public Engine(Auxiliary a, string ip, int port) { this.MyAuxiliary = a; SocketUrl = ip; Port = port; PacketList = new ArrayList(); SocketEngine = new TcpClient(); Connect(); }
public void Init(Auxiliary a) { MyAuxiliary = a; }
public SocketEngine(Auxiliary.Auxiliary a, string ip, int port) : base(a, ip, port) { g = (Game)a; }