void Start()
        {
            _KinectSensor = _AzureKinectManager.Sensor;
            if (_KinectSensor != null)
            {
                Debug.Log("ColorResolution: " + _KinectSensor.ColorImageWidth + "x" + _KinectSensor.ColorImageHeight);
                Debug.Log("DepthResolution: " + _KinectSensor.DepthImageWidth + "x" + _KinectSensor.DepthImageHeight);

                _ColorImageTexture = new Texture2D(_KinectSensor.ColorImageWidth, _KinectSensor.ColorImageHeight, TextureFormat.BGRA32, false);

                _PointCloudMesh = GetComponent <PointCloudMesh>();
                _PointCloudMesh.GenerateMesh(_KinectSensor.ColorImageWidth, _KinectSensor.ColorImageHeight);
            }
        }
Esempio n. 2
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        void Start()
        {
            List <AzureKinectSensor> kinectSensors = _AzureKinectManager.SensorList;

            if (_DeviceNumber < kinectSensors.Count)
            {
                _KinectSensor = _AzureKinectManager.SensorList[_DeviceNumber];
                if (_KinectSensor != null)
                {
                    Debug.Log("ColorResolution: " + _KinectSensor.ColorImageWidth + "x" + _KinectSensor.ColorImageHeight);
                    Debug.Log("DepthResolution: " + _KinectSensor.DepthImageWidth + "x" + _KinectSensor.DepthImageHeight);

                    // _LowPassFilter = new ExponentialSmoothingLowPassFilter((uint)_Accel.Length, 0.05f);
                    // _LowPassFilter = new DoubleExponentialSmoothingLowPassFilter((uint)_Accel.Length, 0.3f, 0.3f);
                    _LowPassFilter = new ButterworthFilter(_Order, _SamplingFrequency, _CutoffFrequency, (uint)_Accel.Length);

                    _ColorImageTexture = new Texture2D(_KinectSensor.ColorImageWidth, _KinectSensor.ColorImageHeight, TextureFormat.BGRA32, false);

                    _PointCloudMesh = GetComponent <PointCloudMesh>();
                    _PointCloudMesh.GenerateMesh(_KinectSensor.ColorImageWidth, _KinectSensor.ColorImageHeight);
                }
            }
        }