public KinematicData(StaticData loc, Vector3 velocity) : base(loc.position,loc.orientation)
 {
     this.velocity = velocity;
     this.rotation = 0;
 }
 public KinematicData(StaticData loc) : base(loc.position,loc.orientation)
 {
     this.velocity = Vector3.zero;
     this.rotation = 0;
 }