Esempio n. 1
0
        private static void DifficultyExample()
        {
            Console.Clear();
            Console.Out.WriteLine("Example with movement penalties in map.");
            WriteLegend();

            var map = new MapSample();

            for (var y = 0; y < map.Height / 3; y++)
            {
                map[map.Width / 3, y].Difficulty = 9;
                map[map.Width / 3, map.Height - 1 - y].Difficulty = 9;
                map[2 * map.Width / 3, y].Difficulty = 3;
                map[2 * map.Width / 3, map.Height - 1 - y].Difficulty = 3;
            }
            Console.Out.Write(map.ToString());
            var pathFinder = new AStarPathfinder(map, 1000, false, new ManhattanDistance());
            var from       = new PointInt32(0, 0);
            var to         = new PointInt32(map.Width - 1, map.Height - 1);

            Console.Out.WriteLine("Path from {0} to {1}.", from, to);
            var path = pathFinder.FindPath(null, from, to);

            Console.Out.Write(map.ToString(path, true));
            Console.Out.WriteLine("Press any key to continue ...");
            Console.In.ReadLine();
        }
Esempio n. 2
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        private static void SimpleExample()
        {
            Console.Clear();
              Console.Out.WriteLine("Simple example - empty map.");
              WriteLegend();

              var map = new MapSample();
              Console.Out.Write(map.ToString());
              var pathFinder = new AStarPathfinder(map, 1000, false, new ManhattanDistance());
              var from = new PointInt32(0, 0);
              var to = new PointInt32(map.Width - 1, map.Height - 1);
              Console.Out.WriteLine("Path from {0} to {1}.", from, to);
              var path = pathFinder.FindPath(null, from, to);
              Console.Out.Write(map.ToString(path, true));
              Console.Out.WriteLine("Press any key to continue ...");
              Console.In.ReadLine();
        }
Esempio n. 3
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        private static void SimpleExample()
        {
            Console.Clear();
            Console.Out.WriteLine("Simple example - empty map.");
            WriteLegend();

            var map = new MapSample();

            Console.Out.Write(map.ToString());
            var pathFinder = new AStarPathfinder(map, 1000, false, new ManhattanDistance());
            var from       = new PointInt32(0, 0);
            var to         = new PointInt32(map.Width - 1, map.Height - 1);

            Console.Out.WriteLine("Path from {0} to {1}.", from, to);
            var path = pathFinder.FindPath(null, from, to);

            Console.Out.Write(map.ToString(path, true));
            Console.Out.WriteLine("Press any key to continue ...");
            Console.In.ReadLine();
        }
Esempio n. 4
0
        private static void BlocksExample()
        {
            Console.Clear();
              Console.Out.WriteLine("Example with blocks in map.");
              WriteLegend();

              var map = new MapSample();
              for (var y = map.Height / 2; y < map.Height; y++) {
            map[map.Width / 3, y].IsBlocker = true;
            map[2 * map.Width / 3, y].IsBlocker = true;
              }
              Console.Out.Write(map.ToString());
              var pathFinder = new AStarPathfinder(map, 1000, false, new ManhattanDistance());
              var from = new PointInt32(0, 0);
              var to = new PointInt32(map.Width - 1, map.Height - 1);
              Console.Out.WriteLine("Path from {0} to {1}.", from, to);
              var path = pathFinder.FindPath(null, from, to);
              Console.Out.Write(map.ToString(path, true));
              Console.Out.WriteLine("Press any key to continue ...");
              Console.In.ReadLine();
        }