public void OnReset() { ItemStore.HideItems(); mFlag = false; Frame.gameObject.SetActive(false); gameObject.SetActive(false); }
private void OnReset() { base.Close(); ItemStore.HideItems(); }
public void OnReset() { ItemStore.HideItems(); mFlag = false; Frame.gameObject.SetActive(false); gameObject.SetActive(false); }
private void OnReset() { base.Close(); ItemStore.HideItems(); }