/// <summary> /// Constructs a new limit from the provided properties. /// </summary> /// <param name="limitData">Linear limit specific properties.</param> /// <param name="commonData">Properties common to all limit types.</param> public LimitLinear(LimitLinearData limitData, LimitCommonData commonData) : base(commonData) { this.data = limitData; }
/// <summary> /// Constructs a new limit from the provided properties. /// </summary> /// <param name="limitData">Linear limit specific properties.</param> /// <param name="commonData">Properties common to all limit types.</param> public LimitLinear(LimitLinearData limitData, LimitCommonData commonData) : base(commonData) { this.data = limitData; }
/// <summary> /// Constructs a new set of GUI elements for inspecting the limit object. /// </summary> /// <param name="limit">Initial values to assign to the GUI elements.</param> /// <param name="layout">Layout to append the GUI elements to.</param> /// <param name="properties">A set of properties that are persisted by the parent inspector. Used for saving state. /// </param> public LimitLinearGUI(LimitLinear limit, GUILayout layout, SerializableProperties properties) { limitData = limit.Data; limitExtentField.OnChanged += x => { limitData.extent = x; MarkAsModified(); }; limitExtentField.OnFocusLost += ConfirmModify; layout.AddElement(limitExtentField); limitCommonGUI = new LimitCommonGUI("linear", limit.CommonData, layout, properties); limitCommonGUI.OnChanged += x => MarkAsModified(); limitCommonGUI.OnConfirmed += ConfirmModify; }