnSelected += (selected, userdata) => { CreateLevelObjectEditor(selectedLevelObject); return(true); }; editor.AddCustomContent(deformEditor, editor.ContentCount); } //child object editing new GUITextBlock(new RectTransform(new Point(editor.Rect.Width, 40), editorContainer.Content.RectTransform), TextManager.Get("LevelEditorChildObjects"), textAlignment: Alignment.BottomCenter); foreach (LevelObjectPrefab.ChildObject childObj in levelObjectPrefab.ChildObjects) { var childObjFrame = new GUIFrame(new RectTransform(new Point(editor.Rect.Width, 30))); var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), childObjFrame.RectTransform, Anchor.Center), isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f }; var selectedChildObj = childObj; var dropdown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1.0f), paddedFrame.RectTransform), elementCount: 10, selectMultiple: true); foreach (LevelObjectPrefab objPrefab in LevelObjectPrefab.List) { dropdown.AddItem(objPrefab.Name, objPrefab); if (childObj.AllowedNames.Contains(objPrefab.Name)) { dropdown.SelectItem(objPrefab); } } dropdown.OnSelected = (selected, obj) => { childObj.AllowedNames = dropdown.SelectedDataMultiple.Select(d => ((LevelObjectPrefab)d).Name).ToList(); return(true); }; new GUINumberInput(new RectTransform(new Vector2(0.2f, 1.0f), paddedFrame.RectTransform), GUINumberInput.NumberType.Int) { MinValueInt = 0, MaxValueInt = 10, OnValueChanged = (numberInput) => { selectedChildObj.MinCount = numberInput.IntValue; selectedChildObj.MaxCount = Math.Max(selectedChildObj.MaxCount, selectedChildObj.MinCount); } }.IntValue = childObj.MinCount; new GUINumberInput(new RectTransform(new Vector2(0.2f, 1.0f), paddedFrame.RectTransform), GUINumberInput.NumberType.Int) { MinValueInt = 0, MaxValueInt = 10, OnValueChanged = (numberInput) => { selectedChildObj.MaxCount = numberInput.IntValue; selectedChildObj.MinCount = Math.Min(selectedChildObj.MaxCount, selectedChildObj.MinCount); } }.IntValue = childObj.MaxCount; new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), paddedFrame.RectTransform), "X") { OnClicked = (btn, userdata) => { selectedLevelObject.ChildObjects.Remove(selectedChildObj); CreateLevelObjectEditor(selectedLevelObject); return(true); } }; childObjFrame.RectTransform.Parent = editorContainer.Content.RectTransform; } new GUIButton(new RectTransform(new Point(editor.Rect.Width / 2, 20), editorContainer.Content.RectTransform), TextManager.Get("LevelEditorAddChildObject")) { OnClicked = (btn, userdata) => { selectedLevelObject.ChildObjects.Add(new LevelObjectPrefab.ChildObject()); CreateLevelObjectEditor(selectedLevelObject); return(true); } }; //light editing new GUITextBlock(new RectTransform(new Point(editor.Rect.Width, 40), editorContainer.Content.RectTransform), TextManager.Get("LevelEditorLightSources"), textAlignment: Alignment.BottomCenter); foreach (LightSourceParams lightSourceParams in selectedLevelObject.LightSourceParams) { new SerializableEntityEditor(editorContainer.Content.RectTransform, lightSourceParams, inGame: false, showName: true); } new GUIButton(new RectTransform(new Point(editor.Rect.Width / 2, 20), editorContainer.Content.RectTransform), TextManager.Get("LevelEditorAddLightSource")) { OnClicked = (btn, userdata) => { selectedLevelObject.LightSourceTriggerIndex.Add(-1); selectedLevelObject.LightSourceParams.Add(new LightSourceParams(100.0f, Color.White)); CreateLevelObjectEditor(selectedLevelObject); return(true); } }; }
public void Remove(GUIFrame parent) { parent.RemoveChild(frame); }
public void CreateMiniMap(GUIComponent parent, IEnumerable <Entity> pointsOfInterest = null, bool ignoreOutpost = false) { Rectangle worldBorders = GetDockedBorders(); worldBorders.Location += WorldPosition.ToPoint(); //create a container that has the same "aspect ratio" as the sub float aspectRatio = worldBorders.Width / (float)worldBorders.Height; float parentAspectRatio = parent.Rect.Width / (float)parent.Rect.Height; float scale = 0.9f; GUIFrame hullContainer = new GUIFrame(new RectTransform( (parentAspectRatio > aspectRatio ? new Vector2(aspectRatio / parentAspectRatio, 1.0f) : new Vector2(1.0f, parentAspectRatio / aspectRatio)) * scale, parent.RectTransform, Anchor.Center), style: null); foreach (Hull hull in Hull.hullList) { if (hull.Submarine != this && !(DockedTo.Contains(hull.Submarine))) { continue; } if (ignoreOutpost && !IsEntityFoundOnThisSub(hull, true)) { continue; } Vector2 relativeHullPos = new Vector2( (hull.WorldRect.X - worldBorders.X) / (float)worldBorders.Width, (worldBorders.Y - hull.WorldRect.Y) / (float)worldBorders.Height); Vector2 relativeHullSize = new Vector2(hull.Rect.Width / (float)worldBorders.Width, hull.Rect.Height / (float)worldBorders.Height); var hullFrame = new GUIFrame(new RectTransform(relativeHullSize, hullContainer.RectTransform) { RelativeOffset = relativeHullPos }, style: "MiniMapRoom", color: Color.DarkCyan * 0.8f) { UserData = hull }; new GUIFrame(new RectTransform(Vector2.One, hullFrame.RectTransform), style: "ScanLines", color: Color.DarkCyan * 0.8f); } if (pointsOfInterest != null) { foreach (Entity entity in pointsOfInterest) { Vector2 relativePos = new Vector2( (entity.WorldPosition.X - worldBorders.X) / worldBorders.Width, (worldBorders.Y - entity.WorldPosition.Y) / worldBorders.Height); new GUIFrame(new RectTransform(new Point(1, 1), hullContainer.RectTransform) { RelativeOffset = relativePos }, style: null) { CanBeFocused = false, UserData = entity }; } } }
public static void StartCampaignSetup(IEnumerable <string> saveFiles) { var parent = GameMain.NetLobbyScreen.CampaignSetupFrame; parent.ClearChildren(); parent.Visible = true; GameMain.NetLobbyScreen.HighlightMode( GameMain.NetLobbyScreen.ModeList.Content.GetChildIndex(GameMain.NetLobbyScreen.ModeList.Content.GetChildByUserData(GameModePreset.MultiPlayerCampaign))); var layout = new GUILayoutGroup(new RectTransform(Vector2.One, parent.RectTransform, Anchor.Center)) { Stretch = true }; var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), layout.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.1f) }, isHorizontal: true) { RelativeSpacing = 0.02f }; var campaignContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.9f), layout.RectTransform, Anchor.BottomLeft), style: "InnerFrame") { CanBeFocused = false }; var newCampaignContainer = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.95f), campaignContainer.RectTransform, Anchor.Center), style: null); var loadCampaignContainer = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.95f), campaignContainer.RectTransform, Anchor.Center), style: null); GameMain.NetLobbyScreen.CampaignSetupUI = new CampaignSetupUI(true, newCampaignContainer, loadCampaignContainer, null, saveFiles); var newCampaignButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonContainer.RectTransform), TextManager.Get("NewCampaign"), style: "GUITabButton") { Selected = true }; var loadCampaignButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.00f), buttonContainer.RectTransform), TextManager.Get("LoadCampaign"), style: "GUITabButton"); newCampaignButton.OnClicked = (btn, obj) => { newCampaignButton.Selected = true; loadCampaignButton.Selected = false; newCampaignContainer.Visible = true; loadCampaignContainer.Visible = false; return(true); }; loadCampaignButton.OnClicked = (btn, obj) => { newCampaignButton.Selected = false; loadCampaignButton.Selected = true; newCampaignContainer.Visible = false; loadCampaignContainer.Visible = true; return(true); }; loadCampaignContainer.Visible = false; GUITextBlock.AutoScaleAndNormalize(newCampaignButton.TextBlock, loadCampaignButton.TextBlock); GameMain.NetLobbyScreen.CampaignSetupUI.StartNewGame = GameMain.Client.SetupNewCampaign; GameMain.NetLobbyScreen.CampaignSetupUI.LoadGame = GameMain.Client.SetupLoadCampaign; }
public static GUIComponent StartCampaignSetup(IEnumerable <Submarine> submarines, IEnumerable <string> saveFiles) { GUIFrame background = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker"); GUIFrame setupBox = new GUIFrame(new RectTransform(new Vector2(0.25f, 0.45f), background.RectTransform, Anchor.Center) { MinSize = new Point(500, 550) }); var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), setupBox.RectTransform, Anchor.Center)) { Stretch = true }; new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), paddedFrame.RectTransform, Anchor.TopCenter), TextManager.Get("CampaignSetup"), font: GUI.LargeFont); var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), paddedFrame.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.1f) }, isHorizontal: true) { RelativeSpacing = 0.02f }; var campaignContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.9f), paddedFrame.RectTransform, Anchor.BottomLeft), style: "InnerFrame") { CanBeFocused = false }; var newCampaignContainer = new GUIFrame(new RectTransform(Vector2.One, campaignContainer.RectTransform, Anchor.BottomLeft), style: null); var loadCampaignContainer = new GUIFrame(new RectTransform(Vector2.One, campaignContainer.RectTransform, Anchor.BottomLeft), style: null); var campaignSetupUI = new CampaignSetupUI(true, newCampaignContainer, loadCampaignContainer, submarines, saveFiles); var newCampaignButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonContainer.RectTransform), TextManager.Get("NewCampaign"), style: "GUITabButton") { OnClicked = (btn, obj) => { newCampaignContainer.Visible = true; loadCampaignContainer.Visible = false; return(true); } }; var loadCampaignButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.00f), buttonContainer.RectTransform), TextManager.Get("LoadCampaign"), style: "GUITabButton") { OnClicked = (btn, obj) => { newCampaignContainer.Visible = false; loadCampaignContainer.Visible = true; return(true); } }; loadCampaignContainer.Visible = false; campaignSetupUI.StartNewGame = GameMain.Client.SetupNewCampaign; campaignSetupUI.LoadGame = GameMain.Client.SetupLoadCampaign; var cancelButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.1f), paddedFrame.RectTransform, Anchor.BottomLeft), TextManager.Get("Cancel"), style: "GUIButtonLarge") { IgnoreLayoutGroups = true, OnClicked = (btn, obj) => { background.Visible = false; return(true); } }; return(background); }
public GUIFrame CreateSummaryFrame(string endMessage) { bool singleplayer = GameMain.NetworkMember == null; bool gameOver = gameSession.CrewManager.GetCharacters().All(c => c.IsDead || c.IsUnconscious); bool progress = Submarine.MainSub.AtEndPosition; if (!singleplayer) { SoundPlayer.OverrideMusicType = gameOver ? "crewdead" : "endround"; SoundPlayer.OverrideMusicDuration = 18.0f; } GUIFrame frame = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker"); int width = 760, height = 500; GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.5f), frame.RectTransform, Anchor.Center, minSize: new Point(width, height))); var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), innerFrame.RectTransform, Anchor.Center)) { Stretch = true, RelativeSpacing = 0.03f }; GUIListBox infoTextBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.7f), paddedFrame.RectTransform)); string summaryText = TextManager.GetWithVariables(gameOver ? "RoundSummaryGameOver" : (progress ? "RoundSummaryProgress" : "RoundSummaryReturn"), new string[2] { "[sub]", "[location]" }, new string[2] { Submarine.MainSub.Name, progress ? GameMain.GameSession.EndLocation.Name : GameMain.GameSession.StartLocation.Name }); var infoText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform), summaryText, wrap: true); if (!string.IsNullOrWhiteSpace(endMessage)) { var endText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform), endMessage, wrap: true); } //don't show the mission info if the mission was not completed and there's no localized "mission failed" text available if (GameMain.GameSession.Mission != null) { string message = GameMain.GameSession.Mission.Completed ? GameMain.GameSession.Mission.SuccessMessage : GameMain.GameSession.Mission.FailureMessage; if (!string.IsNullOrEmpty(message)) { //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), infoTextBox.Content.RectTransform), style: null); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform), TextManager.AddPunctuation(':', TextManager.Get("Mission"), GameMain.GameSession.Mission.Name), font: GUI.LargeFont); var missionInfo = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform), message, wrap: true); if (GameMain.GameSession.Mission.Completed && singleplayer) { var missionReward = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform), TextManager.GetWithVariable("MissionReward", "[reward]", GameMain.GameSession.Mission.Reward.ToString())); } } } foreach (GUIComponent child in infoTextBox.Content.Children) { child.CanBeFocused = false; } new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform), TextManager.Get("RoundSummaryCrewStatus"), font: GUI.LargeFont); GUIListBox characterListBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), paddedFrame.RectTransform, minSize: new Point(0, 75)), isHorizontal: true); foreach (CharacterInfo characterInfo in gameSession.CrewManager.GetCharacterInfos()) { if (GameMain.GameSession.Mission is CombatMission && characterInfo.TeamID != GameMain.GameSession.WinningTeam) { continue; } var characterFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 1.0f), characterListBox.Content.RectTransform, minSize: new Point(170, 0))) { CanBeFocused = false, Stretch = true }; characterInfo.CreateCharacterFrame(characterFrame, characterInfo.Job != null ? (characterInfo.Name + '\n' + "(" + characterInfo.Job.Name + ")") : characterInfo.Name, null); string statusText = TextManager.Get("StatusOK"); Color statusColor = Color.DarkGreen; Character character = characterInfo.Character; if (character == null || character.IsDead) { if (characterInfo.CauseOfDeath.Type == CauseOfDeathType.Affliction && characterInfo.CauseOfDeath.Affliction == null) { string errorMsg = "Character \"" + character.Name + "\" had an invalid cause of death (the type of the cause of death was Affliction, but affliction was not specified)."; DebugConsole.ThrowError(errorMsg); GameAnalyticsManager.AddErrorEventOnce("RoundSummary:InvalidCauseOfDeath", GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg); statusText = TextManager.Get("CauseOfDeathDescription.Unknown"); } else { statusText = characterInfo.CauseOfDeath.Type == CauseOfDeathType.Affliction ? characterInfo.CauseOfDeath.Affliction.CauseOfDeathDescription : TextManager.Get("CauseOfDeathDescription." + characterInfo.CauseOfDeath.Type.ToString()); } statusColor = Color.DarkRed; } else { if (character.IsUnconscious) { statusText = TextManager.Get("Unconscious"); statusColor = Color.DarkOrange; } else if (character.Vitality / character.MaxVitality < 0.8f) { statusText = TextManager.Get("Injured"); statusColor = Color.DarkOrange; } } var textHolder = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), characterFrame.RectTransform, Anchor.BottomCenter), style: "InnerGlow", color: statusColor); new GUITextBlock(new RectTransform(Vector2.One, textHolder.RectTransform, Anchor.Center), statusText, Color.White, textAlignment: Alignment.Center, wrap: true, font: GUI.SmallFont, style: null); } new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), paddedFrame.RectTransform), isHorizontal: true, childAnchor: Anchor.BottomRight) { RelativeSpacing = 0.05f, UserData = "buttonarea" }; return(frame); }
public LevelEditorScreen() { cam = new Camera() { MinZoom = 0.01f, MaxZoom = 1.0f }; leftPanel = new GUIFrame(new RectTransform(new Vector2(0.125f, 0.8f), Frame.RectTransform) { MinSize = new Point(150, 0) }); var paddedLeftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), leftPanel.RectTransform, Anchor.CenterLeft) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { Stretch = true, RelativeSpacing = 0.01f }; paramsList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.3f), paddedLeftPanel.RectTransform)); paramsList.OnSelected += (GUIComponent component, object obj) => { selectedParams = obj as LevelGenerationParams; editorContainer.ClearChildren(); SortLevelObjectsList(selectedParams); new SerializableEntityEditor(editorContainer.Content.RectTransform, selectedParams, false, true, elementHeight: 20); return(true); }; var ruinTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedLeftPanel.RectTransform), TextManager.Get("leveleditor.ruinparams"), font: GUI.SubHeadingFont); ruinParamsList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedLeftPanel.RectTransform)); ruinParamsList.OnSelected += (GUIComponent component, object obj) => { var ruinGenerationParams = obj as RuinGenerationParams; editorContainer.ClearChildren(); new SerializableEntityEditor(editorContainer.Content.RectTransform, ruinGenerationParams, false, true, elementHeight: 20); return(true); }; var outpostTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedLeftPanel.RectTransform), TextManager.Get("leveleditor.outpostparams"), font: GUI.SubHeadingFont); GUITextBlock.AutoScaleAndNormalize(ruinTitle, outpostTitle); outpostParamsList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.2f), paddedLeftPanel.RectTransform)); outpostParamsList.OnSelected += (GUIComponent component, object obj) => { var outpostGenerationParams = obj as OutpostGenerationParams; editorContainer.ClearChildren(); var outpostParamsEditor = new SerializableEntityEditor(editorContainer.Content.RectTransform, outpostGenerationParams, false, true, elementHeight: 20); // location type ------------------------- var locationTypeGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, 20)), isHorizontal: true, childAnchor: Anchor.CenterLeft) { Stretch = true }; new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), locationTypeGroup.RectTransform), TextManager.Get("outpostmoduleallowedlocationtypes"), textAlignment: Alignment.CenterLeft); HashSet <string> availableLocationTypes = new HashSet <string> { "any" }; foreach (LocationType locationType in LocationType.List) { availableLocationTypes.Add(locationType.Identifier); } var locationTypeDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), locationTypeGroup.RectTransform), text: string.Join(", ", outpostGenerationParams.AllowedLocationTypes.Select(lt => TextManager.Capitalize(lt)) ?? "any".ToEnumerable()), selectMultiple: true); foreach (string locationType in availableLocationTypes) { locationTypeDropDown.AddItem(TextManager.Capitalize(locationType), locationType); if (outpostGenerationParams.AllowedLocationTypes.Contains(locationType)) { locationTypeDropDown.SelectItem(locationType); } } if (!outpostGenerationParams.AllowedLocationTypes.Any()) { locationTypeDropDown.SelectItem("any"); } locationTypeDropDown.OnSelected += (_, __) => { outpostGenerationParams.SetAllowedLocationTypes(locationTypeDropDown.SelectedDataMultiple.Cast <string>()); locationTypeDropDown.Text = ToolBox.LimitString(locationTypeDropDown.Text, locationTypeDropDown.Font, locationTypeDropDown.Rect.Width); return(true); }; locationTypeGroup.RectTransform.MinSize = new Point(locationTypeGroup.Rect.Width, locationTypeGroup.RectTransform.Children.Max(c => c.MinSize.Y)); outpostParamsEditor.AddCustomContent(locationTypeGroup, 100); // module count ------------------------- var moduleLabel = new GUITextBlock(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(70 * GUI.Scale))), TextManager.Get("submarinetype.outpostmodules"), font: GUI.SubHeadingFont); outpostParamsEditor.AddCustomContent(moduleLabel, 100); foreach (KeyValuePair <string, int> moduleCount in outpostGenerationParams.ModuleCounts) { var moduleCountGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(25 * GUI.Scale))), isHorizontal: true, childAnchor: Anchor.CenterLeft); new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), moduleCountGroup.RectTransform), TextManager.Capitalize(moduleCount.Key), textAlignment: Alignment.CenterLeft); new GUINumberInput(new RectTransform(new Vector2(0.5f, 1f), moduleCountGroup.RectTransform), GUINumberInput.NumberType.Int) { MinValueInt = 0, MaxValueInt = 100, IntValue = moduleCount.Value, OnValueChanged = (numInput) => { outpostGenerationParams.SetModuleCount(moduleCount.Key, numInput.IntValue); if (numInput.IntValue == 0) { outpostParamsList.Select(outpostParamsList.SelectedData); } } }; moduleCountGroup.RectTransform.MinSize = new Point(moduleCountGroup.Rect.Width, moduleCountGroup.RectTransform.Children.Max(c => c.MinSize.Y)); outpostParamsEditor.AddCustomContent(moduleCountGroup, 100); } // add module count ------------------------- var addModuleCountGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(40 * GUI.Scale))), isHorizontal: true, childAnchor: Anchor.Center); HashSet <string> availableFlags = new HashSet <string>(); foreach (string flag in OutpostGenerationParams.Params.SelectMany(p => p.ModuleCounts.Select(m => m.Key))) { availableFlags.Add(flag); } foreach (var sub in SubmarineInfo.SavedSubmarines) { if (sub.OutpostModuleInfo == null) { continue; } foreach (string flag in sub.OutpostModuleInfo.ModuleFlags) { availableFlags.Add(flag); } } var moduleTypeDropDown = new GUIDropDown(new RectTransform(new Vector2(0.8f, 0.8f), addModuleCountGroup.RectTransform), text: TextManager.Get("leveleditor.addmoduletype")); foreach (string flag in availableFlags) { if (outpostGenerationParams.ModuleCounts.Any(mc => mc.Key.Equals(flag, StringComparison.OrdinalIgnoreCase))) { continue; } moduleTypeDropDown.AddItem(TextManager.Capitalize(flag), flag); } moduleTypeDropDown.OnSelected += (_, userdata) => { outpostGenerationParams.SetModuleCount(userdata as string, 1); outpostParamsList.Select(outpostParamsList.SelectedData); return(true); }; addModuleCountGroup.RectTransform.MinSize = new Point(addModuleCountGroup.Rect.Width, addModuleCountGroup.RectTransform.Children.Max(c => c.MinSize.Y)); outpostParamsEditor.AddCustomContent(addModuleCountGroup, 100); return(true); }; var createLevelObjButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedLeftPanel.RectTransform), TextManager.Get("leveleditor.createlevelobj")) { OnClicked = (btn, obj) => { Wizard.Instance.Create(); return(true); } }; GUITextBlock.AutoScaleAndNormalize(createLevelObjButton.TextBlock); lightingEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), TextManager.Get("leveleditor.lightingenabled")); cursorLightEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), TextManager.Get("leveleditor.cursorlightenabled")); new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedLeftPanel.RectTransform), TextManager.Get("leveleditor.reloadtextures")) { OnClicked = (btn, obj) => { Level.Loaded?.ReloadTextures(); return(true); } }; new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedLeftPanel.RectTransform), TextManager.Get("editor.saveall")) { OnClicked = (btn, obj) => { SerializeAll(); return(true); } }; rightPanel = new GUIFrame(new RectTransform(new Vector2(0.25f, 1.0f), Frame.RectTransform, Anchor.TopRight) { MinSize = new Point(450, 0) }); var paddedRightPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), rightPanel.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { Stretch = true, RelativeSpacing = 0.01f }; editorContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f), paddedRightPanel.RectTransform)); var seedContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), paddedRightPanel.RectTransform), isHorizontal: true); new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), seedContainer.RectTransform), TextManager.Get("leveleditor.levelseed")); seedBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), seedContainer.RectTransform), ToolBox.RandomSeed(8)); new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedRightPanel.RectTransform), TextManager.Get("leveleditor.generate")) { OnClicked = (btn, obj) => { Submarine.Unload(); GameMain.LightManager.ClearLights(); LevelData levelData = LevelData.CreateRandom(seedBox.Text, generationParams: selectedParams); levelData.ForceOutpostGenerationParams = outpostParamsList.SelectedData as OutpostGenerationParams; Level.Generate(levelData, mirror: false); GameMain.LightManager.AddLight(pointerLightSource); cam.Position = new Vector2(Level.Loaded.Size.X / 2, Level.Loaded.Size.Y / 2); foreach (GUITextBlock param in paramsList.Content.Children) { param.TextColor = param.UserData == selectedParams ? GUI.Style.Green : param.Style.TextColor; } seedBox.Deselect(); return(true); } }; new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedRightPanel.RectTransform), TextManager.Get("leveleditor.test")) { OnClicked = (btn, obj) => { if (Level.Loaded?.LevelData == null) { return(false); } GameMain.GameScreen.Select(); var currEntities = Entity.GetEntities().ToList(); if (Submarine.MainSub != null) { var toRemove = Entity.GetEntities().Where(e => e.Submarine == Submarine.MainSub).ToList(); foreach (Entity ent in toRemove) { ent.Remove(); } Submarine.MainSub.Remove(); } //TODO: hacky workaround to check for wrecks and outposts, refactor SubmarineInfo and ContentType at some point var nonPlayerFiles = ContentPackage.GetFilesOfType(GameMain.Config.SelectedContentPackages, ContentType.Wreck).ToList(); nonPlayerFiles.AddRange(ContentPackage.GetFilesOfType(GameMain.Config.SelectedContentPackages, ContentType.Outpost)); nonPlayerFiles.AddRange(ContentPackage.GetFilesOfType(GameMain.Config.SelectedContentPackages, ContentType.OutpostModule)); SubmarineInfo subInfo = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name.Equals(GameMain.Config.QuickStartSubmarineName, StringComparison.InvariantCultureIgnoreCase)); subInfo ??= SubmarineInfo.SavedSubmarines.GetRandom(s => s.IsPlayer && !s.HasTag(SubmarineTag.Shuttle) && !nonPlayerFiles.Any(f => f.Path.CleanUpPath().Equals(s.FilePath.CleanUpPath(), StringComparison.InvariantCultureIgnoreCase))); GameSession gameSession = new GameSession(subInfo, "", GameModePreset.TestMode, null); gameSession.StartRound(Level.Loaded.LevelData); (gameSession.GameMode as TestGameMode).OnRoundEnd = () => { GameMain.LevelEditorScreen.Select(); Submarine.MainSub.Remove(); var toRemove = Entity.GetEntities().Where(e => !currEntities.Contains(e)).ToList(); foreach (Entity ent in toRemove) { ent.Remove(); } Submarine.MainSub = null; }; GameMain.GameSession = gameSession; return(true); } }; bottomPanel = new GUIFrame(new RectTransform(new Vector2(0.75f, 0.22f), Frame.RectTransform, Anchor.BottomLeft) { MaxSize = new Point(GameMain.GraphicsWidth - rightPanel.Rect.Width, 1000) }, style: "GUIFrameBottom"); levelObjectList = new GUIListBox(new RectTransform(new Vector2(0.99f, 0.85f), bottomPanel.RectTransform, Anchor.Center)) { UseGridLayout = true }; levelObjectList.OnSelected += (GUIComponent component, object obj) => { selectedLevelObject = obj as LevelObjectPrefab; CreateLevelObjectEditor(selectedLevelObject); return(true); }; spriteEditDoneButton = new GUIButton(new RectTransform(new Point(200, 30), anchor: Anchor.BottomRight) { AbsoluteOffset = new Point(20, 20) }, TextManager.Get("leveleditor.spriteeditdone")) { OnClicked = (btn, userdata) => { editingSprite = null; return(true); } }; topPanel = new GUIFrame(new RectTransform(new Point(400, 100), GUI.Canvas) { RelativeOffset = new Vector2(leftPanel.RectTransform.RelativeSize.X * 2, 0.0f) }, style: "GUIFrameTop"); }
private void CreateSettingsFrame() { settingsFrame = new GUIFrame(new Rectangle(0, 0, 500, 500), null, Alignment.Center, ""); new GUITextBlock(new Rectangle(0, -30, 0, 30), "Settings", "", Alignment.TopCenter, Alignment.TopCenter, settingsFrame, false, GUI.LargeFont); int x = 0, y = 10; new GUITextBlock(new Rectangle(0, y, 20, 20), "Resolution", "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame); var resolutionDD = new GUIDropDown(new Rectangle(0, y + 20, 180, 20), "", "", settingsFrame); resolutionDD.OnSelected = SelectResolution; var supportedModes = new List <DisplayMode>(); foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes) { if (supportedModes.FirstOrDefault(m => m.Width == mode.Width && m.Height == mode.Height) != null) { continue; } resolutionDD.AddItem(mode.Width + "x" + mode.Height, mode); supportedModes.Add(mode); if (GraphicsWidth == mode.Width && GraphicsHeight == mode.Height) { resolutionDD.SelectItem(mode); } } if (resolutionDD.SelectedItemData == null) { resolutionDD.SelectItem(GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.Last()); } y += 50; //var fullScreenTick = new GUITickBox(new Rectangle(x, y, 20, 20), "Fullscreen", Alignment.TopLeft, settingsFrame); //fullScreenTick.OnSelected = ToggleFullScreen; //fullScreenTick.Selected = FullScreenEnabled; new GUITextBlock(new Rectangle(x, y, 20, 20), "Display mode", "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame); var displayModeDD = new GUIDropDown(new Rectangle(x, y + 20, 180, 20), "", "", settingsFrame); displayModeDD.AddItem("Fullscreen", WindowMode.Fullscreen); displayModeDD.AddItem("Windowed", WindowMode.Windowed); displayModeDD.AddItem("Borderless windowed", WindowMode.BorderlessWindowed); displayModeDD.SelectItem(GameMain.Config.WindowMode); displayModeDD.OnSelected = (guiComponent, obj) => { GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData; return(true); }; y += 70; GUITickBox vsyncTickBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Enable vertical sync", Alignment.CenterY | Alignment.Left, settingsFrame); vsyncTickBox.OnSelected = (GUITickBox box) => { VSyncEnabled = !VSyncEnabled; GameMain.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = VSyncEnabled; GameMain.GraphicsDeviceManager.ApplyChanges(); UnsavedSettings = true; return(true); }; vsyncTickBox.Selected = VSyncEnabled; y += 70; new GUITextBlock(new Rectangle(0, y, 100, 20), "Sound volume:", "", settingsFrame); GUIScrollBar soundScrollBar = new GUIScrollBar(new Rectangle(0, y + 20, 150, 20), "", 0.1f, settingsFrame); soundScrollBar.BarScroll = SoundVolume; soundScrollBar.OnMoved = ChangeSoundVolume; soundScrollBar.Step = 0.05f; new GUITextBlock(new Rectangle(0, y + 40, 100, 20), "Music volume:", "", settingsFrame); GUIScrollBar musicScrollBar = new GUIScrollBar(new Rectangle(0, y + 60, 150, 20), "", 0.1f, settingsFrame); musicScrollBar.BarScroll = MusicVolume; musicScrollBar.OnMoved = ChangeMusicVolume; musicScrollBar.Step = 0.05f; x = 200; y = 10; new GUITextBlock(new Rectangle(x, y, 20, 20), "Content package", "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame); var contentPackageDD = new GUIDropDown(new Rectangle(x, y + 20, 200, 20), "", "", settingsFrame); foreach (ContentPackage contentPackage in ContentPackage.list) { contentPackageDD.AddItem(contentPackage.Name, contentPackage); if (SelectedContentPackage == contentPackage) { contentPackageDD.SelectItem(contentPackage); } } y += 50; new GUITextBlock(new Rectangle(x, y, 100, 20), "Controls:", "", settingsFrame); y += 30; var inputNames = Enum.GetNames(typeof(InputType)); for (int i = 0; i < inputNames.Length; i++) { new GUITextBlock(new Rectangle(x, y, 100, 18), inputNames[i] + ": ", "", Alignment.TopLeft, Alignment.CenterLeft, settingsFrame); var keyBox = new GUITextBox(new Rectangle(x + 100, y, 120, 18), null, null, Alignment.TopLeft, Alignment.CenterLeft, "", settingsFrame); keyBox.Text = keyMapping[i].ToString(); keyBox.UserData = i; keyBox.OnSelected += KeyBoxSelected; keyBox.SelectedColor = Color.Gold * 0.3f; y += 20; } applyButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Apply", Alignment.BottomRight, "", settingsFrame); applyButton.OnClicked = ApplyClicked; }
private void CreateGUIElements() { topPanel = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), Frame.RectTransform) { MinSize = new Point(0, 60) }, "GUIFrameTop"); topPanelContents = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.8f), topPanel.RectTransform, Anchor.Center), style: null); new GUIButton(new RectTransform(new Vector2(0.12f, 0.4f), topPanelContents.RectTransform, Anchor.TopLeft) { RelativeOffset = new Vector2(0, 0.1f) }, "Reload Texture") { OnClicked = (button, userData) => { if (!(textureList.SelectedData is Texture2D selectedTexture)) { return(false); } var selected = selectedSprites; Sprite firstSelected = selected.First(); selected.ForEach(s => s.ReloadTexture()); RefreshLists(); textureList.Select(firstSelected.Texture, autoScroll: false); selected.ForEachMod(s => spriteList.Select(s, autoScroll: false)); texturePathText.Text = "Textures reloaded from " + firstSelected.FilePath; texturePathText.TextColor = Color.LightGreen; return(true); } }; new GUIButton(new RectTransform(new Vector2(0.12f, 0.4f), topPanelContents.RectTransform, Anchor.BottomLeft) { RelativeOffset = new Vector2(0, 0.1f) }, "Reset Changes") { OnClicked = (button, userData) => { if (selectedTexture == null) { return(false); } foreach (Sprite sprite in loadedSprites) { if (sprite.Texture != selectedTexture) { continue; } var element = sprite.SourceElement; if (element == null) { continue; } // Not all sprites have a sourcerect defined, in which case we'll want to use the current source rect instead of an empty rect. sprite.SourceRect = element.GetAttributeRect("sourcerect", sprite.SourceRect); sprite.RelativeOrigin = element.GetAttributeVector2("origin", new Vector2(0.5f, 0.5f)); } ResetWidgets(); xmlPathText.Text = "Changes successfully reset"; xmlPathText.TextColor = Color.LightGreen; return(true); } }; new GUIButton(new RectTransform(new Vector2(0.12f, 0.4f), topPanelContents.RectTransform, Anchor.TopLeft) { RelativeOffset = new Vector2(0.15f, 0.1f) }, "Save Selected Sprites") { OnClicked = (button, userData) => { return(SaveSprites(selectedSprites)); } }; new GUIButton(new RectTransform(new Vector2(0.12f, 0.4f), topPanelContents.RectTransform, Anchor.BottomLeft) { RelativeOffset = new Vector2(0.15f, 0.1f) }, "Save All Sprites") { OnClicked = (button, userData) => { return(SaveSprites(loadedSprites)); } }; new GUITextBlock(new RectTransform(new Vector2(0.2f, 0.2f), topPanelContents.RectTransform, Anchor.TopCenter, Pivot.CenterRight) { RelativeOffset = new Vector2(0, 0.3f) }, "Zoom: "); zoomBar = new GUIScrollBar(new RectTransform(new Vector2(0.2f, 0.35f), topPanelContents.RectTransform, Anchor.TopCenter, Pivot.CenterRight) { RelativeOffset = new Vector2(0.05f, 0.3f) }, barSize: 0.1f) { BarScroll = GetBarScrollValue(), Step = 0.01f, OnMoved = (scrollBar, value) => { zoom = MathHelper.Lerp(minZoom, maxZoom, value); viewAreaOffset = Point.Zero; return(true); } }; var resetBtn = new GUIButton(new RectTransform(new Vector2(0.05f, 0.35f), topPanelContents.RectTransform, Anchor.TopCenter, Pivot.CenterLeft) { RelativeOffset = new Vector2(0.055f, 0.3f) }, "Reset Zoom") { OnClicked = (box, data) => { ResetZoom(); return(true); } }; resetBtn.TextBlock.AutoScale = true; new GUITickBox(new RectTransform(new Vector2(0.2f, 0.2f), topPanelContents.RectTransform, Anchor.BottomCenter, Pivot.CenterRight) { RelativeOffset = new Vector2(0, 0.3f) }, "Show grid") { Selected = drawGrid, OnSelected = (tickBox) => { drawGrid = tickBox.Selected; return(true); } }; new GUITickBox(new RectTransform(new Vector2(0.2f, 0.2f), topPanelContents.RectTransform, Anchor.BottomCenter, Pivot.CenterRight) { RelativeOffset = new Vector2(0.17f, 0.3f) }, "Snap to grid") { Selected = snapToGrid, OnSelected = (tickBox) => { snapToGrid = tickBox.Selected; return(true); } }; texturePathText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.4f), topPanelContents.RectTransform, Anchor.Center, Pivot.BottomCenter) { RelativeOffset = new Vector2(0.4f, 0) }, "", Color.LightGray); xmlPathText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.4f), topPanelContents.RectTransform, Anchor.Center, Pivot.TopCenter) { RelativeOffset = new Vector2(0.4f, 0) }, "", Color.LightGray); leftPanel = new GUIFrame(new RectTransform(new Vector2(0.25f, 1.0f - topPanel.RectTransform.RelativeSize.Y), Frame.RectTransform, Anchor.BottomLeft) { MinSize = new Point(150, 0) }, style: "GUIFrameLeft"); var paddedLeftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), leftPanel.RectTransform, Anchor.CenterLeft) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { Stretch = true }; textureList = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f), paddedLeftPanel.RectTransform)) { OnSelected = (listBox, userData) => { var previousTexture = selectedTexture; selectedTexture = userData as Texture2D; if (previousTexture != selectedTexture) { ResetZoom(); } foreach (GUIComponent child in spriteList.Content.Children) { var textBlock = (GUITextBlock)child; var sprite = (Sprite)textBlock.UserData; textBlock.TextColor = new Color(textBlock.TextColor, sprite.Texture == selectedTexture ? 1.0f : 0.4f); } if (selectedSprites.None(s => s.Texture == selectedTexture)) { spriteList.Select(loadedSprites.First(s => s.Texture == selectedTexture), autoScroll: false); UpdateScrollBar(spriteList); } texturePathText.TextColor = Color.LightGray; topPanelContents.Visible = true; return(true); } }; rightPanel = new GUIFrame(new RectTransform(new Vector2(0.25f, 1.0f - topPanel.RectTransform.RelativeSize.Y), Frame.RectTransform, Anchor.BottomRight) { MinSize = new Point(150, 0) }, style: "GUIFrameRight"); var paddedRightPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), rightPanel.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { Stretch = true, RelativeSpacing = 0.01f }; spriteList = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f), paddedRightPanel.RectTransform)) { OnSelected = (listBox, userData) => { Sprite sprite = userData as Sprite; if (sprite == null) { return(false); } SelectSprite(sprite); return(true); } }; // Background color bottomPanel = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.05f), Frame.RectTransform, Anchor.BottomCenter), style: null, color: Color.Black * 0.5f); new GUITickBox(new RectTransform(new Vector2(0.2f, 0.5f), bottomPanel.RectTransform, Anchor.Center), "Edit Background Color") { Selected = editBackgroundColor, OnSelected = box => { editBackgroundColor = box.Selected; return(true); } }; backgroundColorPanel = new GUIFrame(new RectTransform(new Point(400, 80), Frame.RectTransform, Anchor.BottomCenter) { RelativeOffset = new Vector2(0, 0.1f) }, style: null, color: Color.Black * 0.4f); new GUITextBlock(new RectTransform(new Vector2(0.2f, 1), backgroundColorPanel.RectTransform) { MinSize = new Point(80, 26) }, "Background \nColor:", textColor: Color.WhiteSmoke); var inputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.7f, 1), backgroundColorPanel.RectTransform, Anchor.TopRight) { AbsoluteOffset = new Point(20, 0) }, isHorizontal: true, childAnchor: Anchor.CenterRight) { Stretch = true, RelativeSpacing = 0.01f }; var fields = new GUIComponent[4]; string[] colorComponentLabels = { "R", "G", "B" }; for (int i = 2; i >= 0; i--) { var element = new GUIFrame(new RectTransform(new Vector2(0.2f, 1), inputArea.RectTransform) { MinSize = new Point(40, 0), MaxSize = new Point(100, 50) }, style: null, color: Color.Black * 0.6f); var colorLabel = new GUITextBlock(new RectTransform(new Vector2(0.3f, 1), element.RectTransform, Anchor.CenterLeft), colorComponentLabels[i], font: GUI.SmallFont, textAlignment: Alignment.CenterLeft); var numberInput = new GUINumberInput(new RectTransform(new Vector2(0.7f, 1), element.RectTransform, Anchor.CenterRight), GUINumberInput.NumberType.Int) { Font = GUI.SmallFont }; numberInput.MinValueInt = 0; numberInput.MaxValueInt = 255; numberInput.Font = GUI.SmallFont; switch (i) { case 0: colorLabel.TextColor = Color.Red; numberInput.IntValue = backgroundColor.R; numberInput.OnValueChanged += (numInput) => backgroundColor.R = (byte)(numInput.IntValue); break; case 1: colorLabel.TextColor = Color.LightGreen; numberInput.IntValue = backgroundColor.G; numberInput.OnValueChanged += (numInput) => backgroundColor.G = (byte)(numInput.IntValue); break; case 2: colorLabel.TextColor = Color.DeepSkyBlue; numberInput.IntValue = backgroundColor.B; numberInput.OnValueChanged += (numInput) => backgroundColor.B = (byte)(numInput.IntValue); break; } } }
public void ResetSettingsFrame() { settingsFrame = null; }
public MainMenuScreen(GameMain game) { backgroundVignette = new Sprite("Content/UI/MainMenuVignette.png", Vector2.Zero); new GUIImage(new RectTransform(new Vector2(0.4f, 0.25f), Frame.RectTransform, Anchor.BottomRight) { RelativeOffset = new Vector2(0.08f, 0.05f), AbsoluteOffset = new Point(-8, -8) }, style: "TitleText") { Color = Color.Black * 0.5f, CanBeFocused = false }; titleText = new GUIImage(new RectTransform(new Vector2(0.4f, 0.25f), Frame.RectTransform, Anchor.BottomRight) { RelativeOffset = new Vector2(0.08f, 0.05f) }, style: "TitleText"); buttonsParent = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 0.85f), parent: Frame.RectTransform, anchor: Anchor.CenterLeft) { AbsoluteOffset = new Point(50, 0) }) { Stretch = true, RelativeSpacing = 0.02f }; // === CAMPAIGN var campaignHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.1f, 0.0f) }, isHorizontal: true); new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), campaignHolder.RectTransform), "MainMenuCampaignIcon") { CanBeFocused = false }; //spacing new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), campaignHolder.RectTransform), style: null); var campaignNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: campaignHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.25f) }); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), campaignNavigation.RectTransform), TextManager.Get("CampaignLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock") { ForceUpperCase = true }; var campaignButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: campaignNavigation.RectTransform), style: "MainMenuGUIFrame"); var campaignList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: campaignButtons.RectTransform)) { Stretch = false, RelativeSpacing = 0.035f }; new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("TutorialButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, UserData = Tab.Tutorials, OnClicked = (tb, userdata) => { SelectTab(tb, userdata); return(true); } }; new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("LoadGameButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, UserData = Tab.LoadGame, OnClicked = (tb, userdata) => { SelectTab(tb, userdata); return(true); } }; new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("NewGameButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, UserData = Tab.NewGame, OnClicked = (tb, userdata) => { SelectTab(tb, userdata); return(true); } }; // === MULTIPLAYER var multiplayerHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.05f, 0.0f) }, isHorizontal: true); new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), multiplayerHolder.RectTransform), "MainMenuMultiplayerIcon") { CanBeFocused = false }; //spacing new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), multiplayerHolder.RectTransform), style: null); var multiplayerNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: multiplayerHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.25f) }); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), multiplayerNavigation.RectTransform), TextManager.Get("MultiplayerLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock") { ForceUpperCase = true }; var multiplayerButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: multiplayerNavigation.RectTransform), style: "MainMenuGUIFrame"); var multiplayerList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: multiplayerButtons.RectTransform)) { Stretch = false, RelativeSpacing = 0.035f }; joinServerButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), multiplayerList.RectTransform), TextManager.Get("JoinServerButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, UserData = Tab.JoinServer, OnClicked = (tb, userdata) => { SelectTab(tb, userdata); return(true); } }; hostServerButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), multiplayerList.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, UserData = Tab.HostServer, OnClicked = (tb, userdata) => { SelectTab(tb, userdata); return(true); } }; // === CUSTOMIZE var customizeHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.15f, 0.0f) }, isHorizontal: true); new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), customizeHolder.RectTransform), "MainMenuCustomizeIcon") { CanBeFocused = false }; //spacing new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), customizeHolder.RectTransform), style: null); var customizeNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: customizeHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.25f) }); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), customizeNavigation.RectTransform), TextManager.Get("CustomizeLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock") { ForceUpperCase = true }; var customizeButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: customizeNavigation.RectTransform), style: "MainMenuGUIFrame"); var customizeList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: customizeButtons.RectTransform)) { Stretch = false, RelativeSpacing = 0.035f }; if (Steam.SteamManager.USE_STEAM) { steamWorkshopButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("SteamWorkshopButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, Enabled = false, UserData = Tab.SteamWorkshop, OnClicked = SelectTab }; /*#if OSX && !DEBUG * steamWorkshopButton.Text += " (Not yet available on MacOS)"; #endif*/ } new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("SubEditorButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, UserData = Tab.SubmarineEditor, OnClicked = (tb, userdata) => { SelectTab(tb, userdata); return(true); } }; new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("CharacterEditorButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, UserData = Tab.CharacterEditor, OnClicked = (tb, userdata) => { SelectTab(tb, userdata); return(true); } }; // === OPTION var optionHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.8f), parent: buttonsParent.RectTransform), isHorizontal: true); new GUIImage(new RectTransform(new Vector2(0.15f, 0.6f), optionHolder.RectTransform), "MainMenuOptionIcon") { CanBeFocused = false }; //spacing new GUIFrame(new RectTransform(new Vector2(0.01f, 0.0f), optionHolder.RectTransform), style: null); var optionButtons = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), parent: optionHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.0f) }); var optionList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.25f), parent: optionButtons.RectTransform)) { Stretch = false, RelativeSpacing = 0.035f }; new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("SettingsButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, UserData = Tab.Settings, OnClicked = SelectTab }; //TODO: translate new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("CreditsButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, UserData = Tab.Credits, OnClicked = SelectTab }; new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("QuitButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton") { ForceUpperCase = true, OnClicked = QuitClicked }; //debug button for quickly starting a new round #if DEBUG new GUIButton(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopRight) { AbsoluteOffset = new Point(40, 40) }, "Quickstart (dev)", style: "GUIButtonLarge", color: Color.Red) { IgnoreLayoutGroups = true, UserData = Tab.QuickStartDev, OnClicked = (tb, userdata) => { SelectTab(tb, userdata); return(true); } }; #endif var minButtonSize = new Point(120, 20); var maxButtonSize = new Point(480, 80); /*new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("TutorialButton"), style: "GUIButtonLarge") * { * UserData = Tab.Tutorials, * OnClicked = SelectTab, * Enabled = false * };*/ /* var buttons = GUI.CreateButtons(9, new Vector2(1, 0.04f), buttonsParent.RectTransform, anchor: Anchor.BottomLeft, * minSize: minButtonSize, maxSize: maxButtonSize, relativeSpacing: 0.005f, extraSpacing: i => i % 2 == 0 ? 20 : 0); * buttons.ForEach(b => b.Color *= 0.8f); * SetupButtons(buttons); * buttons.ForEach(b => b.TextBlock.SetTextPos());*/ var relativeSize = new Vector2(0.6f, 0.65f); var minSize = new Point(600, 400); var maxSize = new Point(2000, 1500); var anchor = Anchor.CenterRight; var pivot = Pivot.CenterRight; Vector2 relativeSpacing = new Vector2(0.05f, 0.0f); menuTabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length + 1]; menuTabs[(int)Tab.Settings] = new GUIFrame(new RectTransform(new Vector2(relativeSize.X, 0.8f), GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing }, style: null); menuTabs[(int)Tab.NewGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing }); var paddedNewGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.NewGame].RectTransform, Anchor.Center), style: null); menuTabs[(int)Tab.LoadGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing }); var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.LoadGame].RectTransform, Anchor.Center), style: null); campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame, Submarine.SavedSubmarines) { LoadGame = LoadGame, StartNewGame = StartGame }; var hostServerScale = new Vector2(0.7f, 1.0f); menuTabs[(int)Tab.HostServer] = new GUIFrame(new RectTransform( Vector2.Multiply(relativeSize, hostServerScale), GUI.Canvas, anchor, pivot, minSize.Multiply(hostServerScale), maxSize.Multiply(hostServerScale)) { RelativeOffset = relativeSpacing }); CreateHostServerFields(); //---------------------------------------------------------------------- menuTabs[(int)Tab.Tutorials] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing }); //PLACEHOLDER var tutorialList = new GUIListBox( new RectTransform(new Vector2(0.95f, 0.85f), menuTabs[(int)Tab.Tutorials].RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.1f) }, false, null, ""); foreach (Tutorial tutorial in Tutorial.Tutorials) { var tutorialText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), tutorialList.Content.RectTransform), tutorial.DisplayName, textAlignment: Alignment.Center, font: GUI.LargeFont) { UserData = tutorial }; } tutorialList.OnSelected += (component, obj) => { TutorialMode.StartTutorial(obj as Tutorial); return(true); }; this.game = game; menuTabs[(int)Tab.Credits] = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: null, color: Color.Black * 0.5f) { CanBeFocused = false }; var creditsContainer = new GUIFrame(new RectTransform(new Vector2(0.75f, 1.5f), menuTabs[(int)Tab.Credits].RectTransform, Anchor.CenterRight), style: "OuterGlow", color: Color.Black * 0.8f); creditsPlayer = new CreditsPlayer(new RectTransform(Vector2.One, creditsContainer.RectTransform), "Content/Texts/Credits.xml"); new GUIButton(new RectTransform(new Vector2(0.1f, 0.05f), menuTabs[(int)Tab.Credits].RectTransform, Anchor.BottomLeft) { RelativeOffset = new Vector2(0.25f, 0.02f) }, TextManager.Get("Back"), style: "GUIButtonLarge") { OnClicked = SelectTab }; }
public ServerListScreen() { int width = Math.Min(GameMain.GraphicsWidth - 160, 1000); int height = Math.Min(GameMain.GraphicsHeight - 160, 700); Rectangle panelRect = new Rectangle(0, 0, width, height); menu = new GUIFrame(new RectTransform(new Point(width, height), GUI.Canvas, Anchor.Center)); new GUITextBlock(new RectTransform(new Vector2(0.95f, 0.133f), menu.RectTransform, Anchor.TopCenter), TextManager.Get("JoinServer"), textAlignment: Alignment.Left, font: GUI.LargeFont); var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.95f), menu.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.03f) }, style: null); //------------------------------------------------------------------------------------- //left column //------------------------------------------------------------------------------------- var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 0.92f), paddedFrame.RectTransform, Anchor.TopLeft)); //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.03f), leftColumn.RectTransform), style: null); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("YourName")); clientNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.045f), leftColumn.RectTransform), "") { Text = GameMain.Config.DefaultPlayerName }; clientNameBox.OnTextChanged += RefreshJoinButtonState; new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("ServerIP")); // TODO: Show IP on server info window ipBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.045f), leftColumn.RectTransform), ""); ipBox.OnTextChanged += RefreshJoinButtonState; ipBox.OnSelected += (sender, key) => { if (sender.UserData is ServerInfo) { sender.Text = ""; sender.UserData = null; } }; //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.45f), leftColumn.RectTransform), style: null); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterServers")); searchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), ""); //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.03f), leftColumn.RectTransform), style: null); searchBox.OnTextChanged += (txtBox, txt) => { FilterServers(); return(true); }; filterPassword = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterPassword")); filterPassword.OnSelected += (tickBox) => { FilterServers(); return(true); }; filterIncompatible = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterIncompatibleServers")); filterIncompatible.OnSelected += (tickBox) => { FilterServers(); return(true); }; filterFull = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterFullServers")); filterFull.OnSelected += (tickBox) => { FilterServers(); return(true); }; filterEmpty = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterEmptyServers")); filterEmpty.OnSelected += (tickBox) => { FilterServers(); return(true); }; //------------------------------------------------------------------------------------- //right column //------------------------------------------------------------------------------------- var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(1.0f - leftColumn.RectTransform.RelativeSize.X - 0.017f, 0.97f), paddedFrame.RectTransform, Anchor.TopRight)) { RelativeSpacing = 0.02f, Stretch = true }; serverList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.85f), rightColumn.RectTransform, Anchor.Center)) { OnSelected = SelectServer }; columnRelativeWidth = new float[] { 0.04f, 0.02f, 0.044f, 0.77f, 0.02f, 0.075f, 0.06f }; var buttonContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.075f), rightColumn.RectTransform), style: null); GUIButton button = new GUIButton(new RectTransform(new Vector2(0.25f, 0.9f), buttonContainer.RectTransform, Anchor.TopLeft), TextManager.Get("Back"), style: "GUIButtonLarge") { OnClicked = GameMain.MainMenuScreen.SelectTab }; var refreshButton = new GUIButton(new RectTransform(new Vector2(buttonContainer.Rect.Height / (float)buttonContainer.Rect.Width, 0.9f), buttonContainer.RectTransform, Anchor.Center), "", style: "GUIButtonRefresh") { ToolTip = TextManager.Get("ServerListRefresh"), OnClicked = RefreshServers }; joinButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.9f), buttonContainer.RectTransform, Anchor.TopRight), TextManager.Get("ServerListJoin"), style: "GUIButtonLarge") { OnClicked = JoinServer, Enabled = false }; //-------------------------------------------------------- button.SelectedColor = button.Color; refreshDisableTimer = DateTime.Now; }
public GUIComponent CreateInfoFrame(GUIFrame frame, bool returnParent, Sprite permissionIcon = null) { var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.874f, 0.58f), frame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { RelativeSpacing = 0.05f //Stretch = true }; var headerArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.322f), paddedFrame.RectTransform), isHorizontal: true); new GUICustomComponent(new RectTransform(new Vector2(0.425f, 1.0f), headerArea.RectTransform), onDraw: (sb, component) => DrawInfoFrameCharacterIcon(sb, component.Rect)); ScalableFont font = paddedFrame.Rect.Width < 280 ? GUI.SmallFont : GUI.Font; var headerTextArea = new GUILayoutGroup(new RectTransform(new Vector2(0.575f, 1.0f), headerArea.RectTransform)) { RelativeSpacing = 0.02f, Stretch = true }; Color?nameColor = null; if (Job != null) { nameColor = Job.Prefab.UIColor; } GUITextBlock characterNameBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), headerTextArea.RectTransform), ToolBox.LimitString(Name, GUI.Font, headerTextArea.Rect.Width), textColor: nameColor, font: GUI.Font) { ForceUpperCase = true, Padding = Vector4.Zero }; if (permissionIcon != null) { Point iconSize = permissionIcon.SourceRect.Size; int iconWidth = (int)((float)characterNameBlock.Rect.Height / iconSize.Y * iconSize.X); new GUIImage(new RectTransform(new Point(iconWidth, characterNameBlock.Rect.Height), characterNameBlock.RectTransform) { AbsoluteOffset = new Point(-iconWidth - 2, 0) }, permissionIcon) { IgnoreLayoutGroups = true }; } if (Job != null) { new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), headerTextArea.RectTransform), Job.Name, textColor: Job.Prefab.UIColor, font: font) { Padding = Vector4.Zero }; } if (personalityTrait != null) { new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), headerTextArea.RectTransform), TextManager.AddPunctuation(':', TextManager.Get("PersonalityTrait"), TextManager.Get("personalitytrait." + personalityTrait.Name.Replace(" ", ""))), font: font) { Padding = Vector4.Zero }; } if (Job != null && (Character == null || !Character.IsDead)) { var skillsArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.63f), paddedFrame.RectTransform, Anchor.BottomCenter, Pivot.BottomCenter)) { Stretch = true }; var skills = Job.Skills; skills.Sort((s1, s2) => - s1.Level.CompareTo(s2.Level)); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), skillsArea.RectTransform), TextManager.AddPunctuation(':', TextManager.Get("skills"), string.Empty), font: font) { Padding = Vector4.Zero }; foreach (Skill skill in skills) { Color textColor = Color.White * (0.5f + skill.Level / 200.0f); var skillName = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), skillsArea.RectTransform), TextManager.Get("SkillName." + skill.Identifier), textColor: textColor, font: font) { Padding = Vector4.Zero }; new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), skillName.RectTransform), ((int)skill.Level).ToString(), textColor: textColor, font: font, textAlignment: Alignment.CenterRight); } } else if (Character != null && Character.IsDead) { var deadArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.63f), paddedFrame.RectTransform, Anchor.BottomCenter, Pivot.BottomCenter)) { Stretch = true }; string deadDescription = TextManager.AddPunctuation(':', TextManager.Get("deceased") + "\n" + Character.CauseOfDeath.Affliction?.CauseOfDeathDescription ?? TextManager.AddPunctuation(':', TextManager.Get("CauseOfDeath"), TextManager.Get("CauseOfDeath." + Character.CauseOfDeath.Type.ToString()))); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), deadArea.RectTransform), deadDescription, textColor: GUI.Style.Red, font: font, textAlignment: Alignment.TopLeft) { Padding = Vector4.Zero }; } if (returnParent) { return(frame); } else { return(paddedFrame); } }
private void CreateGUIElements() { topPanel = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), Frame.RectTransform) { MinSize = new Point(0, 60) }, "GUIFrameTop"); topPanelContents = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.8f), topPanel.RectTransform, Anchor.Center), style: null); new GUIButton(new RectTransform(new Vector2(0.12f, 0.4f), topPanelContents.RectTransform, Anchor.TopLeft) { RelativeOffset = new Vector2(0, 0.1f) }, "Reload Texture") { OnClicked = (button, userData) => { if (!(textureList.SelectedData is Texture2D selectedTexture)) { return(false); } var selected = selectedSprites; Sprite firstSelected = selected.First(); selected.ForEach(s => s.ReloadTexture()); RefreshLists(); textureList.Select(firstSelected.Texture, autoScroll: false); selected.ForEachMod(s => spriteList.Select(s, autoScroll: false)); texturePathText.Text = "Textures reloaded from " + firstSelected.FilePath; texturePathText.TextColor = Color.LightGreen; return(true); } }; new GUIButton(new RectTransform(new Vector2(0.12f, 0.4f), topPanelContents.RectTransform, Anchor.BottomLeft) { RelativeOffset = new Vector2(0, 0.1f) }, "Reset Changes") { OnClicked = (button, userData) => { if (selectedTexture == null) { return(false); } foreach (Sprite sprite in loadedSprites) { if (sprite.Texture != selectedTexture) { continue; } var element = sprite.SourceElement; if (element == null) { continue; } // Not all sprites have a sourcerect defined, in which case we'll want to use the current source rect instead of an empty rect. sprite.SourceRect = element.GetAttributeRect("sourcerect", sprite.SourceRect); sprite.RelativeOrigin = element.GetAttributeVector2("origin", new Vector2(0.5f, 0.5f)); } ResetWidgets(); xmlPathText.Text = "Changes successfully reset"; xmlPathText.TextColor = Color.LightGreen; return(true); } }; new GUIButton(new RectTransform(new Vector2(0.12f, 0.4f), topPanelContents.RectTransform, Anchor.TopLeft) { RelativeOffset = new Vector2(0.15f, 0.1f) }, "Save Selected Sprites") { OnClicked = (button, userData) => { if (selectedSprites.None()) { return(false); } foreach (var sprite in selectedSprites) { var element = sprite.SourceElement; if (element == null) { xmlPathText.Text = "No xml element defined for the sprite"; xmlPathText.TextColor = Color.Red; return(false); } element.SetAttributeValue("sourcerect", XMLExtensions.RectToString(sprite.SourceRect)); element.SetAttributeValue("origin", XMLExtensions.Vector2ToString(sprite.RelativeOrigin)); } var firstSprite = selectedSprites.First(); XElement e = firstSprite.SourceElement; var d = XMLExtensions.TryLoadXml(xmlPath); if (d == null || d.BaseUri != e.Document.BaseUri) { xmlPathText.Text = "Failed to save to " + xmlPath; xmlPathText.TextColor = Color.Red; return(false); } e.Document.Save(xmlPath); xmlPathText.Text = "Selected sprites saved to " + xmlPath; xmlPathText.TextColor = Color.LightGreen; return(true); } }; new GUIButton(new RectTransform(new Vector2(0.12f, 0.4f), topPanelContents.RectTransform, Anchor.BottomLeft) { RelativeOffset = new Vector2(0.15f, 0.1f) }, "Save All Sprites") { OnClicked = (button, userData) => { if (selectedTexture == null) { return(false); } XDocument doc = null; foreach (Sprite sprite in loadedSprites) { if (sprite.Texture != selectedTexture) { continue; } var element = sprite.SourceElement; if (element == null) { continue; } element.SetAttributeValue("sourcerect", XMLExtensions.RectToString(sprite.SourceRect)); element.SetAttributeValue("origin", XMLExtensions.Vector2ToString(sprite.RelativeOrigin)); doc = element.Document; } if (doc != null) { var d = XMLExtensions.TryLoadXml(xmlPath); if (d == null || d.BaseUri != doc.BaseUri) { xmlPathText.Text = "Failed to save to " + xmlPath; xmlPathText.TextColor = Color.Red; return(false); } doc.Save(xmlPath); xmlPathText.Text = "All changes saved to " + xmlPath; xmlPathText.TextColor = Color.LightGreen; return(true); } else { xmlPathText.Text = "Failed to save to " + xmlPath; xmlPathText.TextColor = Color.Red; return(false); } } }; new GUITextBlock(new RectTransform(new Vector2(0.2f, 0.2f), topPanelContents.RectTransform, Anchor.TopCenter, Pivot.CenterRight) { RelativeOffset = new Vector2(0, 0.3f) }, "Zoom: "); zoomBar = new GUIScrollBar(new RectTransform(new Vector2(0.2f, 0.35f), topPanelContents.RectTransform, Anchor.TopCenter, Pivot.CenterRight) { RelativeOffset = new Vector2(0.05f, 0.3f) }, barSize: 0.1f) { BarScroll = GetBarScrollValue(), Step = 0.01f, OnMoved = (scrollBar, value) => { zoom = MathHelper.Lerp(minZoom, maxZoom, value); return(true); } }; new GUIButton(new RectTransform(new Vector2(0.05f, 0.35f), topPanelContents.RectTransform, Anchor.TopCenter, Pivot.CenterLeft) { RelativeOffset = new Vector2(0.055f, 0.3f) }, "Reset Zoom") { OnClicked = (box, data) => { ResetZoom(); return(true); } }; texturePathText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.4f), topPanelContents.RectTransform, Anchor.Center, Pivot.BottomCenter) { RelativeOffset = new Vector2(0.4f, 0) }, "", Color.LightGray); xmlPathText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.4f), topPanelContents.RectTransform, Anchor.Center, Pivot.TopCenter) { RelativeOffset = new Vector2(0.4f, 0) }, "", Color.LightGray); leftPanel = new GUIFrame(new RectTransform(new Vector2(0.25f, 1.0f - topPanel.RectTransform.RelativeSize.Y), Frame.RectTransform, Anchor.BottomLeft) { MinSize = new Point(150, 0) }, style: "GUIFrameLeft"); var paddedLeftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), leftPanel.RectTransform, Anchor.CenterLeft) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { Stretch = true }; textureList = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f), paddedLeftPanel.RectTransform)) { OnSelected = (listBox, userData) => { var previousTexture = selectedTexture; selectedTexture = userData as Texture2D; if (previousTexture != selectedTexture) { ResetZoom(); } foreach (GUIComponent child in spriteList.Content.Children) { var textBlock = (GUITextBlock)child; var sprite = (Sprite)textBlock.UserData; textBlock.TextColor = new Color(textBlock.TextColor, sprite.Texture == selectedTexture ? 1.0f : 0.4f); } if (selectedSprites.None(s => s.Texture == selectedTexture)) { spriteList.Select(loadedSprites.First(s => s.Texture == selectedTexture), false); UpdateScrollBar(spriteList); } var firstSprite = selectedSprites.First(); texturePathText.Text = firstSprite.FilePath; texturePathText.TextColor = Color.LightGray; var element = firstSprite.SourceElement; if (element == null) { xmlPathText.Text = string.Empty; } else { xmlPath = element.ParseContentPathFromUri(); xmlPathText.Text = xmlPath; xmlPathText.TextColor = Color.LightGray; } topPanelContents.Visible = true; return(true); } }; rightPanel = new GUIFrame(new RectTransform(new Vector2(0.25f, 1.0f - topPanel.RectTransform.RelativeSize.Y), Frame.RectTransform, Anchor.BottomRight) { MinSize = new Point(150, 0) }, style: "GUIFrameRight"); var paddedRightPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), rightPanel.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { Stretch = true, RelativeSpacing = 0.01f }; spriteList = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f), paddedRightPanel.RectTransform)) { OnSelected = (listBox, userData) => { Sprite sprite = userData as Sprite; if (sprite == null) { return(false); } if (selectedSprites.Any(s => s.Texture != selectedTexture)) { ResetWidgets(); } if (Widget.EnableMultiSelect) { if (selectedSprites.Contains(sprite)) { selectedSprites.Remove(sprite); } else { selectedSprites.Add(sprite); dirtySprites.Add(sprite); } } else { selectedSprites.Clear(); selectedSprites.Add(sprite); dirtySprites.Add(sprite); } if (selectedTexture != sprite.Texture) { textureList.Select(sprite.Texture, autoScroll: false); UpdateScrollBar(textureList); } return(true); } }; }
public void SelectLocation(Location location, LocationConnection connection) { locationInfoPanel.ClearChildren(); //don't select the map panel if we're looking at some other tab if (selectedTab == CampaignMode.InteractionType.Map) { SelectTab(CampaignMode.InteractionType.Map); locationInfoPanel.Visible = location != null; } Location prevSelectedLocation = selectedLocation; float prevMissionListScroll = missionList?.BarScroll ?? 0.0f; selectedLocation = location; if (location == null) { return; } int padding = GUI.IntScale(20); var content = new GUILayoutGroup(new RectTransform(locationInfoPanel.Rect.Size - new Point(padding * 2), locationInfoPanel.RectTransform, Anchor.Center), childAnchor: Anchor.TopRight) { Stretch = true, RelativeSpacing = 0.02f, }; new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), content.RectTransform), location.Name, font: GUI.LargeFont) { AutoScaleHorizontal = true }; new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), content.RectTransform), location.Type.Name, font: GUI.SubHeadingFont); Sprite portrait = location.Type.GetPortrait(location.PortraitId); portrait.EnsureLazyLoaded(); var portraitContainer = new GUICustomComponent(new RectTransform(new Vector2(1.0f, 0.3f), content.RectTransform), onDraw: (sb, customComponent) => { portrait.Draw(sb, customComponent.Rect.Center.ToVector2(), Color.Gray, portrait.size / 2, scale: Math.Max(customComponent.Rect.Width / portrait.size.X, customComponent.Rect.Height / portrait.size.Y)); }) { HideElementsOutsideFrame = true }; var textContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), portraitContainer.RectTransform, Anchor.Center)) { RelativeSpacing = 0.05f }; if (connection?.LevelData != null) { var biomeLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textContent.RectTransform), TextManager.Get("Biome", fallBackTag: "location"), font: GUI.SubHeadingFont, textAlignment: Alignment.CenterLeft); new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), biomeLabel.RectTransform), connection.Biome.DisplayName, textAlignment: Alignment.CenterRight); var difficultyLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textContent.RectTransform), TextManager.Get("LevelDifficulty"), font: GUI.SubHeadingFont, textAlignment: Alignment.CenterLeft); new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), difficultyLabel.RectTransform), ((int)connection.LevelData.Difficulty) + " %", textAlignment: Alignment.CenterRight); } missionList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), content.RectTransform)) { Spacing = (int)(5 * GUI.yScale) }; SelectedLevel = connection?.LevelData; Location currentDisplayLocation = Campaign.CurrentDisplayLocation; if (connection != null && connection.Locations.Contains(currentDisplayLocation)) { List <Mission> availableMissions = currentDisplayLocation.GetMissionsInConnection(connection).ToList(); if (!availableMissions.Contains(null)) { availableMissions.Insert(0, null); } Mission selectedMission = currentDisplayLocation.SelectedMission != null && availableMissions.Contains(currentDisplayLocation.SelectedMission) ? currentDisplayLocation.SelectedMission : null; missionList.Content.ClearChildren(); foreach (Mission mission in availableMissions) { var missionPanel = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), missionList.Content.RectTransform), style: null) { UserData = mission }; var missionTextContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), missionPanel.RectTransform, Anchor.Center)) { Stretch = true, CanBeFocused = true }; var missionName = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform), mission?.Name ?? TextManager.Get("NoMission"), font: GUI.SubHeadingFont, wrap: true); if (mission != null) { if (MapGenerationParams.Instance?.MissionIcon != null) { var icon = new GUIImage(new RectTransform(Vector2.One * 0.9f, missionName.RectTransform, anchor: Anchor.CenterLeft, scaleBasis: ScaleBasis.Smallest) { AbsoluteOffset = new Point((int)missionName.Padding.X, 0) }, MapGenerationParams.Instance.MissionIcon, scaleToFit: true) { Color = MapGenerationParams.Instance.IndicatorColor * 0.5f, SelectedColor = MapGenerationParams.Instance.IndicatorColor, HoverColor = Color.Lerp(MapGenerationParams.Instance.IndicatorColor, Color.White, 0.5f) }; missionName.Padding = new Vector4(missionName.Padding.X + icon.Rect.Width * 1.5f, missionName.Padding.Y, missionName.Padding.Z, missionName.Padding.W); } new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform), TextManager.GetWithVariable("missionreward", "[reward]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", mission.Reward)), wrap: true); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform), mission.Description, wrap: true); } missionPanel.RectTransform.MinSize = new Point(0, (int)(missionTextContent.Children.Sum(c => c.Rect.Height) / missionTextContent.RectTransform.RelativeSize.Y) + GUI.IntScale(20)); foreach (GUIComponent child in missionTextContent.Children) { var textBlock = child as GUITextBlock; textBlock.Color = textBlock.SelectedColor = textBlock.HoverColor = Color.Transparent; textBlock.HoverTextColor = textBlock.TextColor; textBlock.TextColor *= 0.5f; } missionPanel.OnAddedToGUIUpdateList = (c) => { missionTextContent.Children.ForEach(child => child.State = c.State); }; if (mission != availableMissions.Last()) { new GUIFrame(new RectTransform(new Vector2(1.0f, 0.01f), missionList.Content.RectTransform), style: "HorizontalLine") { CanBeFocused = false }; } } missionList.Select(selectedMission); if (prevSelectedLocation == selectedLocation) { missionList.BarScroll = prevMissionListScroll; } if (Campaign.AllowedToManageCampaign()) { missionList.OnSelected = (component, userdata) => { Mission mission = userdata as Mission; if (Campaign.Map.CurrentLocation.SelectedMission == mission) { return(false); } Campaign.Map.CurrentLocation.SelectedMission = mission; //RefreshMissionInfo(mission); if ((Campaign is MultiPlayerCampaign multiPlayerCampaign) && !multiPlayerCampaign.SuppressStateSending && Campaign.AllowedToManageCampaign()) { GameMain.Client?.SendCampaignState(); } return(true); }; } } StartButton = new GUIButton(new RectTransform(new Vector2(0.5f, 0.1f), content.RectTransform), TextManager.Get("StartCampaignButton"), style: "GUIButtonLarge") { OnClicked = (GUIButton btn, object obj) => { StartRound?.Invoke(); return(true); }, Enabled = true, Visible = Campaign.AllowedToEndRound() }; if (Level.Loaded != null && connection?.LevelData == Level.Loaded.LevelData && currentDisplayLocation == Campaign.Map?.CurrentLocation) { StartButton.Visible = false; missionList.Enabled = false; } }
public MainMenuScreen(GameMain game) { menuTabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length + 1]; buttonsTab = new GUIFrame(new Rectangle(0, 0, 0, 0), Color.Transparent, Alignment.Left | Alignment.CenterY); buttonsTab.Padding = new Vector4(20.0f, 20.0f, 20.0f, 20.0f); int y = (int)(GameMain.GraphicsHeight * 0.3f); Rectangle panelRect = new Rectangle( 290, y, 500, 360); GUIButton button = new GUIButton(new Rectangle(50, y, 200, 30), TextManager.Get("TutorialButton"), null, Alignment.TopLeft, Alignment.Left, "", buttonsTab); button.Color = button.Color * 0.8f; button.OnClicked = TutorialButtonClicked; button = new GUIButton(new Rectangle(50, y + 60, 200, 30), TextManager.Get("NewGameButton"), null, Alignment.TopLeft, Alignment.Left, "", buttonsTab); button.Color = button.Color * 0.8f; button.UserData = Tab.NewGame; button.OnClicked = SelectTab; button = new GUIButton(new Rectangle(50, y + 100, 200, 30), TextManager.Get("LoadGameButton"), null, Alignment.TopLeft, Alignment.Left, "", buttonsTab); button.Color = button.Color * 0.8f; button.UserData = Tab.LoadGame; button.OnClicked = SelectTab; button = new GUIButton(new Rectangle(50, y + 160, 200, 30), TextManager.Get("JoinServerButton"), null, Alignment.TopLeft, Alignment.Left, "", buttonsTab); button.Color = button.Color * 0.8f; //button.UserData = (int)Tabs.JoinServer; button.OnClicked = JoinServerClicked; button = new GUIButton(new Rectangle(50, y + 200, 200, 30), TextManager.Get("HostServerButton"), null, Alignment.TopLeft, Alignment.Left, "", buttonsTab); button.Color = button.Color * 0.8f; button.UserData = Tab.HostServer; button.OnClicked = SelectTab; button = new GUIButton(new Rectangle(50, y + 260, 200, 30), TextManager.Get("SubEditorButton"), null, Alignment.TopLeft, Alignment.Left, "", buttonsTab); button.Color = button.Color * 0.8f; button.OnClicked = (GUIButton btn, object userdata) => { GameMain.SubEditorScreen.Select(); return(true); }; button = new GUIButton(new Rectangle(50, y + 320, 200, 30), TextManager.Get("SettingsButton"), null, Alignment.TopLeft, Alignment.Left, "", buttonsTab); button.Color = button.Color * 0.8f; button.UserData = Tab.Settings; button.OnClicked = SelectTab; button = new GUIButton(new Rectangle(0, 0, 150, 30), TextManager.Get("QuitButton"), Alignment.BottomRight, "", buttonsTab); button.Color = button.Color * 0.8f; button.OnClicked = QuitClicked; panelRect.Y += 10; //---------------------------------------------------------------------- menuTabs[(int)Tab.NewGame] = new GUIFrame(panelRect, ""); menuTabs[(int)Tab.NewGame].Padding = new Vector4(20.0f, 20.0f, 20.0f, 20.0f); menuTabs[(int)Tab.LoadGame] = new GUIFrame(panelRect, ""); campaignSetupUI = new CampaignSetupUI(false, menuTabs[(int)Tab.NewGame], menuTabs[(int)Tab.LoadGame]); campaignSetupUI.LoadGame = LoadGame; campaignSetupUI.StartNewGame = StartGame; //---------------------------------------------------------------------- menuTabs[(int)Tab.HostServer] = new GUIFrame(panelRect, ""); new GUITextBlock(new Rectangle(0, 0, 100, 30), TextManager.Get("ServerName"), "", Alignment.TopLeft, Alignment.Left, menuTabs[(int)Tab.HostServer]); serverNameBox = new GUITextBox(new Rectangle(160, 0, 200, 30), null, null, Alignment.TopLeft, Alignment.Left, "", menuTabs[(int)Tab.HostServer]); new GUITextBlock(new Rectangle(0, 50, 100, 30), TextManager.Get("ServerPort"), "", Alignment.TopLeft, Alignment.Left, menuTabs[(int)Tab.HostServer]); portBox = new GUITextBox(new Rectangle(160, 50, 200, 30), null, null, Alignment.TopLeft, Alignment.Left, "", menuTabs[(int)Tab.HostServer]); portBox.Text = NetConfig.DefaultPort.ToString(); portBox.ToolTip = "Server port"; new GUITextBlock(new Rectangle(0, 100, 100, 30), TextManager.Get("MaxPlayers"), "", Alignment.TopLeft, Alignment.Left, menuTabs[(int)Tab.HostServer]); maxPlayersBox = new GUITextBox(new Rectangle(195, 100, 30, 30), null, null, Alignment.TopLeft, Alignment.Center, "", menuTabs[(int)Tab.HostServer]); maxPlayersBox.Text = "8"; maxPlayersBox.Enabled = false; var minusPlayersBox = new GUIButton(new Rectangle(160, 100, 30, 30), "-", "", menuTabs[(int)Tab.HostServer]); minusPlayersBox.UserData = -1; minusPlayersBox.OnClicked = ChangeMaxPlayers; var plusPlayersBox = new GUIButton(new Rectangle(230, 100, 30, 30), "+", "", menuTabs[(int)Tab.HostServer]); plusPlayersBox.UserData = 1; plusPlayersBox.OnClicked = ChangeMaxPlayers; new GUITextBlock(new Rectangle(0, 150, 100, 30), TextManager.Get("Password"), "", Alignment.TopLeft, Alignment.Left, menuTabs[(int)Tab.HostServer]); passwordBox = new GUITextBox(new Rectangle(160, 150, 200, 30), null, null, Alignment.TopLeft, Alignment.Left, "", menuTabs[(int)Tab.HostServer]); isPublicBox = new GUITickBox(new Rectangle(10, 200, 20, 20), TextManager.Get("PublicServer"), Alignment.TopLeft, menuTabs[(int)Tab.HostServer]); isPublicBox.ToolTip = TextManager.Get("PublicServerToolTip"); useUpnpBox = new GUITickBox(new Rectangle(10, 250, 20, 20), TextManager.Get("AttemptUPnP"), Alignment.TopLeft, menuTabs[(int)Tab.HostServer]); useUpnpBox.ToolTip = TextManager.Get("AttemptUPnPToolTip"); GUIButton hostButton = new GUIButton(new Rectangle(0, 0, 100, 30), TextManager.Get("StartServerButton"), Alignment.BottomRight, "", menuTabs[(int)Tab.HostServer]); hostButton.OnClicked = HostServerClicked; this.game = game; }