Esempio n. 1
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        // The beginning of the game, should there be no game save.
        void Start()
        {
            // Creates the storage class and starts a new game.
            storage = new Storage(this);
            storage.newGame();
            // Gets Lark and moves him to his spawn point.
            lark = storage.getLark();
            // Gets Lark's script.
            larkScript = storage.getLarkScript();
            // Gets the pause screen script.
            pScreen = storage.getPauseScreen();
            // Sets storage and handler for Lark.
            larkScript.setStorageHandler(this, storage);
            // Same for the character handler.
            cHandler = (CharacterHandler)GameObject.Find("Characters").GetComponent(typeof(CharacterHandler));
            cHandler.setInitialVariables(this, storage);
            // Same for the portal handler.
            pHandler = (PortalHandler)GameObject.Find("Portals").GetComponent(typeof(PortalHandler));
            pHandler.initialize(this);
            // Gets the camera for the game.
            gameCamera = GameObject.Find("Main Camera");
            // Instantiates and starts the starting event.
            StartingEvent sEvent = new StartingEvent(this);

            currentEvent = sEvent;
            sEvent.begin();
        }
Esempio n. 2
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 // Gets the game handler, the storage, and lark for child classes.
 public GameEvent(GameHandler gHandler)
 {
     this.gHandler   = gHandler;
     this.lark       = gHandler.getLark();
     this.storage    = gHandler.getStorage();
     this.larkScript = storage.getLarkScript();
     // Also gets the Mask's script.
     mask = (Mask)storage.getMask().GetComponent(typeof(Mask));
 }
Esempio n. 3
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 public void initialize(GameHandler gHandler)
 {
     this.gHandler = gHandler;
     this.lark     = gHandler.getLark();
     this.storage  = gHandler.getStorage();
     // Gets the game mask.
     mask = (Mask)GameObject.Find("Mask").GetComponent(typeof(Mask));
     // Gets Lark's script.
     lScript = (Lark)lark.GetComponent(typeof(Lark));
 }
Esempio n. 4
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 public void newGame()
 {
     // Gets the spawn point of Lark, and acquires Lark himself.
     lark       = GameObject.Find("Player");
     larkScript = (Lark)lark.GetComponent(typeof(Lark));
     spawnPoint = GameObject.Find("Story Spawn 1");
     respawnX   = spawnPoint.transform.position.x;
     respawnY   = spawnPoint.transform.position.y;
     // Gets the pause screen script.
     pScreen = (PauseScreen)GameObject.Find("Pause Screen").GetComponent(typeof(PauseScreen));
     // Gets the mask that exists in the game.
     mask = GameObject.Find("Mask");
     // Gets the dialogue handler.
     dHandler = (DialogueHandler)GameObject.Find("Textbox").GetComponent(typeof(DialogueHandler));
     // Gets the character handler.
     cHandler = (CharacterHandler)GameObject.Find("Characters").GetComponent(typeof(CharacterHandler));
     // If a new game, sets all stages to zero initially.
     for (int i = 0; i < 50; i++)
     {
         stages [i] = 0;
     }
     // DEBUG PURPOSES.
     items.Add(new Herb());
 }