/// <summary> /// Starts the movement. /// </summary> public void MoveTo(GameObject wayPoint) { StartCoroutine(follower.MoveTo(sourceObject.transform.localPosition, wayPoint.transform.localPosition)); }
/// <summary> /// Starts the movement. /// </summary> public void MoveTo(GameObject wayPoint) { StartCoroutine(follower.MoveTo(sourceObject.transform.localPosition, wayPoint.transform.localPosition)); }