Esempio n. 1
0
        public bool Send(int cmd, byte[] data)
        {
            int       conId = connectId;
            NetBuffer buf   = new NetBuffer();

            data = NetEncoder.OnSendData(data);

            NetEncoder.OnSendHead(buf, cmd, data.Length);
            buf.WriteBytes(data);

            try
            {
                if (_tcpClient != null && _tcpClient.Connected)
                {
                    _socketStream.Write(buf.ToBytes(), 0, buf.GetLength());
                    return(true);
                }
                else
                {
                    return(false);
                }
            }
            catch (Exception e)
            {
                Log.Debug("SendCmd error :" + cmd + "," + e.ToString());
                Log.Debug("conid:" + conId + "conecntId:" + connectId);
                if (onReconnect != null && conId == connectId)
                {
                    onReconnect();
                }
                return(false);
            }
        }
Esempio n. 2
0
        public override bool SendCmd(int cmd, byte[] data)
        {
            NetBuffer buf = new NetBuffer();

            data = NetEncoder.OnSendData(data);

            NetEncoder.OnSendHead(buf, cmd, data.Length);
            buf.WriteBytes(data);

            _socket.Send(buf.ToBytes());
            return(true);
        }