public void catchAchievement(object sender, TeamEvent te) { Team theSender = (Team)sender; string achievementMessage = theSender.toStringTeamName() + ""; switch (te.Message) { case "gotGame": // Record Streak of 2 achievementMessage += " have got Game!"; break; case "turkey": // Record Streak of 3 achievementMessage += " got a Turkey!"; break; case "unstoppable": // Record Streak of 5 achievementMessage += " are unstoppable!!"; break; case "godlike": // Record Streak of 10 achievementMessage += " are godlike"; break; } Form f = new AchievementUnlocked(achievementMessage); f.Location = new Point(Screen.PrimaryScreen.WorkingArea.Location.X / 2, Screen.PrimaryScreen.WorkingArea.Location.Y - 50); f.Show(); }
/// <summary> /// Method that increments a teams stats for winning a game /// </summary> public void winGame() { if (!wonPrevious) { currentStreak = 1; timeOnTable = BPMSMain.gameLength(); wonPrevious = true; } else { currentStreak++; #region Achievement Event Sender string message = ""; switch (currentStreak) { case 2: message = "gotGame"; break; case 3: message = "turkey"; break; case 5: message = "unstoppable"; break; case 10: message = "godlike"; break; } if (message != "") { TeamEvent te = new TeamEvent(message); Achievement(this, te); } #endregion if (currentStreak > longestStreak) { longestStreak = currentStreak; } timeOnTable += BPMSMain.gameLength(); wonPrevious = true; } rememberStreak = currentStreak; Wins++; }