IsLeafVisible() public method

Determines if one leaf node is visible from another.
public IsLeafVisible ( Axiom.SceneManagers.Bsp.BspNode from, Axiom.SceneManagers.Bsp.BspNode to ) : bool
from Axiom.SceneManagers.Bsp.BspNode
to Axiom.SceneManagers.Bsp.BspNode
return bool
 /// <summary>
 ///		Determines if the passed in node (must also be a leaf) is visible from this leaf.
 ///	</summary>
 ///	<remarks>
 ///		Must only be called on a leaf node, and the parameter must also be a leaf node. If
 ///		this method returns true, then the leaf passed in is visible from this leaf.
 ///		Note that internally this uses the Potentially Visible Set (PVS) which is precalculated
 ///		and stored with the BSP level.
 ///	</remarks>
 public bool IsLeafVisible(BspNode leaf)
 {
     return(owner.IsLeafVisible(this, leaf));
 }