static void Main(string[] args) { // Caracteres a usar char smile = '\u263A'; char frown = '\u2639'; char skull = '\u2620'; // Nave espacial SpaceShip spaceShip = new SpaceShip(); // Estado da nave bool shieldsUp = spaceShip.Shield > 0; bool armourOk = spaceShip.Armour > 0; // Linha de código necessária para mostrar caracteres Unicode Console.OutputEncoding = Encoding.UTF8; // Testar o if if (shieldsUp && armourOk) { Console.WriteLine($"You're doing great {smile}"); } else if (shieldsUp ^ armourOk) { Console.WriteLine($"You don't look so good {frown}"); } else { Console.WriteLine($"You're dead {skull}"); } }
static void Main(string[] args) { char smile = '\u263A'; char frown = '\u2639'; char skull = '\u2620'; SpaceShip spaceShip = new SpaceShip(); bool shieldsUp = spaceShip.Shield > 0; bool armourOk = spaceShip.Armour > 0; if (shieldsUp && armourOk) { Console.WriteLine($"You're doing great {smile}"); } else if (shieldsUp ^ armourOk) { Console.WriteLine($"You don't look so good {frown}"); } else { Console.WriteLine($"You're dead {skull}"); } }