Esempio n. 1
0
    private void AccessPoint_AccessPointAvailable(object sender, AccessPointAvailableEventArgs e)
    {
        if (e != null && e.removedNpc != null)
        {
            foreach(var npc in npcs)
            {
                if (npc.Type == e.removedNpc)
                {
                    npc.Count--;
                    break;
                }
            }
        }

        NpcAccessPoint accessPoint = sender as NpcAccessPoint;
        if (accessPoint != null)
        {
            if (!_availableAccessPoints.Contains(accessPoint))
            {
                _availableAccessPoints.Add(accessPoint);
            }

            SpawnNpc(_availableAccessPoints[Random.Range(0, _availableAccessPoints.Count - 1)]);
        }
    }
Esempio n. 2
0
 private void OnAccessPointAvailable(AccessPointAvailableEventArgs args)
 {
     System.EventHandler<AccessPointAvailableEventArgs> handler = AccessPointAvailable;
     if (handler != null)
     {
         handler(this, args);
     }
 }