public override void DoPostConfigureComplete(GameObject go)
        {
            DenseLogicGate logicGate = go.AddComponent <DenseLogicGate>();

            logicGate.op = GetLogicOp();
            logicGate.inputPortOffsets  = InputPortOffsets;
            logicGate.outputPortOffsets = OutputPortOffsets;
        }
Esempio n. 2
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 public static void OnBuildingFullyRepairedWrapper(DenseLogicGate component, object data)
 {
     component.OnBuildingFullyRepaired(data);
 }
Esempio n. 3
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 public static void OnBuildingBrokenWrapper(DenseLogicGate component, object data)
 {
     component.OnBuildingBroken(data);
 }