Esempio n. 1
0
 public void Draw(Sierpinski t, ref List<Entity> ents, int maxDepth = 15)
 {
     if (t.depth > maxDepth)
         return;
     else
     {
         ents.Add(t.Triangle);
         foreach (Sierpinski tri in t.GetTriangles())
             Draw(tri, ref ents, maxDepth);
     }
 }
Esempio n. 2
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 public Sierpinski[] GetTriangles()
 {
     Point2d MidAB = MidPoint(A, B),
             MidBC = MidPoint(B, C),
             MidAC = MidPoint(A, C);
     Sierpinski t1 = new Sierpinski(A, MidAB, MidAC),
                t2 = new Sierpinski(B, MidAB, MidBC),
                t3 = new Sierpinski(C, MidAC, MidBC);
     t1.depth = depth + 1;
     t2.depth = depth + 1;
     t3.depth = depth + 1;
     return new Sierpinski[] { t1, t2, t3 };
 }
Esempio n. 3
0
        public void DrawTriangle()
        {
            Point3d insPt;
            Double size;
            if (Lab2.Selector.Point("Punto de inserción", out insPt) &&
                Lab2.Selector.Double("El tamaño del triangulo", out size))
            {
                Sierpinski triangle = new Sierpinski(insPt, size);
                List<Entity> ents = new List<Entity>();
                triangle.Draw(triangle, ref ents, 5);
                Lab3.DBMan.Draw(ents.ToArray());
                Editor ed = Application.DocumentManager.MdiActiveDocument.Editor;
                ed.WriteMessage("Total de triangulos", ents.Count);

            }
        }