private void SetUpButtons() { for (int i = 0; i < _allButtonsinScene.Length; i++) { _allButtonsinScene[i].onClick.AddListener(() => SoundManager.PlaySoundEffect("Sound/tap.wav")); } }
private void SetUpButtons() { for (int i = 0; i < _allButtonsinScene.Length; i++) { _allButtonsinScene[i].onClick.AddListener(() => SoundManager.PlaySoundEffect("Sound/tap.wav")); } }