public LatticePoint(float x, float y, float z, MetaballSystem system) { PosX = x; PosY = y; PosZ = z; this.system = system; lastFrame = 0; }
public Lattice(int dimensionX, int dimensionY, int dimensionZ, MetaballSystem system) { this.dimensionX = dimensionX; this.dimensionY = dimensionY; this.dimensionZ = dimensionZ; this.system = system; GenerateLattice(); }