Esempio n. 1
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        public void UpdateFromCurrentStatus()
        {
            var gameBoardPage = new GameBoardPage();

            var actual = gameBoardPage.GetStatus();

            this.CrossesMovesFirst = actual.CrossesMovesFirst;
            this.CrossesPlayerType = actual.CrossesPlayerType;
            this.CrossesWinsCount = actual.CrossesWinsCount;
            this.CrossesWinsPercent = actual.CrossesWinsPercent;
            this.DrawsCount = actual.DrawsCount;
            this.DrawsPercent = actual.DrawsPercent;
            this.NoughtsPlayerType = actual.NoughtsPlayerType;
            this.NoughtsWinsCount = actual.NoughtsWinsCount;
            this.NoughtsWinsPercent = actual.NoughtsWinsPercent;
        }
Esempio n. 2
0
        public void UpdateFromCurrentStatus()
        {
            var gameBoardPage = new GameBoardPage();

            var actual = gameBoardPage.GetStatus();

            this.CrossesMovesFirst  = actual.CrossesMovesFirst;
            this.CrossesPlayerType  = actual.CrossesPlayerType;
            this.CrossesWinsCount   = actual.CrossesWinsCount;
            this.CrossesWinsPercent = actual.CrossesWinsPercent;
            this.DrawsCount         = actual.DrawsCount;
            this.DrawsPercent       = actual.DrawsPercent;
            this.NoughtsPlayerType  = actual.NoughtsPlayerType;
            this.NoughtsWinsCount   = actual.NoughtsWinsCount;
            this.NoughtsWinsPercent = actual.NoughtsWinsPercent;
        }