Esempio n. 1
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 /*
  * Placing the new coin pile on the map
 */
 private void ParseCoinPileMessage(string[] tokens)
 {
     string[] location = tokens[0].Split(',');
     CoinPile coinPile = new CoinPile(int.Parse(location[0]), int.Parse(location[1]), int.Parse(tokens[1]), int.Parse(tokens[2]));
     GameManager.Instance.GameEngine.AddCoinPile(coinPile);
 }
Esempio n. 2
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 public void AddCoinPile(CoinPile coinPile)
 {
     map[coinPile.PositionX, coinPile.PositionY] = coinPile;
     coinPiles.Add(coinPile);
 }