/// <summary> /// Returns the name of a given scene. /// </summary> /// <param name="scene">Scene</param> /// <returns>Name of corresponding Unity scene file</returns> public static string SceneName(Scenes scene) { return SceneNames[(int) scene]; }
/// <summary> /// Returns the name of a given scene. /// </summary> /// <param name="scene">Scene</param> /// <returns>Name of corresponding Unity scene file</returns> public static string SceneName(Scenes scene) { return(SceneNames[(int)scene]); }