static void Main(string[] args) { SportBike bike = new SportBike(); bike.MaxSpeedPublic = 230; bike.MaxSpeedInternal = 200; bike.MaxSpeedInternalProtected(); }
static void Main(string[] args) { SportBike Kavasaki = new SportBike(); Kavasaki.EngineTypePublic(); Console.WriteLine(Kavasaki.MaxSpeedPublic); Console.WriteLine(Kavasaki.VolumePublic); Console.WriteLine(Kavasaki.TurbinePublic); Bike KavasakiNinja = new Bike(); KavasakiNinja.EngineTypeInternal(); Console.WriteLine(KavasakiNinja.MaxSpeedInternal); Console.WriteLine(KavasakiNinja.VolumeInternal); Console.WriteLine(KavasakiNinja.TurbineInternal); }
static void Main(string[] args) { MotorcycleInternal motorcycleInternal = new MotorcycleInternal(); motorcycleInternal.StartEnginePublic(); int age = motorcycleInternal.ageMotobike; MotorcyclePublic motorcyclePublic = new MotorcyclePublic(); string engineNumber = motorcyclePublic.engineNumberPublic; int speedInternal = MotorcyclePublic.MaxSpeedInternal; SportBike sportBike = new SportBike(); sportBike.StartEngineInternal(); sportBike.StartEngineProtectedInternal(); sportBike.StartEnginePublic(); int ageSportbike = sportBike.ageMotobike; string nameSportbike = sportBike.nameMotobike; }
static void Main(string[] args) { Motorcycle yamaha = new SportBike(model: "Yamaha", redisigned: true); yamaha.CountryOfOrigin = "Japan"; yamaha.StartEngine(); UseBike(yamaha); yamaha.StopEngine(); yamaha.TurnOnCoolMusic(); SportBike unknownBike = new SportBike(); unknownBike.StartEngine(); unknownBike.StopEngine(); unknownBike.TurnOnCoolMusic(); Console.WriteLine($"Class {yamaha.GetType()}; Model {((SportBike)yamaha).Model}; Max Speed {((SportBike)yamaha).MaxSpeed}; Vin {yamaha.VinNumber}; Odometr {yamaha._odometer}; Country: {yamaha.CountryOfOrigin}; Engine {yamaha._engineVolume}"); Console.WriteLine($"Class {unknownBike.GetType()}; Model {unknownBike.Model}; Max Speed {unknownBike.MaxSpeed}; Vin {unknownBike.VinNumber}; Odometr {unknownBike._odometer}; Country: {unknownBike.CountryOfOrigin}; Engine {unknownBike._engineVolume}"); Console.ReadKey(); }