/// <summary> <p>This is called when a horizontal scan finds a possible alignment pattern. It will
        /// cross check with a vertical scan, and if successful, will see if this pattern had been
        /// found on a previous horizontal scan. If so, we consider it confirmed and conclude we have
        /// found the alignment pattern.</p>
        ///
        /// </summary>
        /// <param name="stateCount">reading state module counts from horizontal scan
        /// </param>
        /// <param name="i">row where alignment pattern may be found
        /// </param>
        /// <param name="j">end of possible alignment pattern in row
        /// </param>
        /// <returns> {@link AlignmentPattern} if we have found the same pattern twice, or null if not
        /// </returns>
        private AlignmentPattern handlePossibleCenter(int[] stateCount, int i, int j)
        {
            int   stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2];
            float?centerJ         = centerFromEnd(stateCount, j);

            if (centerJ == null)
            {
                return(null);
            }
            float?centerI = crossCheckVertical(i, (int)centerJ, 2 * stateCount[1], stateCountTotal);

            if (centerI != null)
            {
                float estimatedModuleSize = (stateCount[0] + stateCount[1] + stateCount[2]) / 3.0f;
                foreach (var center in possibleCenters)
                {
                    // Look for about the same center and module size:
                    if (center.aboutEquals(estimatedModuleSize, centerI.Value, centerJ.Value))
                    {
                        return(center.combineEstimate(centerI.Value, centerJ.Value, estimatedModuleSize));
                    }
                }
                // Hadn't found this before; save it
                var point = new AlignmentPattern(centerJ.Value, centerI.Value, estimatedModuleSize);
                possibleCenters.Add(point);
                if (resultPointCallback != null)
                {
                    resultPointCallback(point);
                }
            }
            return(null);
        }
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        /// <summary>
        /// Processes the finder pattern info.
        /// </summary>
        /// <param name="info">The info.</param>
        /// <returns></returns>
        protected internal virtual DetectorResult processFinderPatternInfo(FinderPatternInfo info)
        {
            FinderPattern topLeft    = info.TopLeft;
            FinderPattern topRight   = info.TopRight;
            FinderPattern bottomLeft = info.BottomLeft;

            float moduleSize = calculateModuleSize(topLeft, topRight, bottomLeft);

            if (moduleSize < 1.0f)
            {
                return(null);
            }
            int dimension;

            if (!computeDimension(topLeft, topRight, bottomLeft, moduleSize, out dimension))
            {
                return(null);
            }
            Internal.Version provisionalVersion = Internal.Version.getProvisionalVersionForDimension(dimension);
            if (provisionalVersion == null)
            {
                return(null);
            }
            int modulesBetweenFPCenters = provisionalVersion.DimensionForVersion - 7;

            AlignmentPattern alignmentPattern = null;

            // Anything above version 1 has an alignment pattern
            if (provisionalVersion.AlignmentPatternCenters.Length > 0)
            {
                // Guess where a "bottom right" finder pattern would have been
                float bottomRightX = topRight.X - topLeft.X + bottomLeft.X;
                float bottomRightY = topRight.Y - topLeft.Y + bottomLeft.Y;

                // Estimate that alignment pattern is closer by 3 modules
                // from "bottom right" to known top left location
                //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
                float correctionToTopLeft = 1.0f - 3.0f / (float)modulesBetweenFPCenters;
                //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
                int estAlignmentX = (int)(topLeft.X + correctionToTopLeft * (bottomRightX - topLeft.X));
                //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
                int estAlignmentY = (int)(topLeft.Y + correctionToTopLeft * (bottomRightY - topLeft.Y));

                // Kind of arbitrary -- expand search radius before giving up
                for (int i = 4; i <= 16; i <<= 1)
                {
                    alignmentPattern = findAlignmentInRegion(moduleSize, estAlignmentX, estAlignmentY, (float)i);
                    if (alignmentPattern == null)
                    {
                        continue;
                    }
                    break;
                }
                // If we didn't find alignment pattern... well try anyway without it
            }

            PerspectiveTransform transform = createTransform(topLeft, topRight, bottomLeft, alignmentPattern, dimension);

            BitMatrix bits = sampleGrid(image, transform, dimension);

            if (bits == null)
            {
                return(null);
            }

            ResultPoint[] points;
            if (alignmentPattern == null)
            {
                points = new ResultPoint[] { bottomLeft, topLeft, topRight };
            }
            else
            {
                points = new ResultPoint[] { bottomLeft, topLeft, topRight, alignmentPattern };
            }
            return(new DetectorResult(bits, points));
        }
        /// <summary> <p>This method attempts to find the bottom-right alignment pattern in the image. It is a bit messy since
        /// it's pretty performance-critical and so is written to be fast foremost.</p>
        ///
        /// </summary>
        /// <returns><see cref="AlignmentPattern"/> if found</returns>
        internal AlignmentPattern find()
        {
            int startX  = this.startX;
            int height  = this.height;
            int maxJ    = startX + width;
            int middleI = startY + (height >> 1);

            // We are looking for black/white/black modules in 1:1:1 ratio;
            // this tracks the number of black/white/black modules seen so far
            int[] stateCount = new int[3];
            for (int iGen = 0; iGen < height; iGen++)
            {
                // Search from middle outwards
                int i = middleI + ((iGen & 0x01) == 0 ? ((iGen + 1) >> 1) : -((iGen + 1) >> 1));
                stateCount[0] = 0;
                stateCount[1] = 0;
                stateCount[2] = 0;
                int j = startX;
                // Burn off leading white pixels before anything else; if we start in the middle of
                // a white run, it doesn't make sense to count its length, since we don't know if the
                // white run continued to the left of the start point
                while (j < maxJ && !image[j, i])
                {
                    j++;
                }
                int currentState = 0;
                while (j < maxJ)
                {
                    if (image[j, i])
                    {
                        // Black pixel
                        if (currentState == 1)
                        {
                            // Counting black pixels
                            stateCount[1]++;
                        }
                        else
                        {
                            // Counting white pixels
                            if (currentState == 2)
                            {
                                // A winner?
                                if (foundPatternCross(stateCount))
                                {
                                    // Yes
                                    AlignmentPattern confirmed = handlePossibleCenter(stateCount, i, j);
                                    if (confirmed != null)
                                    {
                                        return(confirmed);
                                    }
                                }
                                stateCount[0] = stateCount[2];
                                stateCount[1] = 1;
                                stateCount[2] = 0;
                                currentState  = 1;
                            }
                            else
                            {
                                stateCount[++currentState]++;
                            }
                        }
                    }
                    else
                    {
                        // White pixel
                        if (currentState == 1)
                        {
                            // Counting black pixels
                            currentState++;
                        }
                        stateCount[currentState]++;
                    }
                    j++;
                }
                if (foundPatternCross(stateCount))
                {
                    AlignmentPattern confirmed = handlePossibleCenter(stateCount, i, maxJ);
                    if (confirmed != null)
                    {
                        return(confirmed);
                    }
                }
            }

            // Hmm, nothing we saw was observed and confirmed twice. If we had
            // any guess at all, return it.
            if (possibleCenters.Count != 0)
            {
                return(possibleCenters[0]);
            }

            return(null);
        }