Esempio n. 1
0
        public void Load(string path, ClientType type)
        {
            BinaryReader binaryReader = new BinaryReader(File.Open(path, FileMode.Open));
            int          num          = binaryReader.ReadInt32();

            IFO.BlockType[] array  = new IFO.BlockType[num];
            int[]           array2 = new int[num];
            for (int i = 0; i < num; i++)
            {
                array[i]  = (IFO.BlockType)binaryReader.ReadInt32();
                array2[i] = binaryReader.ReadInt32();
            }
            for (int i = 0; i < num; i++)
            {
                binaryReader.BaseStream.Seek((long)array2[i], SeekOrigin.Begin);
                if (array[i] == IFO.BlockType.ECONOMY_DATA)
                {
                    IFO.EconomyDataBlock economyDataBlock = new IFO.EconomyDataBlock();
                    economyDataBlock.width    = binaryReader.ReadInt32();
                    economyDataBlock.height   = binaryReader.ReadInt32();
                    economyDataBlock.mapCellX = binaryReader.ReadInt32();
                    economyDataBlock.mapCellY = binaryReader.ReadInt32();
                    economyDataBlock.unused   = new float[4, 4];
                    binaryReader.BaseStream.Seek(64L, SeekOrigin.Current);
                    economyDataBlock.name = RoseFile.ReadBString(ref binaryReader);
                    this.listEconomyBlock.Add(economyDataBlock);
                }
                else if (array[i] == IFO.BlockType.DECORATIONS)
                {
                    IFO.DecorationBlock item = default(IFO.DecorationBlock);
                    int num2 = binaryReader.ReadInt32();
                    item.listDecoration = new List <IFO.BasicEntry>();
                    for (int j = 0; j < num2; j++)
                    {
                        IFO.BasicEntry basicEntry = new IFO.BasicEntry();
                        basicEntry.data         = RoseFile.ReadBString(ref binaryReader);
                        basicEntry.warpID       = binaryReader.ReadInt16();
                        basicEntry.eventID      = binaryReader.ReadInt16();
                        basicEntry.objectType   = binaryReader.ReadInt32();
                        basicEntry.objectID     = binaryReader.ReadInt32();
                        basicEntry.mapPositionX = binaryReader.ReadInt32();
                        basicEntry.mapPositionY = binaryReader.ReadInt32();
                        basicEntry.rotation     = RoseFile.ReadVector4(ref binaryReader);
                        basicEntry.position     = RoseFile.ReadVector3(ref binaryReader);
                        basicEntry.scale        = RoseFile.ReadVector3(ref binaryReader);
                        item.listDecoration.Add(basicEntry);
                    }
                    this.listDecorationBlock.Add(item);
                }
                else if (array[i] == IFO.BlockType.NPC_SPAWNS)
                {
                    IFO.NpcBlock npcBlock = new IFO.NpcBlock();
                    int          num2     = binaryReader.ReadInt32();
                    npcBlock.listNPC = new List <IFO.NpcBlock.NpcEntry>();
                    for (int j = 0; j < num2; j++)
                    {
                        IFO.NpcBlock.NpcEntry npcEntry = new IFO.NpcBlock.NpcEntry();
                        npcEntry.data          = RoseFile.ReadBString(ref binaryReader);
                        npcEntry.warpID        = binaryReader.ReadInt16();
                        npcEntry.eventID       = binaryReader.ReadInt16();
                        npcEntry.objectType    = binaryReader.ReadInt32();
                        npcEntry.objectID      = binaryReader.ReadInt32();
                        npcEntry.mapPositionX  = binaryReader.ReadInt32();
                        npcEntry.mapPositionY  = binaryReader.ReadInt32();
                        npcEntry.rotation      = RoseFile.ReadVector4(ref binaryReader);
                        npcEntry.position      = RoseFile.ReadVector3(ref binaryReader);
                        npcEntry.scale         = RoseFile.ReadVector3(ref binaryReader);
                        npcEntry.aiPartenIndex = binaryReader.ReadInt32();
                        npcEntry.conFilePath   = RoseFile.ReadBString(ref binaryReader);
                        npcBlock.listNPC.Add(npcEntry);
                    }
                    this.listNpcBlock.Add(npcBlock);
                }
                else if (array[i] == IFO.BlockType.BUILDINGS)
                {
                    IFO.BuildingBlock buildingBlock = new IFO.BuildingBlock();
                    int num2 = binaryReader.ReadInt32();
                    buildingBlock.listBuilding = new List <IFO.BasicEntry>();
                    for (int j = 0; j < num2; j++)
                    {
                        IFO.BasicEntry basicEntry = new IFO.BasicEntry();
                        basicEntry.data         = RoseFile.ReadBString(ref binaryReader);
                        basicEntry.warpID       = binaryReader.ReadInt16();
                        basicEntry.eventID      = binaryReader.ReadInt16();
                        basicEntry.objectType   = binaryReader.ReadInt32();
                        basicEntry.objectID     = binaryReader.ReadInt32();
                        basicEntry.mapPositionX = binaryReader.ReadInt32();
                        basicEntry.mapPositionY = binaryReader.ReadInt32();
                        basicEntry.rotation     = RoseFile.ReadVector4(ref binaryReader);
                        basicEntry.position     = RoseFile.ReadVector3(ref binaryReader);
                        basicEntry.scale        = RoseFile.ReadVector3(ref binaryReader);
                        buildingBlock.listBuilding.Add(basicEntry);
                    }
                    this.listBuildingBlock.Add(buildingBlock);
                }
                else if (array[i] == IFO.BlockType.SOUND_EFFECTS)
                {
                    IFO.SoundEffectBlock soundEffectBlock = new IFO.SoundEffectBlock();
                    int num2 = binaryReader.ReadInt32();
                    soundEffectBlock.listSoundEffect = new List <IFO.SoundEffectBlock.SoundEffectEntry>();
                    for (int j = 0; j < num2; j++)
                    {
                        IFO.SoundEffectBlock.SoundEffectEntry soundEffectEntry = new IFO.SoundEffectBlock.SoundEffectEntry();
                        soundEffectEntry.data         = RoseFile.ReadBString(ref binaryReader);
                        soundEffectEntry.warpID       = binaryReader.ReadInt16();
                        soundEffectEntry.eventID      = binaryReader.ReadInt16();
                        soundEffectEntry.objectType   = binaryReader.ReadInt32();
                        soundEffectEntry.objectID     = binaryReader.ReadInt32();
                        soundEffectEntry.mapPositionX = binaryReader.ReadInt32();
                        soundEffectEntry.mapPositionY = binaryReader.ReadInt32();
                        soundEffectEntry.rotation     = RoseFile.ReadVector4(ref binaryReader);
                        soundEffectEntry.position     = RoseFile.ReadVector3(ref binaryReader);
                        soundEffectEntry.scale        = RoseFile.ReadVector3(ref binaryReader);
                        soundEffectEntry.soundPath    = RoseFile.ReadBString(ref binaryReader);
                        soundEffectEntry.range        = binaryReader.ReadInt32();
                        soundEffectEntry.interval     = binaryReader.ReadInt32();
                        soundEffectBlock.listSoundEffect.Add(soundEffectEntry);
                    }
                    this.listSoundEffectBlock.Add(soundEffectBlock);
                }
                else if (array[i] == IFO.BlockType.EFFECTS)
                {
                    IFO.EffectBlock effectBlock = new IFO.EffectBlock();
                    int             num2        = binaryReader.ReadInt32();
                    effectBlock.listEffect = new List <IFO.EffectBlock.EffectEntry>();
                    for (int j = 0; j < num2; j++)
                    {
                        IFO.EffectBlock.EffectEntry effectEntry = new IFO.EffectBlock.EffectEntry();
                        effectEntry.data         = RoseFile.ReadBString(ref binaryReader);
                        effectEntry.warpID       = binaryReader.ReadInt16();
                        effectEntry.eventID      = binaryReader.ReadInt16();
                        effectEntry.objectType   = binaryReader.ReadInt32();
                        effectEntry.objectID     = binaryReader.ReadInt32();
                        effectEntry.mapPositionX = binaryReader.ReadInt32();
                        effectEntry.mapPositionY = binaryReader.ReadInt32();
                        effectEntry.rotation     = RoseFile.ReadVector4(ref binaryReader);
                        effectEntry.position     = RoseFile.ReadVector3(ref binaryReader);
                        effectEntry.scale        = RoseFile.ReadVector3(ref binaryReader);
                        effectEntry.effectPath   = RoseFile.ReadBString(ref binaryReader);
                        effectBlock.listEffect.Add(effectEntry);
                    }
                    this.listEffectBlock.Add(effectBlock);
                }
                else if (array[i] == IFO.BlockType.ANIMATABLES)
                {
                    IFO.AnimatablesBlock animatablesBlock = new IFO.AnimatablesBlock();
                    int num2 = binaryReader.ReadInt32();
                    animatablesBlock.listAnimatable = new List <IFO.BasicEntry>();
                    for (int j = 0; j < num2; j++)
                    {
                        IFO.BasicEntry basicEntry = new IFO.BasicEntry();
                        basicEntry.data         = RoseFile.ReadBString(ref binaryReader);
                        basicEntry.warpID       = binaryReader.ReadInt16();
                        basicEntry.eventID      = binaryReader.ReadInt16();
                        basicEntry.objectType   = binaryReader.ReadInt32();
                        basicEntry.objectID     = binaryReader.ReadInt32();
                        basicEntry.mapPositionX = binaryReader.ReadInt32();
                        basicEntry.mapPositionY = binaryReader.ReadInt32();
                        basicEntry.rotation     = RoseFile.ReadVector4(ref binaryReader);
                        basicEntry.position     = RoseFile.ReadVector3(ref binaryReader);
                        basicEntry.scale        = RoseFile.ReadVector3(ref binaryReader);
                        animatablesBlock.listAnimatable.Add(basicEntry);
                    }
                    this.listAnimatablesBlock.Add(animatablesBlock);
                }
                else if (array[i] == IFO.BlockType.WATERBIG)
                {
                    IFO.WaterBigBlock waterBigBlock = new IFO.WaterBigBlock();
                    int num3 = binaryReader.ReadInt32();
                    int num4 = binaryReader.ReadInt32();
                    waterBigBlock.waterCells = new IFO.WaterBigBlock.WaterCell[num3, num4];
                    for (int j = 0; j < num3; j++)
                    {
                        for (int k = 0; k < num4; k++)
                        {
                            waterBigBlock.waterCells[j, k].use        = binaryReader.ReadByte();
                            waterBigBlock.waterCells[j, k].height     = binaryReader.ReadSingle();
                            waterBigBlock.waterCells[j, k].waterType  = binaryReader.ReadInt32();
                            waterBigBlock.waterCells[j, k].waterIndex = binaryReader.ReadInt32();
                            waterBigBlock.waterCells[j, k].reserved   = binaryReader.ReadInt32();
                        }
                    }
                    this.listWaterBigBlock.Add(waterBigBlock);
                }
                else if (array[i] != IFO.BlockType.MONSTER_SPAWNS)
                {
                    if (array[i] == IFO.BlockType.WATER_PLANES)
                    {
                        IFO.WaterPlaneBlock waterPlaneBlock = new IFO.WaterPlaneBlock();
                        waterPlaneBlock.basic = binaryReader.ReadSingle();
                        int num2 = binaryReader.ReadInt32();
                        waterPlaneBlock.watersEntries = new IFO.WaterPlaneBlock.WaterEntry[num2];
                        for (int j = 0; j < num2; j++)
                        {
                            waterPlaneBlock.watersEntries[j]       = new IFO.WaterPlaneBlock.WaterEntry();
                            waterPlaneBlock.watersEntries[j].start = RoseFile.ReadVector3(ref binaryReader);
                            waterPlaneBlock.watersEntries[j].end   = RoseFile.ReadVector3(ref binaryReader);
                        }
                        this.listWaterPlaneBlock.Add(waterPlaneBlock);
                    }
                    else if (array[i] == IFO.BlockType.WARP_GATES)
                    {
                        IFO.WarpGateBlock warpGateBlock = new IFO.WarpGateBlock();
                        int num2 = binaryReader.ReadInt32();
                        warpGateBlock.listWarpGate = new List <IFO.BasicEntry>();
                        for (int j = 0; j < num2; j++)
                        {
                            IFO.BasicEntry basicEntry = new IFO.BasicEntry();
                            basicEntry.data         = RoseFile.ReadBString(ref binaryReader);
                            basicEntry.warpID       = binaryReader.ReadInt16();
                            basicEntry.eventID      = binaryReader.ReadInt16();
                            basicEntry.objectType   = binaryReader.ReadInt32();
                            basicEntry.objectID     = binaryReader.ReadInt32();
                            basicEntry.mapPositionX = binaryReader.ReadInt32();
                            basicEntry.mapPositionY = binaryReader.ReadInt32();
                            basicEntry.rotation     = RoseFile.ReadVector4(ref binaryReader);
                            basicEntry.position     = RoseFile.ReadVector3(ref binaryReader);
                            basicEntry.scale        = RoseFile.ReadVector3(ref binaryReader);
                            warpGateBlock.listWarpGate.Add(basicEntry);
                        }
                        this.listWarpGateBlock.Add(warpGateBlock);
                    }
                    else if (array[i] == IFO.BlockType.COLLISION_BLOCK)
                    {
                        IFO.CollisionBlock collisionBlock = new IFO.CollisionBlock();
                        int num2 = binaryReader.ReadInt32();
                        collisionBlock.listCollision = new List <IFO.BasicEntry>();
                        for (int j = 0; j < num2; j++)
                        {
                            IFO.BasicEntry basicEntry = new IFO.BasicEntry();
                            basicEntry.data         = RoseFile.ReadBString(ref binaryReader);
                            basicEntry.warpID       = binaryReader.ReadInt16();
                            basicEntry.eventID      = binaryReader.ReadInt16();
                            basicEntry.objectType   = binaryReader.ReadInt32();
                            basicEntry.objectID     = binaryReader.ReadInt32();
                            basicEntry.mapPositionX = binaryReader.ReadInt32();
                            basicEntry.mapPositionY = binaryReader.ReadInt32();
                            basicEntry.rotation     = RoseFile.ReadVector4(ref binaryReader);
                            basicEntry.position     = RoseFile.ReadVector3(ref binaryReader);
                            basicEntry.scale        = RoseFile.ReadVector3(ref binaryReader);
                            collisionBlock.listCollision.Add(basicEntry);
                        }
                        this.listCollisionBlock.Add(collisionBlock);
                    }
                    else if (array[i] == IFO.BlockType.TRIGGERS)
                    {
                        IFO.TriggerBlock triggerBlock = new IFO.TriggerBlock();
                        int num2 = binaryReader.ReadInt32();
                        triggerBlock.listTrigger = new List <IFO.TriggerBlock.TriggerEntry>();
                        for (int j = 0; j < num2; j++)
                        {
                            IFO.TriggerBlock.TriggerEntry triggerEntry = new IFO.TriggerBlock.TriggerEntry();
                            triggerEntry.data         = RoseFile.ReadBString(ref binaryReader);
                            triggerEntry.warpID       = binaryReader.ReadInt16();
                            triggerEntry.eventID      = binaryReader.ReadInt16();
                            triggerEntry.objectType   = binaryReader.ReadInt32();
                            triggerEntry.objectID     = binaryReader.ReadInt32();
                            triggerEntry.mapPositionX = binaryReader.ReadInt32();
                            triggerEntry.mapPositionY = binaryReader.ReadInt32();
                            triggerEntry.rotation     = RoseFile.ReadVector4(ref binaryReader);
                            triggerEntry.position     = RoseFile.ReadVector3(ref binaryReader);
                            triggerEntry.scale        = RoseFile.ReadVector3(ref binaryReader);
                            triggerEntry.qsdTrigger   = RoseFile.ReadBString(ref binaryReader);
                            triggerEntry.luaTrigger   = RoseFile.ReadBString(ref binaryReader);
                            triggerBlock.listTrigger.Add(triggerEntry);
                        }
                        this.listTriggerBlock.Add(triggerBlock);
                    }
                }
            }
            binaryReader.Close();
        }
Esempio n. 2
0
 public void Load(string path, ClientType type)
 {
     BinaryReader binaryReader = new BinaryReader(File.Open(path, FileMode.Open));
     int num = binaryReader.ReadInt32();
     IFO.BlockType[] array = new IFO.BlockType[num];
     int[] array2 = new int[num];
     for (int i = 0; i < num; i++)
     {
         array[i] = (IFO.BlockType)binaryReader.ReadInt32();
         array2[i] = binaryReader.ReadInt32();
     }
     for (int i = 0; i < num; i++)
     {
         binaryReader.BaseStream.Seek((long)array2[i], SeekOrigin.Begin);
         if (array[i] == IFO.BlockType.ECONOMY_DATA)
         {
             IFO.EconomyDataBlock economyDataBlock = new IFO.EconomyDataBlock();
             economyDataBlock.width = binaryReader.ReadInt32();
             economyDataBlock.height = binaryReader.ReadInt32();
             economyDataBlock.mapCellX = binaryReader.ReadInt32();
             economyDataBlock.mapCellY = binaryReader.ReadInt32();
             economyDataBlock.unused = new float[4, 4];
             binaryReader.BaseStream.Seek(64L, SeekOrigin.Current);
             economyDataBlock.name = RoseFile.ReadBString(ref binaryReader);
             this.listEconomyBlock.Add(economyDataBlock);
         }
         else if (array[i] == IFO.BlockType.DECORATIONS)
         {
             IFO.DecorationBlock item = default(IFO.DecorationBlock);
             int num2 = binaryReader.ReadInt32();
             item.listDecoration = new List<IFO.BasicEntry>();
             for (int j = 0; j < num2; j++)
             {
                 IFO.BasicEntry basicEntry = new IFO.BasicEntry();
                 basicEntry.data = RoseFile.ReadBString(ref binaryReader);
                 basicEntry.warpID = binaryReader.ReadInt16();
                 basicEntry.eventID = binaryReader.ReadInt16();
                 basicEntry.objectType = binaryReader.ReadInt32();
                 basicEntry.objectID = binaryReader.ReadInt32();
                 basicEntry.mapPositionX = binaryReader.ReadInt32();
                 basicEntry.mapPositionY = binaryReader.ReadInt32();
                 basicEntry.rotation = RoseFile.ReadVector4(ref binaryReader);
                 basicEntry.position = RoseFile.ReadVector3(ref binaryReader);
                 basicEntry.scale = RoseFile.ReadVector3(ref binaryReader);
                 item.listDecoration.Add(basicEntry);
             }
             this.listDecorationBlock.Add(item);
         }
         else if (array[i] == IFO.BlockType.NPC_SPAWNS)
         {
             IFO.NpcBlock npcBlock = new IFO.NpcBlock();
             int num2 = binaryReader.ReadInt32();
             npcBlock.listNPC = new List<IFO.NpcBlock.NpcEntry>();
             for (int j = 0; j < num2; j++)
             {
                 IFO.NpcBlock.NpcEntry npcEntry = new IFO.NpcBlock.NpcEntry();
                 npcEntry.data = RoseFile.ReadBString(ref binaryReader);
                 npcEntry.warpID = binaryReader.ReadInt16();
                 npcEntry.eventID = binaryReader.ReadInt16();
                 npcEntry.objectType = binaryReader.ReadInt32();
                 npcEntry.objectID = binaryReader.ReadInt32();
                 npcEntry.mapPositionX = binaryReader.ReadInt32();
                 npcEntry.mapPositionY = binaryReader.ReadInt32();
                 npcEntry.rotation = RoseFile.ReadVector4(ref binaryReader);
                 npcEntry.position = RoseFile.ReadVector3(ref binaryReader);
                 npcEntry.scale = RoseFile.ReadVector3(ref binaryReader);
                 npcEntry.aiPartenIndex = binaryReader.ReadInt32();
                 npcEntry.conFilePath = RoseFile.ReadBString(ref binaryReader);
                 npcBlock.listNPC.Add(npcEntry);
             }
             this.listNpcBlock.Add(npcBlock);
         }
         else if (array[i] == IFO.BlockType.BUILDINGS)
         {
             IFO.BuildingBlock buildingBlock = new IFO.BuildingBlock();
             int num2 = binaryReader.ReadInt32();
             buildingBlock.listBuilding = new List<IFO.BasicEntry>();
             for (int j = 0; j < num2; j++)
             {
                 IFO.BasicEntry basicEntry = new IFO.BasicEntry();
                 basicEntry.data = RoseFile.ReadBString(ref binaryReader);
                 basicEntry.warpID = binaryReader.ReadInt16();
                 basicEntry.eventID = binaryReader.ReadInt16();
                 basicEntry.objectType = binaryReader.ReadInt32();
                 basicEntry.objectID = binaryReader.ReadInt32();
                 basicEntry.mapPositionX = binaryReader.ReadInt32();
                 basicEntry.mapPositionY = binaryReader.ReadInt32();
                 basicEntry.rotation = RoseFile.ReadVector4(ref binaryReader);
                 basicEntry.position = RoseFile.ReadVector3(ref binaryReader);
                 basicEntry.scale = RoseFile.ReadVector3(ref binaryReader);
                 buildingBlock.listBuilding.Add(basicEntry);
             }
             this.listBuildingBlock.Add(buildingBlock);
         }
         else if (array[i] == IFO.BlockType.SOUND_EFFECTS)
         {
             IFO.SoundEffectBlock soundEffectBlock = new IFO.SoundEffectBlock();
             int num2 = binaryReader.ReadInt32();
             soundEffectBlock.listSoundEffect = new List<IFO.SoundEffectBlock.SoundEffectEntry>();
             for (int j = 0; j < num2; j++)
             {
                 IFO.SoundEffectBlock.SoundEffectEntry soundEffectEntry = new IFO.SoundEffectBlock.SoundEffectEntry();
                 soundEffectEntry.data = RoseFile.ReadBString(ref binaryReader);
                 soundEffectEntry.warpID = binaryReader.ReadInt16();
                 soundEffectEntry.eventID = binaryReader.ReadInt16();
                 soundEffectEntry.objectType = binaryReader.ReadInt32();
                 soundEffectEntry.objectID = binaryReader.ReadInt32();
                 soundEffectEntry.mapPositionX = binaryReader.ReadInt32();
                 soundEffectEntry.mapPositionY = binaryReader.ReadInt32();
                 soundEffectEntry.rotation = RoseFile.ReadVector4(ref binaryReader);
                 soundEffectEntry.position = RoseFile.ReadVector3(ref binaryReader);
                 soundEffectEntry.scale = RoseFile.ReadVector3(ref binaryReader);
                 soundEffectEntry.soundPath = RoseFile.ReadBString(ref binaryReader);
                 soundEffectEntry.range = binaryReader.ReadInt32();
                 soundEffectEntry.interval = binaryReader.ReadInt32();
                 soundEffectBlock.listSoundEffect.Add(soundEffectEntry);
             }
             this.listSoundEffectBlock.Add(soundEffectBlock);
         }
         else if (array[i] == IFO.BlockType.EFFECTS)
         {
             IFO.EffectBlock effectBlock = new IFO.EffectBlock();
             int num2 = binaryReader.ReadInt32();
             effectBlock.listEffect = new List<IFO.EffectBlock.EffectEntry>();
             for (int j = 0; j < num2; j++)
             {
                 IFO.EffectBlock.EffectEntry effectEntry = new IFO.EffectBlock.EffectEntry();
                 effectEntry.data = RoseFile.ReadBString(ref binaryReader);
                 effectEntry.warpID = binaryReader.ReadInt16();
                 effectEntry.eventID = binaryReader.ReadInt16();
                 effectEntry.objectType = binaryReader.ReadInt32();
                 effectEntry.objectID = binaryReader.ReadInt32();
                 effectEntry.mapPositionX = binaryReader.ReadInt32();
                 effectEntry.mapPositionY = binaryReader.ReadInt32();
                 effectEntry.rotation = RoseFile.ReadVector4(ref binaryReader);
                 effectEntry.position = RoseFile.ReadVector3(ref binaryReader);
                 effectEntry.scale = RoseFile.ReadVector3(ref binaryReader);
                 effectEntry.effectPath = RoseFile.ReadBString(ref binaryReader);
                 effectBlock.listEffect.Add(effectEntry);
             }
             this.listEffectBlock.Add(effectBlock);
         }
         else if (array[i] == IFO.BlockType.ANIMATABLES)
         {
             IFO.AnimatablesBlock animatablesBlock = new IFO.AnimatablesBlock();
             int num2 = binaryReader.ReadInt32();
             animatablesBlock.listAnimatable = new List<IFO.BasicEntry>();
             for (int j = 0; j < num2; j++)
             {
                 IFO.BasicEntry basicEntry = new IFO.BasicEntry();
                 basicEntry.data = RoseFile.ReadBString(ref binaryReader);
                 basicEntry.warpID = binaryReader.ReadInt16();
                 basicEntry.eventID = binaryReader.ReadInt16();
                 basicEntry.objectType = binaryReader.ReadInt32();
                 basicEntry.objectID = binaryReader.ReadInt32();
                 basicEntry.mapPositionX = binaryReader.ReadInt32();
                 basicEntry.mapPositionY = binaryReader.ReadInt32();
                 basicEntry.rotation = RoseFile.ReadVector4(ref binaryReader);
                 basicEntry.position = RoseFile.ReadVector3(ref binaryReader);
                 basicEntry.scale = RoseFile.ReadVector3(ref binaryReader);
                 animatablesBlock.listAnimatable.Add(basicEntry);
             }
             this.listAnimatablesBlock.Add(animatablesBlock);
         }
         else if (array[i] == IFO.BlockType.WATERBIG)
         {
             IFO.WaterBigBlock waterBigBlock = new IFO.WaterBigBlock();
             int num3 = binaryReader.ReadInt32();
             int num4 = binaryReader.ReadInt32();
             waterBigBlock.waterCells = new IFO.WaterBigBlock.WaterCell[num3, num4];
             for (int j = 0; j < num3; j++)
             {
                 for (int k = 0; k < num4; k++)
                 {
                     waterBigBlock.waterCells[j, k].use = binaryReader.ReadByte();
                     waterBigBlock.waterCells[j, k].height = binaryReader.ReadSingle();
                     waterBigBlock.waterCells[j, k].waterType = binaryReader.ReadInt32();
                     waterBigBlock.waterCells[j, k].waterIndex = binaryReader.ReadInt32();
                     waterBigBlock.waterCells[j, k].reserved = binaryReader.ReadInt32();
                 }
             }
             this.listWaterBigBlock.Add(waterBigBlock);
         }
         else if (array[i] != IFO.BlockType.MONSTER_SPAWNS)
         {
             if (array[i] == IFO.BlockType.WATER_PLANES)
             {
                 IFO.WaterPlaneBlock waterPlaneBlock = new IFO.WaterPlaneBlock();
                 waterPlaneBlock.basic = binaryReader.ReadSingle();
                 int num2 = binaryReader.ReadInt32();
                 waterPlaneBlock.watersEntries = new IFO.WaterPlaneBlock.WaterEntry[num2];
                 for (int j = 0; j < num2; j++)
                 {
                     waterPlaneBlock.watersEntries[j] = new IFO.WaterPlaneBlock.WaterEntry();
                     waterPlaneBlock.watersEntries[j].start = RoseFile.ReadVector3(ref binaryReader);
                     waterPlaneBlock.watersEntries[j].end = RoseFile.ReadVector3(ref binaryReader);
                 }
                 this.listWaterPlaneBlock.Add(waterPlaneBlock);
             }
             else if (array[i] == IFO.BlockType.WARP_GATES)
             {
                 IFO.WarpGateBlock warpGateBlock = new IFO.WarpGateBlock();
                 int num2 = binaryReader.ReadInt32();
                 warpGateBlock.listWarpGate = new List<IFO.BasicEntry>();
                 for (int j = 0; j < num2; j++)
                 {
                     IFO.BasicEntry basicEntry = new IFO.BasicEntry();
                     basicEntry.data = RoseFile.ReadBString(ref binaryReader);
                     basicEntry.warpID = binaryReader.ReadInt16();
                     basicEntry.eventID = binaryReader.ReadInt16();
                     basicEntry.objectType = binaryReader.ReadInt32();
                     basicEntry.objectID = binaryReader.ReadInt32();
                     basicEntry.mapPositionX = binaryReader.ReadInt32();
                     basicEntry.mapPositionY = binaryReader.ReadInt32();
                     basicEntry.rotation = RoseFile.ReadVector4(ref binaryReader);
                     basicEntry.position = RoseFile.ReadVector3(ref binaryReader);
                     basicEntry.scale = RoseFile.ReadVector3(ref binaryReader);
                     warpGateBlock.listWarpGate.Add(basicEntry);
                 }
                 this.listWarpGateBlock.Add(warpGateBlock);
             }
             else if (array[i] == IFO.BlockType.COLLISION_BLOCK)
             {
                 IFO.CollisionBlock collisionBlock = new IFO.CollisionBlock();
                 int num2 = binaryReader.ReadInt32();
                 collisionBlock.listCollision = new List<IFO.BasicEntry>();
                 for (int j = 0; j < num2; j++)
                 {
                     IFO.BasicEntry basicEntry = new IFO.BasicEntry();
                     basicEntry.data = RoseFile.ReadBString(ref binaryReader);
                     basicEntry.warpID = binaryReader.ReadInt16();
                     basicEntry.eventID = binaryReader.ReadInt16();
                     basicEntry.objectType = binaryReader.ReadInt32();
                     basicEntry.objectID = binaryReader.ReadInt32();
                     basicEntry.mapPositionX = binaryReader.ReadInt32();
                     basicEntry.mapPositionY = binaryReader.ReadInt32();
                     basicEntry.rotation = RoseFile.ReadVector4(ref binaryReader);
                     basicEntry.position = RoseFile.ReadVector3(ref binaryReader);
                     basicEntry.scale = RoseFile.ReadVector3(ref binaryReader);
                     collisionBlock.listCollision.Add(basicEntry);
                 }
                 this.listCollisionBlock.Add(collisionBlock);
             }
             else if (array[i] == IFO.BlockType.TRIGGERS)
             {
                 IFO.TriggerBlock triggerBlock = new IFO.TriggerBlock();
                 int num2 = binaryReader.ReadInt32();
                 triggerBlock.listTrigger = new List<IFO.TriggerBlock.TriggerEntry>();
                 for (int j = 0; j < num2; j++)
                 {
                     IFO.TriggerBlock.TriggerEntry triggerEntry = new IFO.TriggerBlock.TriggerEntry();
                     triggerEntry.data = RoseFile.ReadBString(ref binaryReader);
                     triggerEntry.warpID = binaryReader.ReadInt16();
                     triggerEntry.eventID = binaryReader.ReadInt16();
                     triggerEntry.objectType = binaryReader.ReadInt32();
                     triggerEntry.objectID = binaryReader.ReadInt32();
                     triggerEntry.mapPositionX = binaryReader.ReadInt32();
                     triggerEntry.mapPositionY = binaryReader.ReadInt32();
                     triggerEntry.rotation = RoseFile.ReadVector4(ref binaryReader);
                     triggerEntry.position = RoseFile.ReadVector3(ref binaryReader);
                     triggerEntry.scale = RoseFile.ReadVector3(ref binaryReader);
                     triggerEntry.qsdTrigger = RoseFile.ReadBString(ref binaryReader);
                     triggerEntry.luaTrigger = RoseFile.ReadBString(ref binaryReader);
                     triggerBlock.listTrigger.Add(triggerEntry);
                 }
                 this.listTriggerBlock.Add(triggerBlock);
             }
         }
     }
     binaryReader.Close();
 }