public ImportMesh ( Stream stream, Axiom.Core.Mesh mesh ) : void | ||
stream | Stream | The stream holding the .mesh data. Must be initialised (pos at the start of the buffer). |
mesh | Axiom.Core.Mesh | Reference to the Mesh object which will receive the data. Should be blank already. |
return | void |
/// <summary> /// Loads the mesh data. /// </summary> protected override void LoadImpl() { // meshLoadMeter.Enter(); // load this bad boy if it is not to be manually defined if (!isManual) { // get the resource data from MeshManager Stream data = MeshManager.Instance.FindResourceData(name); string extension = Path.GetExtension(name); // mesh loading stats int before, after; // get the tick count before loading the mesh before = Environment.TickCount; if (extension == ".mesh") { // instantiate a mesh reader and pass in the stream data MeshSerializer meshReader = new MeshSerializer(); // import the .mesh file meshReader.ImportMesh(data, this); } else if (extension == ".xml") { OgreXmlMeshReader meshReader = new OgreXmlMeshReader(data); // import the .xml file meshReader.Import(this); } else if (extension == ".dae") { ColladaMeshReader meshReader = new ColladaMeshReader(data, "tmp"); // import the .dae file meshReader.Import(this); } else { data.Close(); throw new AxiomException("Unsupported mesh format '{0}'", extension); } // get the tick count after loading the mesh after = Environment.TickCount; // record the time elapsed while loading the mesh log.InfoFormat("Mesh: Loaded '{0}', took {1}ms", this.name, (after - before)); // close the stream (we don't need to leave it open here) data.Close(); } // prepare the mesh for a shadow volume? if (MeshManager.Instance.PrepareAllMeshesForShadowVolumes) { if (edgeListsBuilt || autoBuildEdgeLists) { PrepareForShadowVolume(); } if (!edgeListsBuilt && autoBuildEdgeLists) { BuildEdgeList(); } } // meshLoadMeter.Exit(); }
//public override void Preload() //{ // //if (isPreloaded) { // // return; // //} // // load this bad boy if it is not to be manually defined // if ( !isManuallyDefined ) // { // MeshSerializer serializer = new MeshSerializer(); // // get the resource data from MeshManager // Stream data = MeshManager.Instance.FindResourceData( name ); // string extension = Path.GetExtension( name ); // if ( extension != ".mesh" ) // { // data.Close(); // throw new AxiomException( "Unsupported mesh format '{0}'", extension ); // } // // fetch the .mesh dependency info // serializer.GetDependencyInfo( data, this ); // // close the stream (we don't need to leave it open here) // data.Close(); // } //} /// <summary> /// Loads the mesh data. /// </summary> protected override void load() { // unload this first if it is already loaded if ( IsLoaded ) { Unload(); } // I should eventually call Preload here, and then use // the preloaded data to make future loads faster, but // I haven't finished the Preload stuff yet. // Preload(); // load this bad boy if it is not to be manually defined if ( !IsManuallyLoaded ) { var serializer = new MeshSerializer(); // get the resource data from MeshManager var data = ResourceGroupManager.Instance.OpenResource( Name, Group, true, this ); var extension = Path.GetExtension( Name ); if ( extension != ".mesh" ) { data.Close(); throw new AxiomException( "Unsupported mesh format '{0}'", extension ); } // import the .mesh file serializer.ImportMesh( data, this ); // close the stream (we don't need to leave it open here) data.Close(); } // prepare the mesh for a shadow volume? if ( MeshManager.Instance.PrepareAllMeshesForShadowVolumes ) { if ( this._edgeListsBuilt || this._autoBuildEdgeLists ) { PrepareForShadowVolume(); } if ( !this._edgeListsBuilt && this._autoBuildEdgeLists ) { BuildEdgeList(); } } // The loading process accesses lod usages directly, so // transformation of user values must occur after loading is complete. // Transform user lod values foreach ( var mlu in this.meshLodUsageList ) { mlu.Value = this._lodStrategy.TransformUserValue( mlu.UserValue ); } // meshLoadMeter.Exit(); }
private static Mesh ReadMesh(Matrix4 transform, string srcDir, string meshFile) { Stream meshData = new FileStream(srcDir + meshFile, FileMode.Open); Mesh mesh = new Mesh(meshFile); if (meshFile.EndsWith(".mesh", StringComparison.CurrentCultureIgnoreCase)) { MeshSerializer meshReader = new MeshSerializer(); meshReader.ImportMesh(meshData, mesh); } else if (meshFile.EndsWith(".mesh.xml", StringComparison.CurrentCultureIgnoreCase)) { OgreXmlMeshReader meshReader = new OgreXmlMeshReader(meshData); meshReader.Import(mesh); } else if (meshFile.EndsWith(".dae", StringComparison.CurrentCultureIgnoreCase)) { string extension = Path.GetExtension(meshFile); string baseFile = Path.GetFileNameWithoutExtension(meshFile); string basename = meshFile.Substring(0, meshFile.Length - extension.Length); ColladaMeshReader meshReader = new ColladaMeshReader(meshData, baseFile); // import the .dae file meshReader.Import(transform, mesh, null, "idle", basename); // materialScript = meshReader.MaterialScript; } else { meshData.Close(); string extension = Path.GetExtension(meshFile); throw new AxiomException("Unsupported mesh format '{0}'", extension); } meshData.Close(); return mesh; }
private static void Test( string srcDir, string dstDir, string name ) { MeshSerializer meshReader = new MeshSerializer(); Stream data = new FileStream( srcDir + name, FileMode.Open ); // import the .mesh file Mesh mesh = new Mesh( "testmesh" ); meshReader.ImportMesh( data, mesh ); meshReader.ExportMesh( mesh, dstDir + name ); }