public static AvaliGraphic Get <T>( string path, Shader shader, Vector2 drawSize, Color color, Color colorTwo, Color colorThree, AvaliGraphicData data) where T : AvaliGraphic, new() { //if (shader.name != "Custom/Cutout") { shadertest = shader; } //if (shader.name == "Custom/Cutout") { shader = shadertest; } //Log.Message("Was Got2: " + shader.name + " Color3: " + colorThree); return((AvaliGraphic)AvaliGraphicDatabase.GetInner <T>(new AvaliGraphicRequest(typeof(T), path, shader, drawSize, color, colorTwo, colorThree, data, 0, (List <ShaderParameter>)null))); }
public virtual AvaliGraphic GetShadowlessGraphic() { if (this.data == null || this.data.shadowData == null) { return(this); } if (this.cachedShadowlessGraphicInt == null) { AvaliGraphicData graphicData = new AvaliGraphicData(); graphicData.CopyFrom(this.data); graphicData.shadowData = (ShadowData)null; this.cachedShadowlessGraphicInt = graphicData.Graphic; } return(this.cachedShadowlessGraphicInt); }
public AvaliGraphicRequest( System.Type graphicClass, string path, Shader shader, Vector2 drawSize, Color color, Color colorTwo, Color colorThree, AvaliGraphicData graphicData, int renderQueue, List <ShaderParameter> shaderParameters) { this.graphicClass = graphicClass; this.path = path; this.shader = shader; this.drawSize = drawSize; this.color = color; this.colorTwo = colorTwo; this.colorThree = colorThree; this.graphicData = graphicData; this.renderQueue = renderQueue; this.shaderParameters = shaderParameters.NullOrEmpty <ShaderParameter>() ? (List <ShaderParameter>)null : shaderParameters; }
public void CopyFrom(AvaliGraphicData other) { this.texPath = other.texPath; this.graphicClass = other.graphicClass; this.shaderType = other.shaderType; this.color = other.color; this.colorTwo = other.colorTwo; this.colorThree = other.colorThree; this.drawSize = other.drawSize; this.drawOffset = other.drawOffset; this.drawOffsetNorth = other.drawOffsetNorth; this.drawOffsetEast = other.drawOffsetEast; this.drawOffsetSouth = other.drawOffsetSouth; this.drawOffsetWest = other.drawOffsetSouth; this.onGroundRandomRotateAngle = other.onGroundRandomRotateAngle; this.drawRotated = other.drawRotated; this.allowFlip = other.allowFlip; this.flipExtraRotation = other.flipExtraRotation; this.shadowData = other.shadowData; this.damageData = other.damageData; this.linkType = other.linkType; this.linkFlags = other.linkFlags; this.cachedGraphic = (AvaliGraphic)null; }
public static AvaliGraphic Get( System.Type graphicClass, string path, Shader shader, Vector2 drawSize, Color color, Color colorTwo, Color colorThree, AvaliGraphicData data, List <ShaderParameter> shaderParameters) { AvaliGraphicRequest req = new AvaliGraphicRequest(graphicClass, path, shader, drawSize, color, colorTwo, colorThree, data, 0, shaderParameters); // liQdComment 2 This is what the game requests if (req.graphicClass == typeof(Graphic_Multi)) { //Log.Message("AvaliGraphic request of type Graphic_Multi"); return((AvaliGraphic)AvaliGraphicDatabase.GetInner <AvaliGraphic_Multi>(req)); } if (req.graphicClass == typeof(AvaliGraphic_Single)) { return((AvaliGraphic)AvaliGraphicDatabase.GetInner <AvaliGraphic_Single>(req)); } if (req.graphicClass == typeof(AvaliGraphic_Terrain)) { return((AvaliGraphic)AvaliGraphicDatabase.GetInner <AvaliGraphic_Terrain>(req)); } if (req.graphicClass == typeof(AvaliGraphic_Multi)) { return((AvaliGraphic)AvaliGraphicDatabase.GetInner <AvaliGraphic_Multi>(req)); } if (req.graphicClass == typeof(AvaliGraphic_Mote)) { return((AvaliGraphic)AvaliGraphicDatabase.GetInner <AvaliGraphic_Mote>(req)); } if (req.graphicClass == typeof(AvaliGraphic_Random)) { return((AvaliGraphic)AvaliGraphicDatabase.GetInner <AvaliGraphic_Random>(req)); } if (req.graphicClass == typeof(AvaliGraphic_Flicker)) { return((AvaliGraphic)AvaliGraphicDatabase.GetInner <AvaliGraphic_Flicker>(req)); } if (req.graphicClass == typeof(AvaliGraphic_Appearances)) { return((AvaliGraphic)AvaliGraphicDatabase.GetInner <AvaliGraphic_Appearances>(req)); } if (req.graphicClass == typeof(AvaliGraphic_StackCount)) { return((AvaliGraphic)AvaliGraphicDatabase.GetInner <AvaliGraphic_StackCount>(req)); } try { return((AvaliGraphic)GenGeneric.InvokeStaticGenericMethod(typeof(AvaliGraphicDatabase), req.graphicClass, "GetInner", (object)req)); } catch (Exception ex) { Log.Error("Exception getting " + (object)graphicClass + " at " + path + ": " + ex.ToString(), false); } return(AvaliBaseContent.BadGraphic); }