public void ButtonClick(object o, EventArgs e) { Button bouton = o as Button; if (bouton.Name.Equals(btn_resume.Name)) { gameW.timer1.Start(); gameW.MyGame.PauseGame = false; gameW.pan_arena.Visible = true; this.Dispose(); } else if (bouton.Name.Equals(btn_save.Name)) { gameW.MyGame.SaveGame(); gameW.Close(); } else { gameW.Close(); } }
public void ButtonClick(object o, EventArgs e) { Button bouton = o as Button; if (bouton.Name.Equals(btn_newGame.Name)) { scG.LoadGameParam(this.Gameparam, null); scG.pan_arena.Visible = true; this.Dispose(); } else if (bouton.Name.Equals(btn_exit.Name)) { scG.Close(); } }