Esempio n. 1
0
        public static GameDto ToDto(this Game game)
        {
            var gameDto = new GameDto
            {
                id            = game.Id.ToString(),
                blackPlayer   = game.BlackPlayer.ToDto(),
                whitePlayer   = game.WhitePlayer.ToDto(),
                currentPlayer = (PlayerColor)game.CurrentPlayer,
                playState     = (GameState)game.PlayState,
                points        = game.Points.Select(p => p.ToDto()).ToArray(),
                validMoves    = game.ValidMoves.Select(m => m.ToDto()).ToArray(),
                thinkTime     = Game.ClientCountDown - (DateTime.Now - game.ThinkStart).TotalSeconds
            };

            return(gameDto);
        }
Esempio n. 2
0
        public static GameDto ToDto(this Game game)
        {
            var gameDto = new GameDto
            {
                id             = game.Id.ToString(),
                blackPlayer    = game.BlackPlayer.ToDto(),
                whitePlayer    = game.WhitePlayer.ToDto(),
                currentPlayer  = (PlayerColor)game.CurrentPlayer,
                playState      = (GameState)game.PlayState,
                points         = game.Points.Select(p => p.ToDto()).ToArray(),
                validMoves     = game.ValidMoves.Select(m => m.ToDto()).ToArray(),
                thinkTime      = Game.ClientCountDown - (DateTime.Now - game.ThinkStart).TotalSeconds,
                goldMultiplier = game.GoldMultiplier,
                isGoldGame     = game.IsGoldGame,
                lastDoubler    = game.LastDoubler.HasValue ? (PlayerColor)game.LastDoubler : null,
                stake          = game.Stake
            };

            return(gameDto);
        }