Esempio n. 1
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 public void RemoveRegion(BTBLib.Region value)
 {
     if (_regionsToDraw.Contains(value))
     {
         _regionsToDraw.Remove(value);
     }
 }
Esempio n. 2
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 public void AddRegion(BTBLib.Region value)
 {
     if (!_regionsToDraw.Contains(value))
     {
         _regionsToDraw.Add(value);
     }
 }
Esempio n. 3
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 private void SetSelectedRegion(BTBLib.Region value)
 {
     if (_selectedRegion != value)
     {
         _selectedRegion = value;
         Redraw();
     }
 }
Esempio n. 4
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 private void SetHighlightedRegion(BTBLib.Region value)
 {
     if (_highlightedRegion != value)
     {
         _highlightedRegion = value;
         Redraw();
     }
 }
Esempio n. 5
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        private void UpdateTreeViewRegions()
        {
            TreeNode regionsNode = GetRegionsNode();

            foreach (TreeNode node in regionsNode.Nodes)
            {
                TagData       tagData = node.Tag as TagData;
                BTBLib.Region region  = tagData.GetRegionLink();
                node.Checked = _drawData.ContainsRegion(region);
            }
        }
Esempio n. 6
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 public void SetRegion(bool show, BTBLib.Region value)
 {
     if (show)
     {
         AddRegion(value);
     }
     else
     {
         RemoveRegion(value);
     }
 }
Esempio n. 7
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 public void SetData(BTBLib.Region region)
 {
     _region = region;
     UpdateUI();
 }
Esempio n. 8
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        private void CalcWalkableArea()
        {
            if (_battle == null)
            {
                return;
            }

            int width  = _battle.Width / 8;
            int height = _battle.Height / 8;

            Image    image    = new Bitmap(width, height);
            Graphics graphics = Graphics.FromImage(image);

            graphics.FillRectangle(new SolidBrush(Color.Black), new Rectangle(0, 0, width, height));

            BTBLib.Region        battleBoundary    = null;
            List <BTBLib.Region> boundaries        = new List <BTBLib.Region>();
            List <BTBLib.Region> inverseBoundaries = new List <BTBLib.Region>();

            foreach (BTBLib.Region region in _battle.Regions)
            {
                if (region.IsClosed)
                {
                    if (region.IsBattleBoundary)
                    {
                        battleBoundary = region;
                    }
                    else if (region.IsBoundaryInversed)
                    {
                        inverseBoundaries.Add(region);
                    }
                    else if (region.IsBoundary)
                    {
                        boundaries.Add(region);
                    }
                }
            }

            if (battleBoundary == null)
            {
                return;
            }

            boundaries.Insert(0, battleBoundary);

            System.Drawing.Region graphicsRegion = new System.Drawing.Region(new Rectangle(0, 0, width, height));

            foreach (BTBLib.Region region in boundaries)
            {
                Point[] points = new Point[region.Lines.Count];
                for (int i = 0; i < points.Length; ++i)
                {
                    var segment = region.Lines[i];
                    points[i] = new Point(segment.StartX / 8, height - segment.StartY / 8);
                }

                GraphicsPath graphicsPath = new GraphicsPath();
                graphicsPath.AddPolygon(points);

                graphicsRegion.Intersect(graphicsPath);
            }

            foreach (BTBLib.Region region in inverseBoundaries)
            {
                Point[] points = new Point[region.Lines.Count];
                for (int i = 0; i < points.Length; ++i)
                {
                    var segment = region.Lines[i];
                    points[i] = new Point(segment.StartX / 8, height - segment.StartY / 8);
                }

                GraphicsPath graphicsPath = new GraphicsPath();
                graphicsPath.AddPolygon(points);

                graphicsRegion.Exclude(graphicsPath);
            }

            graphics.FillRegion(new SolidBrush(Color.Red), graphicsRegion);

            //Form form = new Form();
            //form.ClientSize = new Size(width * 3, height * 3);
            //PictureBox pictureBox = new PictureBox();
            //pictureBox.Image = image;
            //pictureBox.SizeMode = PictureBoxSizeMode.Zoom;
            //form.Controls.Add(pictureBox);
            //pictureBox.Dock = DockStyle.Fill;
            //form.Show();

            ImageForm form = new ImageForm();

            form.SetImage(image);
            form.ShowDialog();
        }
Esempio n. 9
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        private void DrawRegion(Graphics graphics, Color color, bool drawPoints, bool fill, BTBLib.Region region)
        {
            Pen   pen   = new Pen(color, _regionPenWidth / _zoom);
            Brush brush = new SolidBrush(color);

            Point[] points     = null;
            bool    shouldFill = fill && region.IsClosed;

            if (shouldFill)
            {
                points = new Point[region.Lines.Count];
            }
            for (int i = 0; i < region.Lines.Count; ++i)
            {
                var segment = region.Lines[i];
                int startX  = segment.StartX / 8;
                int startY  = (_battle.Height - segment.StartY) / 8;
                int endX    = segment.EndX / 8;
                int endY    = (_battle.Height - segment.EndY) / 8;
                graphics.DrawLine(pen, startX, startY, endX, endY);
                if (drawPoints)
                {
                    graphics.FillRectangle(brush, startX - _regionPointSize / 2, startY - _regionPointSize / 2, _regionPointSize, _regionPointSize);
                }
                if (shouldFill)
                {
                    points[i] = new Point(startX, startY);
                }
            }
            if (drawPoints)
            {
                if (!region.IsClosed && region.Lines.Count > 0)
                {
                    BTBLib.Region.LineSegment segment = region.Lines[region.Lines.Count - 1];
                    int endX = segment.EndX / 8;
                    int endY = (_battle.Height - segment.EndY) / 8;
                    graphics.FillRectangle(brush, endX - _regionPointSize / 2, endY - _regionPointSize / 2, _regionPointSize, _regionPointSize);
                }
            }
            if (shouldFill)
            {
                Brush regionBrush = new SolidBrush(Color.FromArgb(128, color.R, color.G, color.B));
                if (region.IsBoundaryInversed)
                {
                    System.Drawing.Region graphicsRegion = new System.Drawing.Region();
                    graphicsRegion.MakeInfinite();
                    GraphicsPath path = new GraphicsPath();
                    path.AddPolygon(points);
                    graphicsRegion.Exclude(path);
                    graphics.FillRegion(regionBrush, graphicsRegion);
                }
                else
                {
                    graphics.FillPolygon(regionBrush, points);
                }
            }
        }
Esempio n. 10
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 public bool ContainsRegion(BTBLib.Region value)
 {
     return(_regionsToDraw.Contains(value));
 }