Esempio n. 1
0
 private static void Game_OnGameLoad(EventArgs args)
 {
     Config = new Menu("BadaoActionsLimiter", "BadaoActionsLimiter", true);
     Config.AddToMainMenu();
     Config.AddItem(new MenuItem("DrawSpell", "Draw Spell Block").SetValue(true));
     Config.AddItem(new MenuItem("DrawAttack", "Draw Attack Block").SetValue(true));
     Config.AddItem(new MenuItem("DrawMove", "Draw Movement Block").SetValue(true));
     Config.AddItem(new MenuItem("CameraControl", "Camera To Out-Screen Cast Position").SetValue(true));
     SpellBlock.BadaoActivate();
     AttackBlock.BadaoActivate();
     MovementBlock.BadaoActivate();
     CameraControling.BadaoActivate();
     Drawing.OnDraw += Drawing_OnDraw;
     Chat.Print("Badao Actions Limiter Loaded !");
 }
Esempio n. 2
0
 private static void Game_OnGameLoad()
 {
     Config = new Menu("BadaoActionsLimiter", "BadaoActionsLimiter", true);
     Config.Attach();
     Config.Add(new MenuBool("DrawSpell", "Draw Spell Block"));
     Config.Add(new MenuBool("DrawAttack", "Draw Attack Block"));
     Config.Add(new MenuBool("DrawMove", "Draw Movement Block"));
     Config.Add(new MenuBool("CameraControl", "Camera To Out-Screen Cast Position"));
     SpellBlock.BadaoActivate();
     AttackBlock.BadaoActivate();
     MovementBlock.BadaoActivate();
     CameraControling.BadaoActivate();
     Drawing.OnDraw += Drawing_OnDraw;
     Chat.Print("Badao Actions Limiter Loaded !");
 }