/// <summary> /// Create monster in dungeon in location /// </summary> /// <param name="dungeon">Dungeon monster in</param> /// <param name="location">Location monster in</param> public Monster(Dungeon dungeon, XY location) : base(dungeon) { Location = location; Team = 1; }
/// <summary> /// Create a spawn area with just the given point /// </summary> public SpawnArea(XY point) { Area.Add(point); }