static void Main(string[] args) { Form form = new Form(); form.Width = 800; form.Height = 600; Game.Init(form); form.Show(); Game.Draw(); Application.Run(form); }
static void Main(string[] args) { frmMain form = new frmMain(); form.Width = 1600; form.Height = 900; Game.Init(form); form.Show(); Game.Draw(); Application.Run(form); }
static void Main(string[] args) { Form form = new Form(); form.Width = 1024; form.Height = 768; form.FormBorderStyle = FormBorderStyle.FixedToolWindow; Game.Init(form); form.Show(); Game.Draw(); Application.Run(form); }
private void btnStart_Click(object sender, EventArgs e) { Form form = new Form(); form.Width = 1000; form.Height = 768; form.FormClosed += Form_FormClosed; Game.Init(form); form.Show(); this.Hide(); Game.Draw(); }
static void Main() { Form form = new Form(); form.Width = 800; form.Height = 600; form.FormBorderStyle = FormBorderStyle.FixedDialog; form.MaximizeBox = false; Game.Init(form); form.Show(); Game.Draw(); Application.Run(form); }
static void Main() { Form form = new Form { Width = 800, Height = 600 }; Game.Init(form); form.Show(); Game.Load(); Game.Draw(); Application.Run(form); }
static void Main(string[] args) { Form form = new Form { Width = Screen.PrimaryScreen.Bounds.Width, Height = Screen.PrimaryScreen.Bounds.Height }; Game.Init(form); form.Show(); Game.Load(); Game.Draw(); Application.Run(form); }
static void Main() { Form form = new Form(); //System.Drawing.Icon icon = new System.Drawing.Icon("game.ico"); //form.Icon = icon; form.Width = 1024; form.Height = 768; form.Show(); form.FormClosing += Form_FormClosing; Game.Init(form); Game.Draw(); Application.Run(form); }
static void Main() { Form form = new Form { Width = Screen.PrimaryScreen.Bounds.Width, Height = Screen.PrimaryScreen.Bounds.Height - 50 }; //form.Width = 800; //form.Height = 600; Game.Init(form); form.Show(); Game.Draw(); Application.Run(form); }
static void Main(string[] args) { var form = new Form() { MinimumSize = new Size(800, 500), MaximumSize = new Size(800, 500), MaximizeBox = false, MinimizeBox = false, StartPosition = FormStartPosition.CenterScreen, Text = "Asteroids" }; Game.Init(form); form.Show(); Game.Draw(); Application.Run(form); }
static void Main() { var form = new Form() // Экземпляр формы создаем { MinimumSize = new System.Drawing.Size(800, 600), // Свойства. Ограничение размера формы мин и макс MaximumSize = new System.Drawing.Size(800, 600), MaximizeBox = false, // Нельзя расширить или спрятать (ниже) размер формы. MinimizeBox = false, StartPosition = FormStartPosition.CenterScreen, Text = "Asteroids" }; Game.Init(form); // Обращаемся к Init и передаем экземпляр формы. form.Show(); // Для отрисовки вызываем метод Show Game.Draw(); // Отрисовка через метод Draw Application.Run(form); // Запускаем форму. }
private static void Main(string[] args) { Form Form = new Form { Width = 1000, Height = 800, FormBorderStyle = FormBorderStyle.FixedDialog, MaximizeBox = false, StartPosition = FormStartPosition.CenterScreen }; Game.Init(Form); Form.Show(); Game.Draw(); Application.Run(Form); }
static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Form gameForm = new Form(); gameForm.Show(); gameForm.Width = 800; gameForm.Height = 600; Game.Initialize(gameForm); Game.Load(); Game.Draw(); Application.Run(gameForm); }
static void Main(string[] args) { Form form = new Form(); try { form.Width = 1920; form.Height = 1080; Game.Init(form); form.Show(); Game.Draw(); Application.Run(form); } catch (Exception ex) { Console.WriteLine(ex); throw; } }
static void Main(string[] args) { var handle = GetConsoleWindow(); ShowWindow(handle, SW_HIDE); Form form = new Form { Width = Settings.FieldWidth, Height = Settings.FieldHeight, MaximizeBox = false }; form.MaximumSize = form.Size; form.BackgroundImage = Game.SpaceImg; Game.Init(form); SplashScreen.ControlsInit(form); form.Show(); Game.Draw(); Application.Run(form); }
static void Main(string[] args) { try { Console.WriteLine("Please, enter game window width"); int.TryParse(Console.ReadLine(), out int width); Console.WriteLine("Please, enter game window height"); int.TryParse(Console.ReadLine(), out int height); Form form = new Form() { Width = width, Height = height }; Game.Init(form); form.Show(); Game.Load(); Game.Draw(); Application.Run(form); } catch (Exception e) { MessageBox.Show(e.Message); } }
static void Main(string[] args) { var form = new Form { Width = Screen.PrimaryScreen.Bounds.Width, Height = Screen.PrimaryScreen.Bounds.Height }; try { Game.Init(form); } catch (ArgumentOutOfRangeException e) { form.Width = 800; form.Height = 600; Game.Init(form); } Game.Load(); form.Show(); Game.Draw(); Application.Run(form); }
/// <summary> /// Обработчик события таймера. Запускает отрисовку и пересчет положения объектов /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void _timer_Tick(object sender, EventArgs e) { Game.Draw(); Game.Update(); }