void Update() { if(HighLogic.LoadedSceneIsFlight && FlightGlobals.ready && !vessel.packed && vessel.IsControllable) { if(lowpassFilter) { if(InternalCamera.Instance && InternalCamera.Instance.isActive) { lowpassFilter.enabled = true; } else { lowpassFilter.enabled = false; } } if(weaponState == WeaponStates.Enabled && (TimeWarp.WarpMode != TimeWarp.Modes.HIGH || TimeWarp.CurrentRate == 1)) { userFiring = (BDInputUtils.GetKey(BDInputSettingsFields.WEAP_FIRE_KEY) && (vessel.isActiveVessel || BDArmorySettings.REMOTE_SHOOTING) && !MapView.MapIsEnabled && !aiControlled); if((userFiring || autoFire) && (yawRange == 0 || (maxPitch-minPitch) == 0 || turret.TargetInRange(finalAimTarget, 10, float.MaxValue))) { if(eWeaponType == WeaponTypes.Ballistic || eWeaponType == WeaponTypes.Cannon) { finalFire = true; //Fire(); } } else { if(spinDownAnimation) spinningDown = true; if(eWeaponType == WeaponTypes.Laser) audioSource.Stop(); if(!oneShotSound && wasFiring) { audioSource.Stop(); wasFiring = false; audioSource2.PlayOneShot(overheatSound); } } } else { audioSource.Stop (); autoFire = false; } if(spinningDown && spinDownAnimation && hasFireAnimation) { if(fireState.normalizedTime>1) fireState.normalizedTime = 0; fireState.speed = fireAnimSpeed; fireAnimSpeed = Mathf.Lerp(fireAnimSpeed, 0, 0.04f); } } }
public override void OnUpdate() { if (HighLogic.LoadedSceneIsFlight) { if (readyToFire && deployed && (!weaponManager || weaponManager.selectedWeaponString != GetShortName())) { if (BDInputUtils.GetKeyDown(BDInputSettingsFields.WEAP_FIRE_KEY) && (vessel.isActiveVessel || BDArmorySettings.REMOTE_SHOOTING)) { FireRocket(); } } } }
IEnumerator RecordKeyRoutine() { while (!valid) { if (mouseUp) { string iString = BDInputUtils.GetInputString(); if (iString.Length > 0) { inputString = iString; valid = true; } } if (Input.GetKeyUp(KeyCode.Mouse0)) { mouseUp = true; } yield return(null); } }
public override void OnUpdate() { if (HighLogic.LoadedSceneIsFlight) { if (readyToFire && deployed) { if (returnRoutine != null) { StopCoroutine(returnRoutine); returnRoutine = null; } if (weaponManager && weaponManager.guardMode && weaponManager.selectedWeaponString == GetShortName()) { if (Time.time - autoFireStartTime < autoFireDuration) { float fireInterval = 0.5f; if (autoRippleRate > 0) { fireInterval = 60f / autoRippleRate; } if (Time.time - lastAutoFiredTime > fireInterval) { FireRocket(); lastAutoFiredTime = Time.time; } } } else if ((!weaponManager || (weaponManager.selectedWeaponString == GetShortName() && !weaponManager.guardMode))) { if (BDInputUtils.GetKeyDown(BDInputSettingsFields.WEAP_FIRE_KEY) && (vessel.isActiveVessel || BDArmorySettings.REMOTE_SHOOTING)) { FireRocket(); } } } } }
void UpdateKeyInputs() { if (!vessel.isActiveVessel) { return; } if (BDInputUtils.GetKey(BDInputSettingsFields.TGP_SLEW_LEFT)) { slewInput.x = -1; } else if (BDInputUtils.GetKey(BDInputSettingsFields.TGP_SLEW_RIGHT)) { slewInput.x = 1; } if (BDInputUtils.GetKey(BDInputSettingsFields.TGP_SLEW_UP)) { slewInput.y = 1; } else if (BDInputUtils.GetKey(BDInputSettingsFields.TGP_SLEW_DOWN)) { slewInput.y = -1; } if (BDInputUtils.GetKeyDown(BDInputSettingsFields.TGP_IN)) { ZoomIn(); } else if (BDInputUtils.GetKeyDown(BDInputSettingsFields.TGP_OUT)) { ZoomOut(); } if (BDInputUtils.GetKeyDown(BDInputSettingsFields.TGP_LOCK)) { if (groundStabilized) { ClearTarget(); } else { GroundStabilize(); } } if (BDInputUtils.GetKeyDown(BDInputSettingsFields.TGP_NV)) { ToggleNV(); } if (groundStabilized && BDInputUtils.GetKeyDown(BDInputSettingsFields.TGP_SEND_GPS)) { SendGPS(); } if (BDInputUtils.GetKeyDown(BDInputSettingsFields.TGP_COM)) { CoMLock = !CoMLock; } if (BDInputUtils.GetKeyDown(BDInputSettingsFields.TGP_RADAR)) { radarLock = !radarLock; } if (BDInputUtils.GetKeyDown(BDInputSettingsFields.TGP_TURRETS)) { if (slaveTurrets) { UnslaveTurrets(); } else { SlaveTurrets(); } } if (BDInputUtils.GetKeyDown(BDInputSettingsFields.TGP_TO_GPS)) { PointToGPSTarget(); } if (BDInputUtils.GetKeyDown(BDInputSettingsFields.TGP_RESET)) { ResetCameraButton(); } }