public void OpenPicker(CardDummy[] pCards) { _Animator.SetBool("OpenPicker",true); StartCoroutine("LayoutCards", pCards); Open = true; }
public void SetDummy(CardDummy pDummy) { _Dummy = pDummy; _Front.material.mainTexture = pDummy.FrontImage; }
public void OpenPicker(CardDummy[] pCards) { _Animator.SetBool("OpenPicker",true); StartCoroutine("LayoutCards", pCards); Open = true; }
public void SetDummy(CardDummy pDummy) { _Dummy = pDummy; _Front.material.mainTexture = pDummy.FrontImage; }