public Field(Game game) { m_game = game; currentField = this; timerManager = new TimerManager(); players = new PlayerList(timerManager, CVars.cg_maxPlayers.intValue); m_tempCellsList = new LinkedList<FieldCell>(); m_tempMovableList = new List<MovableCell>(); movableCells = new LinkedList<MovableCell>(); m_playerAnimations = new PlayerAnimations(); m_bombAnimations = new BombAnimations(); }
public void Awake() { instance = this; }