void Awake() { instance = this; gameObject.SetActive(false); }
// user clicked option button, then show option public void OnButtonOption() { BEAudioManager.SoundPlay(0); UISGOption.Show(); }
void Awake() { instance = this; gameObject.SetActive(false); }
// user clicked option button, then show option public void OnButtonOption() { BEAudioManager.SoundPlay(0); UISGOption.Show(); }