public RenderTarget(EglPlatformOpenGlInterface egl, EglSurface glSurface, IEglWindowGlPlatformSurfaceInfo info) : base(egl) { _egl = egl; _glSurface = glSurface; _info = info; _currentSize = info.Size; }
protected EglPlatformSurfaceRenderTargetBase(EglPlatformOpenGlInterface egl) { _egl = egl; }
public EglGlPlatformSurface(EglPlatformOpenGlInterface egl, IEglWindowGlPlatformSurfaceInfo info) : base() { _egl = egl; _info = info; }