Esempio n. 1
0
        public static XPR2 FromImage(string path)
        {
            if (!File.Exists(path))
            {
                return(null);
            }

            XPR2 xpr = new XPR2();

            xpr._image = new MagickImage(path);
            xpr._name  = Path.GetFileNameWithoutExtension(path);

            return(xpr);
        }
Esempio n. 2
0
        public static XPR2 FromFile(string path)
        {
            if (!File.Exists(path))
            {
                return(null);
            }
            XPR2 xpr = new XPR2();

            // Opens .xpr texture
            using (AwesomeReader ar = new AwesomeReader(File.OpenRead(path), true))
            {
                if (ar.ReadInt32() != MAGIC_XPR2)
                {
                    return(null);
                }

                ar.ReadInt32(); // Always 2048?

                int texSize    = ar.ReadInt32();
                int imageCount = ar.ReadInt32();
                xpr._image = new MagickImage();

                for (int i = 0; i < imageCount; i++)
                {
                    // TX2D Header
                    if (ar.ReadInt32() != MAGIC_TX2D)
                    {
                        continue;
                    }

                    int infoOffset = ar.ReadInt32() + 45;
                    ar.ReadInt32();                       // Not needed - Always 52?
                    int nameOffset = ar.ReadInt32() + 12; // Texture name offset

                    // Reads texture name
                    ar.BaseStream.Position = nameOffset;
                    string name = ar.ReadNullString(); // "album"

                    // Reads texture info
                    ar.BaseStream.Position = infoOffset;
                    int  imageOffset     = ar.ReadUInt16();
                    int  bytesOffset     = (imageOffset << 8) + 0x80C; // Where raw image bytes are
                    byte compressionType = ar.ReadByte();              // 0x52 = DXT1
                    int  height          = (ar.ReadUInt16() + 1) << 3;
                    int  width           = (ar.ReadUInt16() + 1) & 0x1FFF;

                    int size = ((texSize >> 8) - imageOffset) << 8;

                    // Reads raw image data
                    ar.BaseStream.Position = bytesOffset;
                    byte[] data = ar.ReadBytes(size);

                    string compression = "";
                    switch (compressionType)
                    {
                    case 0x52:     // DXT1
                        compression = "DXT1";
                        break;

                    case 0x53:     // DXT3
                        continue;

                    case 0x54:     // DXT5
                        compression = "DXT5";
                        break;

                    case 0x71:     // DXT5 - Packed normal map
                    case 0x7C:     // DXT1 - Packed normal map
                    case 0x86:     // Raw (a8r8g8b8)
                        continue;
                    }

                    // TODO: Better implementation for alternate compressions
                    SwapBytes(data);
                    byte[] outData = UntileCompressedXbox360Texture(data, width, height, width, height, 4, 4, compression == "DXT1" ? 8 : 16);
                    byte[] dds     = new byte[128 + outData.Length];

                    // Writes DDS file
                    using (MemoryStream ms = new MemoryStream(dds))
                    {
                        ms.Write(BuildDDSHeader(compression, width, height, width * 4, 0), 0, 128);
                        ms.Write(outData, 0, outData.Length);
                    }

                    // Converts to bitmap
                    xpr._image = new MagickImage(dds);
                    xpr._name  = name;
                }
            }

            return(xpr);
        }
Esempio n. 3
0
        public static XPR2 FromFile(string path)
        {
            if (!File.Exists(path))
            {
                return(null);
            }
            XPR2 xpr = new XPR2();

            // Opens .xpr texture
            using (AwesomeReader ar = new AwesomeReader(File.OpenRead(path), true))
            {
                if (ar.ReadInt32() != MAGIC_XPR2)
                {
                    return(null);
                }

                ar.ReadInt32(); // Always 2048?

                int texSize = ar.ReadInt32();
                xpr.images = new Bitmap[ar.ReadInt32()];

                for (int i = 0; i < xpr.images.Length; i++)
                {
                    // TX2D Header
                    if (ar.ReadInt32() != MAGIC_TX2D)
                    {
                        continue;
                    }

                    int infoOffset = ar.ReadInt32() + 45;
                    ar.ReadInt32();                       // Not needed - Always 52?
                    int nameOffset = ar.ReadInt32() + 12; // Texture name offset

                    // Reads texture name
                    ar.BaseStream.Position = nameOffset;
                    string name = ar.ReadNullString(); // "album"

                    // Reads texture info
                    ar.BaseStream.Position = infoOffset;
                    int  imageOffset     = ar.ReadUInt16();
                    int  bytesOffset     = (imageOffset << 8) + 0x80C; // Where raw image bytes are
                    byte compressionType = ar.ReadByte();              // 0x52 = DXT1
                    int  height          = (ar.ReadUInt16() + 1) << 3;
                    int  width           = (ar.ReadUInt16() + 1) & 0x1FFF;

                    int size = ((texSize >> 8) - imageOffset) << 8;

                    // Reads raw image data
                    ar.BaseStream.Position = bytesOffset;
                    byte[] data = ar.ReadBytes(size);

                    string compression = "";
                    switch (compressionType)
                    {
                    case 0x52:     // DXT1
                        compression = "DXT1";
                        break;

                    case 0x53:     // DXT3
                    case 0x54:     // DXT5
                    case 0x71:     // DXT5 - Packed normal map
                    case 0x7C:     // DXT1 - PAcked normal map
                    case 0x86:     // raw
                        continue;
                    }

                    byte[] dds = new byte[128 + data.Length];
                    SwapBytes(data);

                    using (MemoryStream ms = new MemoryStream(dds))
                    {
                        ms.Write(BuildDDSHeader(compression, width, height, data.Length, 0), 0, 128);
                        ms.Write(data, 0, data.Length);
                        ms.Seek(0, SeekOrigin.Begin);

                        DDSImage image = new DDSImage(ms);
                        xpr.images[i] = image.BitmapImage;
                        //xpr.images[i].Save("converted.png");
                    }
                    //File.WriteAllBytes("test.dds", dds);

                    continue; // Not ready for multiple images yet
                }
            }

            return(xpr);
        }