Esempio n. 1
0
        private bool CheckIfEnvironmentHit(Collider collider)
        {
            LinkDestructible linkDestructible = collider.transform.
                                                GetComponent <LinkDestructible>();
            bool envHit =
                WallKey.Equals
                    (LayerMask.LayerToName(collider.gameObject.layer)) ||
                PlatformKey.Equals
                    (LayerMask.LayerToName(collider.gameObject.layer));

            return(linkDestructible == null && envHit);
        }
Esempio n. 2
0
        private bool CheckIfWallHit(RaycastHit[] hits)
        {
            foreach (RaycastHit hit in hits)
            {
                Collider collider = hit.collider;
                if (collider != null)
                {
                    LinkDestructible bd = collider.transform.
                                          GetComponent <LinkDestructible>();
                    if (bd == null && WallKey.Equals
                            (LayerMask.LayerToName(collider.gameObject.layer)))
                    {
                        return(true);
                    }
                }
            }

            return(false);
        }