Esempio n. 1
0
        private void OnPlayerStateChanged(object sender, PlayerStateArgs args)
        {
            switch (args.State)
            {
            case PlayerStateType.None:
                break;

            case PlayerStateType.Browsing:
                this.SetPlayerState("Browsing");
                this.SetOperation(true);
                this.ShowOperationParent(false);
                this.ShowStatus(false);
                break;

            case PlayerStateType.Watching:
                this.SetPlayerState("Watching");
                this.SetOperation(false);
                this.ShowOperationParent(true);
                this.ShowStatus(true);
                break;

            case PlayerStateType.Playing:
                this.SetPlayerState("Playing");
                this.SetOperation(true);
                this.ShowOperationParent(true);
                this.ShowStatus(true);
                break;
            }
        }
Esempio n. 2
0
 private void OnPlayerStateChanged(object sender, PlayerStateArgs args)
 {
     this.SetPullDownList(args.State);
 }