public void Refresh(WorldBossInfo bossInfo)
 {
     if (bossInfo != null)
     {
         int highRank = bossInfo.HighRank;
         int lowRank = bossInfo.LowRank;
         if (lowRank == highRank)
         {
             this.mRank.text = Singleton<StringManager>.Instance.GetString("activityLuckyDrawRuleRank", new object[]
             {
                 lowRank
             });
         }
         else
         {
             this.mRank.text = Singleton<StringManager>.Instance.GetString("activityLuckyDrawRuleRank", new object[]
             {
                 string.Format("{0}~{1}", lowRank, highRank)
             });
         }
         if (bossInfo.RewardType[0] == 2)
         {
             this.mGemNum.text = bossInfo.RewardValue1[0].ToString();
         }
         else
         {
             this.mGemNum.text = "0";
         }
     }
 }
Esempio n. 2
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 public override void Refresh(object data)
 {
     if (this.mUserData == data)
     {
         return;
     }
     this.mUserData = (BillboardInfoData)data;
     this.mRankData = (RankData)this.mUserData.userData;
     int rank = this.GetRank();
     foreach (WorldBossInfo current in Globals.Instance.AttDB.WorldBossDict.Values)
     {
         if (current != null && current.LowRank <= rank && (rank <= current.HighRank || current.HighRank == 0))
         {
             this.wbInfo = current;
             break;
         }
     }
     this.Refresh();
 }