public static ComputeCenter ( |
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shape | Shape to compute the center of. | |
return | Microsoft.Xna.Framework.Vector3 |
/// <summary> /// Computes the center of the shape. This can be considered its /// center of mass. This calculation is often associated with the /// volume calculation, which is given by this method as well. /// </summary> /// <param name="volume">Volume of the shape.</param> /// <returns>Center of the shape.</returns> public override Vector3 ComputeCenter(out float volume) { return(InertiaHelper.ComputeCenter(this, out volume)); }
/// <summary> /// Computes the center of the shape. This can be considered its /// center of mass. /// </summary> /// <returns>Center of the shape.</returns> public override Vector3 ComputeCenter() { return(InertiaHelper.ComputeCenter(this)); }