Esempio n. 1
0
 public void ShakeScene(float speed, int level, int attenuation, int vector, int loopcount, bool isblocking)
 {
     Shaker.ShakeObject(SceneCameras, speed, level, attenuation, vector, loopcount, isblocking);
 }
Esempio n. 2
0
        public void ShakeBustshot(int layer, float speed, int level, int attenuation, int vector, int loopcount, bool isblocking)
        {
            Layer layer2 = GetLayer(layer);

            Shaker.ShakeObject(layer2.gameObject, speed, level, attenuation, vector, loopcount, isblocking);
        }