public abstract Initialize ( Axiom.Graphics.RenderWindow parent, bool useKeyboard, bool useMouse, bool useGamepad, bool ownMouse ) : void | ||
parent | Axiom.Graphics.RenderWindow | Parent window that the input belongs to. |
useKeyboard | bool | |
useMouse | bool | |
useGamepad | bool | |
ownMouse | bool | /// If true, input will be taken over from the OS and exclusive to the window. /// If false, input will still be shared with other apps. /// |
return | void |