public void SetBoard(BoardHex board) { this.board = board; this.board.AddListener(this); // if (hexCollidersOnlyOnScreen) { // CalculateHexColliders(); // } }
public void SetBoard(BoardHex board) { this.board = board; this.board.AddListener (this); // if (hexCollidersOnlyOnScreen) { // CalculateHexColliders(); // } }
public void SetBoard(BoardHex board) { this.board = board; }