private void AddSavePage() { string StName = Utils.GetRequest("StName", "post", 2, @"^[\s\S]{1,20}$", "名称限1-20字"); int Types = int.Parse(Utils.GetRequest("Types", "post", 2, @"^[0-9]\d*$", "ID错误")); int ShotTypes = int.Parse(Utils.GetRequest("ShotTypes", "post", 2, @"^[0-1]\d*$", "出手方式选择错误")); int SmallPay = int.Parse(Utils.GetRequest("SmallPay", "post", 2, @"^[0-9]\d*$", "最小下注填写错误")); int BigPay = int.Parse(Utils.GetRequest("BigPay", "post", 2, @"^[0-9]\d*$", "最大下注填写错误")); int Expir = int.Parse(Utils.GetRequest("Expir", "post", 2, @"^[0-9]\d*$", "超时时间填写错误")); BCW.Model.Game.Stone model = new BCW.Model.Game.Stone(); model.StName = StName; model.Types = Types; model.ShotTypes = ShotTypes; model.SmallPay = SmallPay; model.BigPay = BigPay; model.Expir = Expir; model.PayCent = 0; model.OneUsId = 0; model.TwoUsId = 0; model.ThrUsId = 0; model.OneShot = 0; model.TwoShot = 0; model.ThrShot = 0; model.Online = 0; model.OneStat = 0; model.TwoStat = 0; model.ThrStat = 0; model.IsStatus = 0; model.NextShot = 1; model.PkCount = 1; new BCW.BLL.Game.Stone().Add(model); Utils.Success("添加成功", "添加房间成功..", Utils.getUrl("stone.aspx"), "1"); }
private void EditSavePage() { int id = int.Parse(Utils.GetRequest("id", "post", 2, @"^[0-9]\d*$", "ID错误")); string StName = Utils.GetRequest("StName", "post", 2, @"^[\s\S]{1,20}$", "名称限1-20字"); int Types = int.Parse(Utils.GetRequest("Types", "post", 2, @"^[0-9]\d*$", "ID错误")); int ShotTypes = int.Parse(Utils.GetRequest("ShotTypes", "post", 2, @"^[0-1]\d*$", "出手方式选择错误")); int SmallPay = int.Parse(Utils.GetRequest("SmallPay", "post", 2, @"^[0-9]\d*$", "最小下注填写错误")); int BigPay = int.Parse(Utils.GetRequest("BigPay", "post", 2, @"^[0-9]\d*$", "最大下注填写错误")); int Expir = int.Parse(Utils.GetRequest("Expir", "post", 2, @"^[0-9]\d*$", "超时时间填写错误")); if (!new BCW.BLL.Game.Stone().Exists(id)) { Utils.Error("不存在的记录", ""); } BCW.Model.Game.Stone model = new BCW.Model.Game.Stone(); model.ID = id; model.StName = StName; model.Types = Types; model.ShotTypes = ShotTypes; model.SmallPay = SmallPay; model.BigPay = BigPay; model.Expir = Expir; new BCW.BLL.Game.Stone().Update(model); Utils.Success("修改成功", "修改房间成功..", Utils.getUrl("stone.aspx"), "1"); }