/// <summary> /// Constructs a new constant speed curve. /// </summary> /// <param name="speed">Speed to maintain while traveling around a curve.</param> /// <param name="curve">Curve to wrap.</param> /// <param name="sampleCount">Number of samples to use when constructing the wrapper curve. /// More samples increases the accuracy of the speed requirement at the cost of performance.</param> public ConstantLinearSpeedCurve(float speed, Curve <System.Numerics.Vector3> curve, int sampleCount) : base(speed, curve, sampleCount) { }
/// <summary> /// Constructs a new constant speed curve. /// </summary> /// <param name="speed">Speed to maintain while traveling around a curve.</param> /// <param name="curve">Curve to wrap.</param> public ConstantLinearSpeedCurve(float speed, Curve <System.Numerics.Vector3> curve) : base(speed, curve) { }