static public int constructor(IntPtr l) { try { BSFramework.AssetMgr o; o = new BSFramework.AssetMgr(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
void OnDestroy() { StopCoroutine(AssetMgr.Init(this, onFinish, this.assetInfo)); }
public void LoadAssetInfo(string assetInfo) { this.assetInfo = assetInfo; StartCoroutine(AssetMgr.Init(this, onFinish, assetInfo)); }