public AvatarAppearance ToAvatarAppearance(UUID owner) { AvatarAppearance appearance = new AvatarAppearance(owner); if (Data.Count == 0) return appearance; appearance.ClearWearables(); try { if (Data.ContainsKey("Serial")) appearance.Serial = Int32.Parse(Data["Serial"]); if (Data.ContainsKey("AvatarHeight")) appearance.AvatarHeight = float.Parse(Data["AvatarHeight"]); // Legacy Wearables if (Data.ContainsKey("BodyItem")) appearance.Wearables[AvatarWearable.BODY].Wear( UUID.Parse(Data["BodyItem"]), UUID.Parse(Data["BodyAsset"])); if (Data.ContainsKey("SkinItem")) appearance.Wearables[AvatarWearable.SKIN].Wear( UUID.Parse(Data["SkinItem"]), UUID.Parse(Data["SkinAsset"])); if (Data.ContainsKey("HairItem")) appearance.Wearables[AvatarWearable.HAIR].Wear( UUID.Parse(Data["HairItem"]), UUID.Parse(Data["HairAsset"])); if (Data.ContainsKey("EyesItem")) appearance.Wearables[AvatarWearable.EYES].Wear( UUID.Parse(Data["EyesItem"]), UUID.Parse(Data["EyesAsset"])); if (Data.ContainsKey("ShirtItem")) appearance.Wearables[AvatarWearable.SHIRT].Wear( UUID.Parse(Data["ShirtItem"]), UUID.Parse(Data["ShirtAsset"])); if (Data.ContainsKey("PantsItem")) appearance.Wearables[AvatarWearable.PANTS].Wear( UUID.Parse(Data["PantsItem"]), UUID.Parse(Data["PantsAsset"])); if (Data.ContainsKey("ShoesItem")) appearance.Wearables[AvatarWearable.SHOES].Wear( UUID.Parse(Data["ShoesItem"]), UUID.Parse(Data["ShoesAsset"])); if (Data.ContainsKey("SocksItem")) appearance.Wearables[AvatarWearable.SOCKS].Wear( UUID.Parse(Data["SocksItem"]), UUID.Parse(Data["SocksAsset"])); if (Data.ContainsKey("JacketItem")) appearance.Wearables[AvatarWearable.JACKET].Wear( UUID.Parse(Data["JacketItem"]), UUID.Parse(Data["JacketAsset"])); if (Data.ContainsKey("GlovesItem")) appearance.Wearables[AvatarWearable.GLOVES].Wear( UUID.Parse(Data["GlovesItem"]), UUID.Parse(Data["GlovesAsset"])); if (Data.ContainsKey("UnderShirtItem")) appearance.Wearables[AvatarWearable.UNDERSHIRT].Wear( UUID.Parse(Data["UnderShirtItem"]), UUID.Parse(Data["UnderShirtAsset"])); if (Data.ContainsKey("UnderPantsItem")) appearance.Wearables[AvatarWearable.UNDERPANTS].Wear( UUID.Parse(Data["UnderPantsItem"]), UUID.Parse(Data["UnderPantsAsset"])); if (Data.ContainsKey("SkirtItem")) appearance.Wearables[AvatarWearable.SKIRT].Wear( UUID.Parse(Data["SkirtItem"]), UUID.Parse(Data["SkirtAsset"])); if (Data.ContainsKey("VisualParams")) { string[] vps = Data["VisualParams"].Split(new[] {','}); byte[] binary = new byte[AvatarAppearance.VISUALPARAM_COUNT]; for (int i = 0; i < vps.Length && i < binary.Length; i++) binary[i] = (byte) Convert.ToInt32(vps[i]); appearance.VisualParams = binary; } if (Data.ContainsKey("Textures")) { string t = Data["Textures"]; OSD tex = OSDParser.DeserializeJson(t); appearance.Texture = Primitive.TextureEntry.FromOSD(tex); } // New style wearables foreach (KeyValuePair<string, string> _kvp in Data) { if (_kvp.Key.StartsWith("Wearable ")) { string wearIndex = _kvp.Key.Substring(9); string[] wearIndices = wearIndex.Split(new[] {':'}); if (wearIndices.Length == 2 && wearIndices[1].Length == 1) { int index = Convert.ToInt32(wearIndices[0]); string[] ids = _kvp.Value.Split(new[] { ':' }); UUID itemID = new UUID(ids[0]); UUID assetID = new UUID(ids[1]); appearance.Wearables[index].Add(itemID, assetID); } else { //For when we get stuff like 0020_0_x003A_0 var index2 = wearIndices[1].Split('_'); int index = Convert.ToInt32(index2[1]); string[] ids = _kvp.Value.Split(new[] { ':' }); UUID itemID = new UUID(ids[0]); UUID assetID = new UUID(ids[1]); appearance.Wearables[index].Add(itemID, assetID); } } } // Attachments Dictionary<string, string> attchs = new Dictionary<string, string>(); Dictionary<string, string> attchsAssets = new Dictionary<string, string>(); #if (!ISWIN) foreach (KeyValuePair<string, string> _kvp in Data) { if (_kvp.Key.StartsWith("_ap_")) attchs[_kvp.Key] = _kvp.Value; if (_kvp.Key.StartsWith("_apa_")) attchsAssets[_kvp.Key] = _kvp.Value; } #else foreach (KeyValuePair<string, string> _kvp in Data.Where(_kvp => _kvp.Key.StartsWith("_ap_"))) attchs[_kvp.Key] = _kvp.Value; #endif foreach (KeyValuePair<string, string> _kvp in attchs) { string pointStr = _kvp.Key.Substring(4); int point = 0; if (!Int32.TryParse(pointStr, out point)) continue; UUID uuid = UUID.Zero; UUID.TryParse(_kvp.Value, out uuid); UUID assetuuid = UUID.Zero; if(attchsAssets.ContainsKey(_kvp.Key)) UUID.TryParse(attchsAssets[_kvp.Key], out uuid); appearance.SetAttachment(point, uuid, assetuuid); } if (appearance.Wearables[AvatarWearable.BODY].Count == 0) appearance.Wearables[AvatarWearable.BODY].Wear( AvatarWearable.DefaultWearables[ AvatarWearable.BODY][0]); if (appearance.Wearables[AvatarWearable.SKIN].Count == 0) appearance.Wearables[AvatarWearable.SKIN].Wear( AvatarWearable.DefaultWearables[ AvatarWearable.SKIN][0]); if (appearance.Wearables[AvatarWearable.HAIR].Count == 0) appearance.Wearables[AvatarWearable.HAIR].Wear( AvatarWearable.DefaultWearables[ AvatarWearable.HAIR][0]); if (appearance.Wearables[AvatarWearable.EYES].Count == 0) appearance.Wearables[AvatarWearable.EYES].Wear( AvatarWearable.DefaultWearables[ AvatarWearable.EYES][0]); } catch { // We really should report something here, returning null // will at least break the wrapper return null; } return appearance; }